Ligier the level 6 Cornac Corruptor by Divvu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassCorruptor
Level / Exp6 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution20 (base 20)
Magic24 (base 24)
Willpower17 (base 13)
Cunning14 (base 10)

Resources

Life260/260
Positive0/65
Vim212/212
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21.25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save11.2
Spell Save14.35
Mental Save10.85

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance21%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Blood1.30
2/5
3/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
4/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

On feet
Around neck
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 4 turns (stop reason: hostile spotted to the west (rattlesnake)).

Ligier casts Soul Rot.

Ligier's Soul Rot hits Rattlesnake for
79 blight damage.

Ligier casts Drain.

Ligier's Drain hits Rattlesnake for
92 blight damage.
Ligier's Drain killed Rattlesnake!

Talent Soul Rot is ready to use.
Ligier picks up (e.):
elm magestaff (10-12 power, 2 apr, fire element).

Resting starts...

Talent Drain is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ligier picks up (h.):
agate.
There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).