




Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Runic Golem |
Class | Golem |
Level / Exp | 11 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
Strength | 26 (base 26) |
Dexterity | 12 (base 12) |
Constitution | 20 (base 20) |
Magic | 12 (base 12) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 304/304 |
Mana | 140/140 |
Stamina | 130/130 |
Healing Factor | 1.0870588855782 |
Regeneration | 1.0870588855782 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 43 |
Accuracy | 36 |
Crit Chance | 2% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 12 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Penetration
Lightning | +5% |
Defense: Base
Armour (hardiness) | 17.677011280365 (59.903125182002%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 12 |
Physical Save | 18 |
Spell Save | 9 |
Mental Save | 8 |
Defense: Resistances
Fire | + 17%(100%) |
Cold | + 11%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (1/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Golem / Fighting | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
Main armor | ![]() Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +13 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +17% fire A suit of armour made of mail. |
In main hand | ![]() Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 21.0 - 33.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Damage (radius 1) on hit: +4 nature When wielded/worn: Damage when hit (Melee): 6 acid Changes resistances penetration: +5% lightning Massive two-handed swords. |
Inventory
![]() Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 50% chance to shatter magical shields Damage (Melee): +20 nature When wielded/worn: Changes stats: +6 Con Changes damage: +25% nature Spell save: +15 (+13 eff.) This large steel greatmaul has thick vines wrapped around the handle. |
![]() Requires: - Shield usage training - Strength 11 Powered by arcane forces Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Damage (Melee): 5 acid Damage when hit (Melee): 1 acid Changes resistances: +10% light / +10% darkness Talent granted: +1 Block Handheld deflection devices. |
Achievements
Log
Golem (servant of Gemrat) casts Rune: Shielding.
A shield forms around golem (servant of Gemrat).
Talent Refit Golem is ready to use.
The shield around golem (servant of Gemrat) crumbles.
Gemrat casts Refit Golem.
Golem (servant of Gemrat) receives 275 healing from Gemrat.
Talent Refit Golem is ready to use.
You give Spellcrusher (32-48 power, 4 apr) to golem (servant of Gemrat).
Character control switched to golem (servant of Gemrat).
Gemrat activates Flame Infusion.
Lore found: Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.
New shimmer option unlocked: Spellcrusher
Golem (servant of Gemrat) wears (replacing Blastknight the iron greatsword (21-33 power, 1 apr)): Spellcrusher (32-48 power, 4 apr).
Gemrat uses Infusion: Regeneration.
Gemrat starts regenerating health quickly.
Connection to online server lost, trying to reconnect.
Connection to online server established.
Golem (servant of Gemrat) wears (replacing Spellcrusher (32-48 power, 4 apr)): Blastknight the iron greatsword (21-33 power, 1 apr).
Character control switched to Gemrat.
Character control switched to golem (servant of Gemrat).
Saving game...
Saving done.