hrrng the level 9 Yeek Summoner by likethecar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp9 / 35%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity11 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower34 (base 22)
Cunning39 (base 30)

Resources

Life-10/139
Equilibrium5
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth47.715056002026
See Invisible47.715056002026

Offense: Mainhand

Damage20
Accuracy24
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage20
Accuracy24
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance10%
Speed1

Offense: Mind

Mindpower32
Crit Chance12%
Speed1

Offense: Damage Bonus

Cold+11%
Darkness+2%
Fire+5%
Mind+9%

Defense: Base

Armour (hardiness)4 (30%)
Defense16
Ranged Defense16
Fatigue3
Physical Save5
Spell Save15
Mental Save25

Defense: Resistances

Lightning+ 15%( 70%)
Fire+ 15%( 70%)
Physical+ 5%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
2/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
3/5
1/5
0/5
0/5
Race / Yeek1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Saving game...
Saving done.

Ran for 2 turns (stop reason: interesting character).


Resting starts...

Talent Turtle is ready to use.
Your summoned war hound disappears.
Talent Infusion: Healing is ready to use.
Talent War Hound is ready to use.
Talent Minotaur is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You are sent back to the material plane!
Hrrng summons a Turtle!
Turtle uses
Taunt.
Yeek Wayist uses
Mindlash.
Yeek Wayist hits hrrng for 62 physical damage.
Subject Z uses
Flurry.
Subject Z performs a melee critical strike against Turtle!
Subject Z hits Turtle for 28 physical, 21 darkness, 22 physical, 6 darkness, 21 darkness, 35 physical, 21 darkness, 20 physical, 6 darkness, 21 darkness, 60 physical, 21 darkness, 24 physical, 6 darkness, 21 darkness (335 total damage).
Subject Z killed Turtle!

Hrrng summons a War Hound!
Yeek Wayist misses hrrng.
Subject Z hits hrrng for 37 physical, 21 darkness, 29 physical (88 total damage).
hrrng the level 9 yeek summoner was swiped to death by Subject Z and bloodily smeared across the granite walls on level 4 of Ruined halfling complex.