Flam the level 5 Higher Arcane Blade by Flamyz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcane Blade
Level / Exp5 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 18)
Dexterity11 (base 10)
Constitution14 (base 12)
Magic15 (base 14)
Willpower11 (base 10)
Cunning14 (base 14)

Resources

Life-4/221
Mana128/129
Stamina71/124
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage31
Accuracy19
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
All0%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense18
Ranged Defense18
Fatigue7
Physical Save21
Spell Save16
Mental Save15

Defense: Resistances

Cold+ 27%( 70%)
Mind+ 17%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron greatmaul (18-26 power, 1 apr).
You gain 0.75 gold from the transmogrification of
acidic iron battleaxe (14-21 power, 1 apr).
You gain 1.19 gold from the transmogrification of
regeneration infusion of the warrior (heal 133; 16 cd).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the south (Forest Troll Hedge-Wizard)).


Flam picks up (a.):
teleportation rune of the warrior (range 42; cd 18).
Forest Troll Hedge-Wizard casts
Manathrust.
Forest Troll Hedge-Wizard's Manathrust hits
Flam for 48 arcane damage.

Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.


Flam uses
Dirty Fighting.
Forest Troll Hedge-Wizard reflects damage back to Flam!
Forest Troll Hedge-Wizard hits Flam for 11 reflected damage.
Flam hits Forest Troll Hedge-Wizard for (11 absorbed), 0 physical (0 total damage).
Forest Troll Hedge-Wizard casts
Flame.
Flam is on fire!

Forest Troll Hedge-Wizard's Flame hits
Flam for 29 fire damage.

Flam casts
Arcane Strike.
Flam casts
Lightning.
Forest Troll Hedge-Wizard reflects damage back to Flam!
Forest Troll Hedge-Wizard hits Flam for 23 reflected, 9 reflected, 55 reflected, 33 reflected, 9 reflected (128 total damage).
Flam hits Forest Troll Hedge-Wizard for (23 absorbed), 0 arcane, (9 absorbed), 0 light, (55 absorbed), 0 lightning, (33 absorbed), 0 arcane, (9 absorbed), 0 light (0 total damage).
Burning from Forest Troll Hedge-Wizard hits
Flam for 10 fire damage.
Flam the level 5 higher arcane blade was toasted to death by Forest Troll Hedge-Wizard on level 4 of Trollmire.