Lex the level 7 Thalore Archer by 1iros

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassArcher
Level / Exp7 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity30 (base 27)
Constitution14 (base 13)
Magic8 (base 10)
Willpower16 (base 10)
Cunning12 (base 12)

Resources

Life206/206
Stamina113/113
Healing Factor1.1472895330003
Regeneration0.9751961030503

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage37
Accuracy31
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+26%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense29
Ranged Defense29
Fatigue0
Physical Save10
Spell Save8
Mental Save9

Defense: Resistances

Cold+ 28%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
3/5
2/5
0/5
0/5
Race / Thalore1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
done

Equipment

Tool
On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!

You gain 3.29 gold from the transmogrification of
pair of iron boots of invasion (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (13-18 power, 2 apr).
You gain 1.92 gold from the transmogrification of
iron greatsword of daylight (16-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron greatmaul (19-28 power, 1 apr).
You gain 6.44 gold from the transmogrification of
Abyssveil the iron greatmaul (18-28 power, 1 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.