Guliver the level 3 Ghoul Bulwark by KiaF

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBulwark
Level / Exp3 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 24)
Dexterity13 (base 12)
Constitution23 (base 12)
Magic12 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life206/206
Stamina71/71
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3

Offense: Mainhand

Damage39
Accuracy25
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower17
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

Blight+4%
Arcane+3%

Defense: Base

Armour (hardiness)28.166149909625 (72.903125182002%)
Defense10
Ranged Defense10
Fatigue25
Physical Save18
Spell Save7
Mental Save5

Defense: Resistances

Blight+ 9%( 70%)
All+ 4%( 70%)

Defense: Immunities

Stun Resistance82%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance22%
Poison Resistance80%
Knockback Resistance32%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
2/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 31 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 0.40 gold from the transmogrification of
quiver of elm arrows of accuracy (14/14, 16-22 power, 5 apr).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 0.75 gold from the transmogrification of
arcing iron waraxe (12-18 power, 2 apr).
You gain 2.29 gold from the transmogrification of
mighty rough leather sling of fire.
You gain 0.75 gold from the transmogrification of
acidic iron mace (13-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 14).
There is a next level here (press '' or right click to use).