Nnait the level 6 Cornac Skirmisher by scatterrrbrain

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp6 / 99%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 18)
Constitution12 (base 12)
Magic10 (base 10)
Willpower11 (base 11)
Cunning17 (base 17)

Resources

Life168/168
Stamina118/118
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth32.586627077904
See Invisible22.586627077904

Offense: Mainhand

Damage26
Accuracy25
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Cold+18%

Defense: Base

Armour (hardiness)16.719009130622 (56.026343845506%)
Defense27
Ranged Defense27
Fatigue0
Physical Save12
Spell Save7
Mental Save9

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Trapping1.10
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 2.71 gold from the transmogrification of
cruel elm magestaff of might (10-12 power, 2 apr, cold element).
You gain 0.65 gold from the transmogrification of
gifted mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 3.30 gold from the transmogrification of
hateful iron greatsword of daylight (17-27 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 1 turns (stop reason: didn't move).

Saving game...


Saving done.


Shady cornac man says: 'Hey you. Come here.'