Radre the level 13 Cornac Sun Paladin by Theyleon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp13 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 34)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic36 (base 34)
Willpower19 (base 10)
Cunning10 (base 10)

Resources

Life327/327
Positive0/36
Stamina170/170
Healing Factor1.3
Regeneration4.745

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth5
See Invisible5

Offense: Mainhand

Damage56
Accuracy28
Crit Chance4%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower20.15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)38.24 (76.629213483146%)
Defense21
Ranged Defense24
Fatigue25
Physical Save37.225619307555
Spell Save26.425619307555
Mental Save25.075

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Celestial / Sun1.30
3/5
2/5
1/5
0/5
Technique / Shield offense1.10
2/5
2/5
1/5
1/5
Celestial / Radiance1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
2/5
1/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
3/5
4/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Radre the Cornac Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 21:51
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Radre the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 11:28
see stats
The Arena Unlocked Arena mode.
By Radre the Cornac Sun Paladin level 9
4th Mirth 122nd year of Ascendancy at 21:19
see stats
The secret city Discovered the truth about mages.
By Radre the Cornac Sun Paladin level 11
9th Mirth 122nd year of Ascendancy at 11:35
see stats

Log

Talent Shield Pummel is ready to use.
Talent Sun Ray is ready to use.
Radre stops regenerating health quickly.

Radre picks up (e.):
balanced iron dagger of erosion (10-13 power, 5 apr).
Radre picks up (v.):
radiant steel mail armour of natural resilience (2 def, 6 armour).
Radre picks up (x.):
deflecting steel shield of reflection (11 def, 2 armour, 15.5 dam, 45 block).
Radre picks up (i.):
glacial steel longsword (14.5-20.3 power, 3 apr).

Talent Infusion: Regeneration is ready to use.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).


Radre wears:
deflecting steel shield of reflection (11 def, 2 armour, 15.5 dam, 45 block).

You gain 1.11 gold from the transmogrification of
steel shield of lightning resistance (+15%) (6 def, 2 armour, 14 dam, 43 block).
You gain 1.69 gold from the transmogrification of
cleansing cured leather armour of resilience (2 def, 4 armour).
You gain 3.49 gold from the transmogrification of
radiant steel mail armour of natural resilience (2 def, 6 armour).
You gain 2.32 gold from the transmogrification of
corrosive iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 1.19 gold from the transmogrification of
slimy linen robe of fire (+16%) (0 def, 0 armour).
You gain 2.70 gold from the transmogrification of
slime-covered steel waraxe of erosion (12-16.8 power, 3 apr).
You gain 5.31 gold from the transmogrification of
wyrm's vined mindstar of sand (5-5.5 power, 18 apr, nature damage).
You gain 3.58 gold from the transmogrification of
gifted mossy mindstar of frost (2.5-2.75 power, 12 apr, nature damage).
You gain 3.30 gold from the transmogrification of
glacial steel longsword (14.5-20.3 power, 3 apr).
You gain 5.69 gold from the transmogrification of
elemental steel greatsword of projection (28-44.8 power, 2 apr).
You gain 2.63 gold from the transmogrification of
balanced iron dagger of erosion (10-13 power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.