










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Shalore |
| Class | Archmage (High Thaumaturgist) |
| Level / Exp | 33 / 12% |
| Size | medium |
| Lifes / Deaths | Killed by thief at level 7 on the 62nd Dusk 122nd year of Ascendancy at 01:45 / 198Killed by elven blood mage at level 7 on the 62nd Dusk 122nd year of Ascendancy at 04:08 Killed by elven cultist at level 7 on the 62nd Dusk 122nd year of Ascendancy at 06:00 Killed by elven cultist at level 7 on the 62nd Dusk 122nd year of Ascendancy at 07:01 Killed by elven cultist at level 7 on the 62nd Dusk 122nd year of Ascendancy at 08:01 Killed by elven cultist at level 7 on the 62nd Dusk 122nd year of Ascendancy at 09:09 Killed by elven mage at level 7 on the 62nd Dusk 122nd year of Ascendancy at 10:49 Killed by ice wyrm at level 7 on the 62nd Dusk 122nd year of Ascendancy at 13:26 Killed by cold drake at level 7 on the 62nd Dusk 122nd year of Ascendancy at 14:31 Killed by elven mage at level 8 on the 62nd Dusk 122nd year of Ascendancy at 23:38 Killed by Rhaloren Inquisitor at level 9 on the 66th Dusk 122nd year of Ascendancy at 09:36 Killed by Aniktri the halfling at level 10 on the 70th Dusk 122nd year of Ascendancy at 23:35 Killed by Zubydhelaith the Guard at level 10 on the 74th Dusk 122nd year of Ascendancy at 09:03 Killed by rogue at level 11 on the 74th Dusk 122nd year of Ascendancy at 10:54 Killed by rogue at level 11 on the 74th Dusk 122nd year of Ascendancy at 14:32 Killed by Yvath the Thug at level 11 on the 74th Dusk 122nd year of Ascendancy at 19:57 Killed by rogue at level 11 on the 74th Dusk 122nd year of Ascendancy at 20:56 Killed by thief at level 11 on the 74th Dusk 122nd year of Ascendancy at 21:57 Killed by Yvath the Thug at level 11 on the 74th Dusk 122nd year of Ascendancy at 23:19 Killed by rogue at level 11 on the 75th Dusk 122nd year of Ascendancy at 00:21 Killed by rogue at level 11 on the 75th Dusk 122nd year of Ascendancy at 01:20 Killed by Marina Archmage at level 11 on the 75th Dusk 122nd year of Ascendancy at 02:31 Killed by thief at level 11 on the 75th Dusk 122nd year of Ascendancy at 05:30 Killed by Xeruwe the Thug at level 11 on the 75th Dusk 122nd year of Ascendancy at 08:09 Killed by thief at level 11 on the 75th Dusk 122nd year of Ascendancy at 14:39 Killed by Bandit Leader Zubowen at level 11 on the 75th Dusk 122nd year of Ascendancy at 15:37 Killed by Bandit Leader Zubowen at level 11 on the 75th Dusk 122nd year of Ascendancy at 16:36 Killed by Bandit Leader Zubowen at level 11 on the 75th Dusk 122nd year of Ascendancy at 17:44 Killed by bandit at level 12 on the 75th Dusk 122nd year of Ascendancy at 19:53 Killed by bandit at level 12 on the 78th Dusk 122nd year of Ascendancy at 02:36 Killed by devourer at level 14 on the 1st Haze 122nd year of Ascendancy at 22:32 Killed by worm that walks at level 14 on the 3rd Haze 122nd year of Ascendancy at 06:43 Killed by gwelgoroth at level 14 on the 5th Haze 122nd year of Ascendancy at 11:32 Killed by ultimate gwelgoroth at level 14 on the 7th Haze 122nd year of Ascendancy at 13:03 Killed by Urkis, the High Tempest at level 15 on the 8th Haze 122nd year of Ascendancy at 09:53 Killed by Urkis, the High Tempest at level 15 on the 8th Haze 122nd year of Ascendancy at 11:00 Killed by Urkis, the High Tempest at level 15 on the 8th Haze 122nd year of Ascendancy at 12:03 Killed by Urkis, the High Tempest at level 15 on the 8th Haze 122nd year of Ascendancy at 13:07 Killed by Urkis, the High Tempest at level 15 on the 8th Haze 122nd year of Ascendancy at 14:14 Killed by Xidhethra the storm drake hatchling at level 15 on the 9th Haze 122nd year of Ascendancy at 06:06 Killed by Marina Archmage at level 16 on the 14th Haze 122nd year of Ascendancy at 13:45 Killed by Marina Archmage at level 17 on the 14th Haze 122nd year of Ascendancy at 18:43 Killed by bee swarm at level 17 on the 14th Haze 122nd year of Ascendancy at 22:56 Killed by Marina Archmage at level 17 on the 19th Haze 122nd year of Ascendancy at 19:26 Killed by black jelly at level 18 on the 36th Haze 122nd year of Ascendancy at 13:12 Killed by Eilinayanne the green worm mass at level 18 on the 37th Haze 122nd year of Ascendancy at 15:51 Killed by Emylle the blue jelly at level 18 on the 38th Haze 122nd year of Ascendancy at 00:27 Killed by Neruda the sandworm destroyer at level 18 on the 38th Haze 122nd year of Ascendancy at 20:23 Killed by Neruda the sandworm destroyer at level 18 on the 38th Haze 122nd year of Ascendancy at 21:31 Killed by Silariavea the gigantic corrosive tunneler at level 18 on the 38th Haze 122nd year of Ascendancy at 22:45 Killed by Marina Archmage at level 18 on the 39th Haze 122nd year of Ascendancy at 05:40 Killed by gigantic sandworm tunneler at level 18 on the 39th Haze 122nd year of Ascendancy at 12:57 Killed by Vorinn the blue ooze at level 18 on the 39th Haze 122nd year of Ascendancy at 18:30 Killed by Vorinn the blue ooze at level 18 on the 39th Haze 122nd year of Ascendancy at 19:34 Killed by Islywe the green ooze at level 18 on the 39th Haze 122nd year of Ascendancy at 21:11 Killed by gigantic corrosive tunneler at level 18 on the 40th Haze 122nd year of Ascendancy at 03:08 Killed by gigantic corrosive tunneler at level 18 on the 40th Haze 122nd year of Ascendancy at 04:11 Killed by gigantic corrosive tunneler at level 18 on the 40th Haze 122nd year of Ascendancy at 05:11 Killed by Sandworm Queen at level 18 on the 40th Haze 122nd year of Ascendancy at 06:10 Killed by gigantic corrosive tunneler at level 18 on the 40th Haze 122nd year of Ascendancy at 07:16 Killed by Emura the giant netherworm at level 19 on the 40th Haze 122nd year of Ascendancy at 16:51 Killed by faerlhing at level 19 on the 40th Haze 122nd year of Ascendancy at 21:44 Killed by Marina Archmage at level 19 on the 41st Haze 122nd year of Ascendancy at 00:27 Killed by Aereldanor the multi-hued drake hatchling at level 19 on the 41st Haze 122nd year of Ascendancy at 01:43 Killed by Aereldanor the multi-hued drake hatchling at level 19 on the 41st Haze 122nd year of Ascendancy at 02:56 Killed by Aereldanor the multi-hued drake hatchling at level 19 on the 41st Haze 122nd year of Ascendancy at 04:07 Killed by fiery orc wyrmic at level 19 on the 41st Haze 122nd year of Ascendancy at 08:08 Killed by Marina Archmage at level 19 on the 42nd Haze 122nd year of Ascendancy at 16:07 Killed by Marina Archmage at level 19 on the 42nd Haze 122nd year of Ascendancy at 17:26 Killed by Betussra the dredgling at level 19 on the 43rd Haze 122nd year of Ascendancy at 08:41 Killed by Betussra the dredgling at level 19 on the 43rd Haze 122nd year of Ascendancy at 10:07 Killed by wretchling at level 19 on the 43rd Haze 122nd year of Ascendancy at 15:22 Killed by Marina Archmage at level 20 on the 44th Haze 122nd year of Ascendancy at 06:58 Killed by cutpurse at level 20 on the 59th Haze 122nd year of Ascendancy at 17:52 Killed by Assassin Lord at level 20 on the 60th Haze 122nd year of Ascendancy at 09:10 Killed by Marina Archmage at level 20 on the 60th Haze 122nd year of Ascendancy at 10:17 Killed by Marina Archmage at level 20 on the 2nd Wintertide 123rd year of Ascendancy at 16:42 Killed by ultimate telugoroth at level 20 on the 3rd Allure 123rd year of Ascendancy at 01:40 Killed by Rantha the Abomination at level 21 on the 4th Allure 123rd year of Ascendancy at 14:28 Killed by Chronolith Clone at level 21 on the 5th Allure 123rd year of Ascendancy at 14:09 Killed by Chronolith Clone at level 21 on the 5th Allure 123rd year of Ascendancy at 15:16 Killed by Chronolith Clone at level 21 on the 5th Allure 123rd year of Ascendancy at 16:27 Killed by luminous horror at level 22 on the 7th Allure 123rd year of Ascendancy at 01:16 Killed by luminous horror at level 22 on the 7th Allure 123rd year of Ascendancy at 02:45 Killed by luminous horror at level 22 on the 7th Allure 123rd year of Ascendancy at 04:21 Killed by Marina Archmage at level 22 on the 7th Allure 123rd year of Ascendancy at 08:53 Killed by Rantha the Worm at level 22 on the 8th Allure 123rd year of Ascendancy at 00:27 Killed by snow giant thunderer at level 22 on the 8th Allure 123rd year of Ascendancy at 10:47 Killed by Aletta Soultorn at level 22 on the 37th Regrowth 123rd year of Ascendancy at 02:40 Killed by Marina Archmage at level 22 on the 38th Regrowth 123rd year of Ascendancy at 12:14 Killed by Yvinor the venom drake hatchling at level 23 on the 39th Regrowth 123rd year of Ascendancy at 09:57 Killed by orc necromancer at level 23 on the 40th Regrowth 123rd year of Ascendancy at 04:20 Killed by orc blood mage at level 23 on the 40th Regrowth 123rd year of Ascendancy at 05:24 Killed by orc pyromancer at level 23 on the 40th Regrowth 123rd year of Ascendancy at 06:29 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 07:35 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 08:41 Killed by ghast at level 23 on the 40th Regrowth 123rd year of Ascendancy at 09:47 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 10:50 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 11:55 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 13:05 Killed by orc corruptor at level 23 on the 40th Regrowth 123rd year of Ascendancy at 14:12 Killed by barrow wight at level 23 on the 41st Regrowth 123rd year of Ascendancy at 02:21 Killed by Animated dwarven-steel waraxe of evisceration at level 23 on the 44th Regrowth 123rd year of Ascendancy at 13:54 Killed by forest wight at level 23 on the 44th Regrowth 123rd year of Ascendancy at 17:05 Killed by Poltergeist Unstoppable Mauler at level 23 on the 44th Regrowth 123rd year of Ascendancy at 18:30 Killed by Sleeping Porithra at level 24 on the 45th Regrowth 123rd year of Ascendancy at 06:32 Killed by Sleeping Porithra at level 24 on the 45th Regrowth 123rd year of Ascendancy at 07:43 Killed by Sleeping Porithra at level 24 on the 45th Regrowth 123rd year of Ascendancy at 08:55 Killed by Sleeping Porithra at level 24 on the 45th Regrowth 123rd year of Ascendancy at 09:58 Killed by Sleeping Porithra at level 24 on the 45th Regrowth 123rd year of Ascendancy at 11:15 Killed by Dozing Emelitta at level 24 on the 45th Regrowth 123rd year of Ascendancy at 12:24 Killed by Dozing Emelitta at level 24 on the 45th Regrowth 123rd year of Ascendancy at 13:31 Killed by Dozing Emelitta at level 24 on the 45th Regrowth 123rd year of Ascendancy at 14:39 Killed by Dozing Emelitta at level 24 on the 45th Regrowth 123rd year of Ascendancy at 15:49 Killed by Dozing Adylralle at level 24 on the 45th Regrowth 123rd year of Ascendancy at 17:07 Killed by Dozing Adylralle at level 24 on the 45th Regrowth 123rd year of Ascendancy at 18:27 Killed by Dozing Adylralle at level 24 on the 45th Regrowth 123rd year of Ascendancy at 19:56 Killed by Glovea the midge swarm at level 24 on the 47th Regrowth 123rd year of Ascendancy at 11:50 Killed by corrupted master vampire at level 24 on the 48th Regrowth 123rd year of Ascendancy at 18:20 Killed by corrupted master vampire at level 24 on the 48th Regrowth 123rd year of Ascendancy at 20:01 Killed by corrupted master vampire at level 24 on the 48th Regrowth 123rd year of Ascendancy at 21:13 Killed by corrupted master vampire at level 24 on the 48th Regrowth 123rd year of Ascendancy at 22:22 Killed by corrupted master vampire at level 24 on the 48th Regrowth 123rd year of Ascendancy at 23:26 Killed by corrupted master vampire at level 24 on the 49th Regrowth 123rd year of Ascendancy at 00:31 Killed by Isylaith the giant ice ant at level 25 on the 50th Regrowth 123rd year of Ascendancy at 21:21 Killed by Islasebeth the skeleton magus at level 25 on the 51st Regrowth 123rd year of Ascendancy at 04:28 Killed by faerlhing at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 03:26 Killed by Marina Archmage at level 25 on the 52nd Regrowth 123rd year of Ascendancy at 09:09 Killed by Marina Archmage at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 01:48 Killed by thief at level 25 on the 53rd Regrowth 123rd year of Ascendancy at 06:26 Killed by ghoulking at level 26 on the 54th Regrowth 123rd year of Ascendancy at 05:25 Killed by greater multi-hued wyrm at level 26 on the 54th Regrowth 123rd year of Ascendancy at 19:10 Killed by Xanida the grave wight at level 26 on the 56th Regrowth 123rd year of Ascendancy at 10:18 Killed by The Master at level 26 on the 56th Regrowth 123rd year of Ascendancy at 13:26 Killed by armoured skeleton warrior at level 26 on the 56th Regrowth 123rd year of Ascendancy at 14:40 Killed by The Master at level 26 on the 56th Regrowth 123rd year of Ascendancy at 15:51 Killed by skeleton master archer at level 26 on the 56th Regrowth 123rd year of Ascendancy at 16:58 Killed by The Master at level 26 on the 56th Regrowth 123rd year of Ascendancy at 18:04 Killed by armoured skeleton warrior at level 26 on the 56th Regrowth 123rd year of Ascendancy at 19:08 Killed by The Master at level 26 on the 56th Regrowth 123rd year of Ascendancy at 20:11 Killed by ghast at level 26 on the 56th Regrowth 123rd year of Ascendancy at 21:21 Killed by ghast at level 26 on the 56th Regrowth 123rd year of Ascendancy at 22:25 Killed by ghast at level 26 on the 56th Regrowth 123rd year of Ascendancy at 23:28 Killed by ghast at level 26 on the 57th Regrowth 123rd year of Ascendancy at 00:30 Killed by Marina Archmage at level 26 on the 57th Regrowth 123rd year of Ascendancy at 01:33 Killed by Marina Archmage at level 26 on the 57th Regrowth 123rd year of Ascendancy at 02:34 Killed by The Master at level 26 on the 57th Regrowth 123rd year of Ascendancy at 03:39 Killed by Lord of Skulls (warrior) at level 26 on the 57th Regrowth 123rd year of Ascendancy at 04:49 Killed by vampire lord at level 27 on the 57th Regrowth 123rd year of Ascendancy at 05:51 Killed by Borfast the Broken at level 27 on the 57th Regrowth 123rd year of Ascendancy at 12:34 Killed by Borfast the Broken at level 27 on the 57th Regrowth 123rd year of Ascendancy at 13:49 Killed by Yvugamina the elven guard at level 28 on the 61st Regrowth 123rd year of Ascendancy at 12:59 Killed by elven corruptor at level 28 on the 61st Regrowth 123rd year of Ascendancy at 18:23 Killed by Belira the elven cultist at level 28 on the 63rd Regrowth 123rd year of Ascendancy at 05:41 Killed by elven corruptor at level 28 on the 63rd Regrowth 123rd year of Ascendancy at 08:33 Killed by Mayetta the elven blood mage at level 28 on the 63rd Regrowth 123rd year of Ascendancy at 13:37 Killed by Mayetta the elven blood mage at level 28 on the 63rd Regrowth 123rd year of Ascendancy at 14:48 Killed by Kryl-Feijan at level 29 on the 64th Regrowth 123rd year of Ascendancy at 01:39 Killed by elven blood mage at level 29 on the 65th Regrowth 123rd year of Ascendancy at 00:40 Killed by elven cultist at level 29 on the 65th Regrowth 123rd year of Ascendancy at 01:50 Killed by Islyldarialaith the elven warrior at level 29 on the 65th Regrowth 123rd year of Ascendancy at 10:17 Killed by Marina Archmage at level 30 on the 29th Pyre 123rd year of Ascendancy at 04:14 Killed by Golbug the Destroyer at level 30 on the 30th Pyre 123rd year of Ascendancy at 12:24 Killed by Golbug the Destroyer at level 30 on the 30th Pyre 123rd year of Ascendancy at 13:34 Killed by Golbug the Destroyer at level 30 on the 30th Pyre 123rd year of Ascendancy at 14:40 Killed by Golbug the Destroyer at level 30 on the 30th Pyre 123rd year of Ascendancy at 15:47 Killed by Golbug the Destroyer at level 30 on the 30th Pyre 123rd year of Ascendancy at 17:03 Killed by orc necromancer at level 31 on the 24th Haze 123rd year of Ascendancy at 20:22 Killed by orc necromancer at level 31 on the 32nd Haze 123rd year of Ascendancy at 18:28 Killed by Layida the orc corruptor at level 31 on the 32nd Haze 123rd year of Ascendancy at 19:39 Killed by orc corruptor at level 31 on the 32nd Haze 123rd year of Ascendancy at 20:47 Killed by Layida the orc corruptor at level 31 on the 32nd Haze 123rd year of Ascendancy at 21:54 Killed by Layida the orc corruptor at level 31 on the 32nd Haze 123rd year of Ascendancy at 23:26 Killed by Betheraba the orc necromancer at level 32 on the 33rd Haze 123rd year of Ascendancy at 03:33 Killed by Glilaith the fiery orc wyrmic at level 32 on the 33rd Haze 123rd year of Ascendancy at 09:12 Killed by radiant horror at level 32 on the 33rd Haze 123rd year of Ascendancy at 11:49 Killed by radiant horror at level 32 on the 33rd Haze 123rd year of Ascendancy at 13:15 Killed by radiant horror at level 32 on the 33rd Haze 123rd year of Ascendancy at 14:34 Killed by Belille the giant eel at level 32 on the 51st Haze 123rd year of Ascendancy at 01:05 Killed by Belille the giant eel at level 32 on the 51st Haze 123rd year of Ascendancy at 01:46 Killed by Belille the giant eel at level 32 on the 51st Haze 123rd year of Ascendancy at 03:03 Killed by Belille the giant eel at level 32 on the 51st Haze 123rd year of Ascendancy at 04:18 Killed by Ukllmswwik the Wise at level 32 on the 56th Haze 123rd year of Ascendancy at 20:19 Killed by Ukllmswwik the Wise at level 32 on the 56th Haze 123rd year of Ascendancy at 21:29 Killed by Ukllmswwik the Wise at level 32 on the 56th Haze 123rd year of Ascendancy at 22:37 Killed by Ukllmswwik the Wise at level 32 on the 56th Haze 123rd year of Ascendancy at 23:46 Killed by Ukllmswwik the Wise at level 32 on the 57th Haze 123rd year of Ascendancy at 00:55 Killed by Ukllmswwik the Wise at level 32 on the 57th Haze 123rd year of Ascendancy at 02:03 Killed by orc blood mage at level 32 on the 73rd Haze 123rd year of Ascendancy at 11:36 Killed by orc blood mage at level 32 on the 73rd Haze 123rd year of Ascendancy at 12:38 Killed by orc necromancer at level 32 on the 73rd Haze 123rd year of Ascendancy at 13:38 Killed by orc corruptor at level 32 on the 75th Haze 123rd year of Ascendancy at 04:39 Killed by Silywen the orc blood mage at level 32 on the 6th Decay 123rd year of Ascendancy at 09:06 Killed by Silywen the orc blood mage at level 32 on the 6th Decay 123rd year of Ascendancy at 10:25 Killed by Silywen the orc blood mage at level 32 on the 6th Decay 123rd year of Ascendancy at 11:35 Killed by orc blood mage at level 32 on the 6th Decay 123rd year of Ascendancy at 16:17 Killed by orc corruptor at level 33 on the 8th Decay 123rd year of Ascendancy at 06:06 Killed by radiant horror at level 33 on the 8th Decay 123rd year of Ascendancy at 07:31 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 25 (base 10) |
| Constitution | 45 (base 17) |
| Magic | 99 (base 60) |
| Willpower | 69 (base 60) |
| Cunning | 25 (base 11) |
Resources
| Life | -96/539 |
| Mana | 101/394 |
| Healing Factor | 1.4011689881047 |
| Regeneration | 3.7130978184774 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +51.20512205326% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 8 |
| See Stealth | 31.455139649248 |
| See Invisible | 54.920531362609 |
Offense: Mainhand
| Damage | 83 |
| Accuracy | 43 |
| Crit Chance | 31% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 61 |
| Crit Chance | 58% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +35% |
| Lightning | +8% |
| Cold | +20% |
| Nature | +9% |
Offense: Damage Penetration
| Cold | +15% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 12 (30%) |
| Defense | 29 |
| Ranged Defense | 40 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 39 |
| Mental Save | 30 |
Defense: Resistances
| Blight | 0%( 70%) |
| Arcane | + 30%( 70%) |
| Cold | + 19%( 70%) |
| All | + 11%( 70%) |
| Lightning | + 18%( 70%) |
| Light | + 50%( 70%) |
| Physical | + 15%( 70%) |
| Darkness | + 32%( 70%) |
| Nature | -1%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Pinning Resistance | 100% |
| Knockback Resistance | 30% |
| Disarm Resistance | 40% |
| Instadeath Resistance | 100% |
| Blind Resistance | 66% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 378 damage for 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (65 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Temporal | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Spell / Thaumaturgy | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Spell / Storm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Thunderstorm |
| talent | Feather Wind |
| talent | Keen Senses |
| talent | Arcane Power |
| talent | Premonition |
| detrimental effect | Zone-wide effect: +10% critical chance, +20% critical damage, -20% nature and blight resistance. Sinister Aura |
| beneficial effect | Reduces light damage received by 25%. Premonition Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you gained talent category Corruption / Curses (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 7 of Dreadfell. Escort: lost defiler (level 7 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Scintillating Caves. Escort: lost sun paladin (level 3 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Old Forest. Escort: lost warrior (level 3 of Old Forest)As a reward you improved Constitution by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 8 of Dreadfell. Escort: lost warrior (level 8 of Dreadfell)As a reward you improved Constitution by +5. | done |
You failed to protect the repented thief from death by Marina Archmage. Escort: repented thief (level 3 of Trollmire) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 237. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsMarus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed pouch of bone giant dust. * You've found the needed vial of elder vampire blood. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | Isolenne the MurkripInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when hit (Melee): 2 nature / 4 lightning Changes resistances: +6% nature Changes resistances penetration: +15% cold Changes damage: +9% nature / +9% cold Mental save: +9 (+5 eff.) Light radius: +4 See stealth: +7 See invisible: +8 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Belyda the Jetrain (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 21% Changes stats: +3 Str / +5 Con Changes resistances: +6% darkness Changes resistances penetration: +10% darkness Stamina each turn: +3.00 Mana each turn: +0.19 Spellpower: +4 (+1 eff.) Spell crit. chance: +4% A pointy cloth hat, very wizardly... |
| Tool | Elenarain the stralite torque of mindblast [power 250] (12 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 4 When wielded/worn: Changes stats: +2 Mag / +3 Cun / +2 Con It can be used to blast the opponent's mind dealing 250 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 12 turns. When used: * Reduce 1 talent cooldowns by 2. * Heal for 66. Torques are made by powerful psionics to store psionic powers. |
| On fingers | sneakthief's gold ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+3 eff.) Changes stats: +4 Cun / +6 Dex Blindness immunity: +24% Infravision radius: +4 See stealth: +9 See invisible: +11 Rings make your fingers look great! |
| On fingers | steel citrine ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+3 eff.) Changes stats: +5 Cun / +5 Dex Light radius: +4 Infravision radius: +4 Rings make your fingers look great! |
| Around waist | spiritwalker's hardened leather belt of recklessnessPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +4.0% Physical power: +4 (+2 eff.) Changes stats: +6 Mag Critical mult.: +10.00% Mana each turn: +0.10 Maximum mana: +20.00 A belt that goes around your waist. |
| In main hand | Bolbum's Big Knocker (64-77 power, 10 apr, physical element)Requires: - Magic 38 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 64.0 - 76.8 Uses stat: 140% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +10 Attack speed: 100% Damage (Melee): +10 % chance of confusion When wielded/worn: Accuracy: +7 (+3 eff.) Changes damage: +20% physical Talent mastery: +0.20 Spell / Staff combat Spellpower: +12 (+3 eff.) Spell crit. chance: +18% It can be used to activate talent Channel Staff (costing 9 power out of 20/20) : Effective talent level: 2.4 Power cost: 9 out of 20/20. Range: 8 Travel Speed: 2000% of base Is: a spell Description: Channel raw mana through your staff, projecting a bolt of your staff's damage type, doing 88% staff damage. The bolt will only hurt hostile targets, and pass safely through friendly ones. This attack always has a 100% chance to hit, and ignores the target's Armour. When projecting a bolt with your staff its damage modifier is increased by 20%. A thick staff with a heavy knob on the end. It was said to be used by the grand alchemist Bolbum in the Age of Allure. Much renowned is the fear of his students for their master, and the high rate of cranial injuries amongst them. Bolbum died with seven daggers in his back and his much-cursed staff went missing after. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Main armor | stormwoven cashmere robe of life (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes stats: +5 Str / +5 Mag / +6 Wil Changes resistances: +8% lightning / +9% cold / +8% blight / +11% all Changes damage: +8% lightning / +9% physical / +11% cold Life regen: +2.40 Maximum life: +63.00 Healing mod.: +15% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | cashmere cloak 'Boregund' (22 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Defense: +22 (+11 eff.) Changes stats: +4 Str / +4 Mag / +1 Cun / +2 Con Only die when reaching: -60.00 life Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stralite amulet 'Unlightscar'Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +30 (+10 eff.) Armour: +4 Effects on melee hit: * 20% chance to reduce damage dealt by 21% Changes resistances: +18% light / +18% darkness Changes damage: +6% physical Blindness immunity: +42% Stun/Freeze immunity: +20% Only die when reaching: -80.00 life Amulets make your neck look great! |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (426.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 426.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
BetoleminaInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +7 (+3 eff.) Defense: +7 (+3 eff.) Effects on melee hit: * 10% chance to reduce strength, dexterity, and constitution by 29 Changes stats: +9 Lck / +1 Str Changes resistances: +7% physical Changes resistances penetration: +10% blight Physical save: +14 (+7 eff.) Spell save: +10 (+3 eff.) Mental save: +14 (+7 eff.) Stamina each turn: +0.40 Light radius: +3 Reduce all damage from unseen attackers: 14% Amulets make your neck look great! |
IsyraCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -6% Effects on melee hit: * 10% chance to reduce armor by 39% Changes stats: +5 Dex / +5 Cun / +6 Con Changes damage: +6% mind Critical mult.: +15.00% Mental save: +3 (+2 eff.) Life regen: +2.00 Stamina each turn: +0.60 Hate when firing a critical mind attack: +2.00 Maximum hate: +10.00 Movement speed: +10% Amulets make your neck look great! |
SamemnirPowered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +11 Changes stats: +2 Mag Changes resistances: +5% arcane / +10% temporal Changes resistances penetration: +15% arcane Changes damage: +3% arcane / +3% blight Critical mult.: +12.00% Pinning immunity: +20% Knockback immunity: +22% Mana each turn: +0.22 Spellpower on spell critical (stacks up to 3 times): +2 Maximum mana: +21.00 Amulets make your neck look great! |
wanderer's gold amulet of visionInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +5 Dex / +5 Cun / +5 Con Blindness immunity: +22% Life regen: +2.00 Stamina each turn: +0.60 Infravision radius: +4 Sight radius: +2 See invisible: +8 Movement speed: +10% Amulets make your neck look great! |
SearreekPowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Effects on melee hit: * 20% chance to reduce armor by 39% * 12% chance to reduce all saves and defense by 25 Damage (Melee): 28 physical Effects on ranged hit: * 10% chance to reduce all saves and defense by 25 Damage (Ranged): 6 physical Changes stats: +5 Cun Changes resistances: +3% acid Changes resistances penetration: +5% fire Changes damage: +9% fire Silence immunity: +34% Disarm immunity: +24% Pinning immunity: +43% Knockback immunity: +40% Mana each turn: +0.17 Hate when firing a critical mind attack: +2.00 Maximum life: +29.00 Maximum hate: +10.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great! |
copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Disarm immunity: +21% Pinning immunity: +22% Knockback immunity: +21% Maximum life: +20.00 Rings make your fingers look great! |
psionicist's gold ring of powerPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +4 Wil Mental save: +8 (+4 eff.) Spellpower: +8 (+2 eff.) Mindpower: +7 (+2 eff.) Rings make your fingers look great! |
voratun ring 'Pitchwire'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Fatigue: -11% Changes stats: +6 Wil Changes damage: +9% darkness Maximum encumbrance: +57 Mental save: +12 (+6 eff.) Confusion immunity: +33% Rings make your fingers look great! |
Noonbone (15-18 power, 3 apr, darkness element)Requires: - Magic 16 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Armour: +2 Changes stats: +1 Str Changes resistances: +12% light / +3% blight Changes damage: +15% darkness Talent granted: +1 Command Staff Critical mult.: +11.00% Mental save: +3 (+2 eff.) Spellpower: +6 (+2 eff.) Spell crit. chance: +9% Infravision radius: +2 Staves designed for wielders of magic, by the greats of the art. |
Unrahor the dragonbone vilestaff (30-36 power, 6 apr, fire element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +17 Defense: +18 (+9 eff.) Changes stats: +5 Con Changes resistances: +6% acid Maximum wards: +5 fire Changes resistances penetration: +15% acid Changes damage: +30% fire Talents granted: +8 Ward +1 Command Staff Spellpower: +15 (+4 eff.) Spell crit. chance: +15% Light radius: +2 Staves designed for wielders of magic, by the greats of the art. |
magewarrior's short yew starstaff of the prodigy (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 3 Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Physical crit. chance: +6.0% Physical power: +8 (+4 eff.) Changes stats: +6 Mag / +6 Wil / +7 Cun Changes damage: +20% darkness Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +7 Spellpower: +15 (+4 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
grounding rough leather belt of lifeInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% lightning / +6% temporal Life regen: +0.80 Healing mod.: +11% A belt that goes around your waist. |
rough leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Cloth of Dreams (10 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+5 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Mindpower: +6 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 41 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
linen cloak 'Poruna' (7 def, 2 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +2 Defense: +7 (+3 eff.) Physical save: +5 (+2 eff.) Poison immunity: +10% Pinning immunity: +20% Healing mod.: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
dispeller's woollen robe of blight (+6%) (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +6% lightning / +7% darkness / +6% light / +17% blight / +7% fire / +7% cold / +9% all Changes damage: +11% blight Physical save: +13 (+6 eff.) Spell save: +24 (+8 eff.) Mental save: +11 (+6 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Shoes of Moving Slowly (0 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Fatigue: +3% Changes stats: +8 Mag / +8 Wil Knockback immunity: +100% Spellpower: +5 (+1 eff.) Each turn you spend not moving gain a buff for 2 defense and armour. Stacks up to 12 times. It can be used to combine it with the Shoes of Moving Quickly. Fast does not always win. Rumoured to be able to combine with the Shoes of Moving Quickly. |
scholar's pair of rough leather boots of speed (0 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Spellpower: +3 (+1 eff.) Movement speed: +25% A pair of boots made of leather. |
drakeskin leather gloves of regeneration (0 def, 3 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Life regen: +3.00 Stamina each turn: +0.60 Psi each turn: +0.13 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Bokerohek (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +5 Cun / +5 Wil Changes resistances: +5% arcane Mental save: +18 (+9 eff.) Disarm immunity: +20% Psi when hit: +0.08 Maximum hate: +6.00 Mindpower: +3 (+1 eff.) Mental crit. chance: +2% A pointy cloth hat, very wizardly... |
fearwoven linen wizard hat of knowledge (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +3 Cun / +3 Wil Changes resistances: +5% darkness / +6% physical Changes damage: +5% darkness / +6% physical Maximum hate: +6.00 Mindpower: +10 (+3 eff.) Mental crit. chance: +1% A pointy cloth hat, very wizardly... |
linen wizard hat of fire (+15%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes resistances: +15% fire Changes damage: +10% fire A pointy cloth hat, very wizardly... |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
115 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
14 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Barkqueen the iron pickaxe (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str Changes resistances: +3% nature Spell save: +6 (+2 eff.) Disarm immunity: +20% Mental crit. chance: +1% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Xerutha (dig speed 16 turns)Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str Changes damage: +6% fire / +10% mind / +21% arcane Mental save: +9 (+5 eff.) Vim when firing critical spell: +2.00 Maximum vim: +40.00 Spell crit. chance: +3% Damage Shield penetration: +30% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
SearwritherInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +6% light / +12% fire Changes resistances penetration: +25% fire Changes damage: +3% fire Physical save: +9 (+4 eff.) Light radius: +5 Healing mod.: +11% A normal brass lantern, enhanced by alchemy to make it brighter. |
Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% cold / +6% fire / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 34.16 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
brass lantern 'Iveba'Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances penetration: +5% blight Changes damage: +6% blight Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Light radius: +3 Infravision radius: +3 Healing mod.: +12% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
12 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 149% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
10 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Blizzardradiance [power 200] (15 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 2 acid Changes resistances: +21% cold Changes resistances penetration: +10% lightning Changes damage: +18% acid It can be used to fire a magical bolt dealing 216 lightning damage Activation puts all charms on cooldown for 15 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A View From The Gallery (Exploration mode)
Briefly lived as a lowly halfling during the time of the Sher'tuls.By Marina Archmage the Shalore Archmage level 32
55th Haze 123rd year of Ascendancy at 18:40 see stats
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Marina Archmage the Shalore Archmage level 29
66th Regrowth 123rd year of Ascendancy at 12:04 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Marina Archmage the Shalore Archmage level 31
2nd Summertide 123rd year of Ascendancy at 21:19 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Marina Archmage the Shalore Archmage level 30
30th Pyre 123rd year of Ascendancy at 18:10 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Marina Archmage the Shalore Archmage level 19
41st Haze 122nd year of Ascendancy at 07:23 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Marina Archmage the Shalore Archmage level 15
10th Haze 122nd year of Ascendancy at 13:08 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Marina Archmage the Shalore Archmage level 14
3rd Haze 122nd year of Ascendancy at 16:23 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Marina Archmage the Shalore Archmage level 10
66th Dusk 122nd year of Ascendancy at 10:37 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Marina Archmage the Shalore Archmage level 20
43rd Haze 122nd year of Ascendancy at 20:55 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Marina Archmage the Shalore Archmage level 30
28th Pyre 123rd year of Ascendancy at 09:17 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By Marina Archmage the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 21:19 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Marina Archmage the Shalore Archmage level 16
11st Haze 122nd year of Ascendancy at 13:03 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Marina Archmage the Shalore Archmage level 31
30th Pyre 123rd year of Ascendancy at 21:07 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Marina Archmage the Shalore Archmage level 11
75th Dusk 122nd year of Ascendancy at 02:31 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Marina Archmage the Shalore Archmage level 14
3rd Haze 122nd year of Ascendancy at 06:42 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Marina Archmage the Shalore Archmage level 25
50th Regrowth 123rd year of Ascendancy at 16:55 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Marina Archmage the Shalore Archmage level 16
13rd Haze 122nd year of Ascendancy at 09:03 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Marina Archmage the Shalore Archmage level 26
57th Regrowth 123rd year of Ascendancy at 05:50 see stats
Log
Marina Archmage casts Flame.
Marina Archmage's spell attains critical power!
Radiant horror is on fire!
Radiant horror HEALS from fire damage!
Marina Archmage hits Radiant horror for 0 fire, 157 healing (0 total damage) [157 healing].
The protective shield of Marina Archmage disappears.
Talent Manathrust is ready to use.
Talent Rune: Shielding is ready to use.
Thunderstorm hits Radiant horror for 7 lightning damage.
Marina Archmage casts a protective shield just in time!
Your premonition allows you to raise a shield just in time!
Radiant horror HEALS from fire damage!
Radiant horror's light area effect hits Marina Archmage for 37 light damage.
Radiant horror's blazing light area effect hits Marina Archmage for 9 fire, 5 light (14 total damage).
Burning from Marina Archmage hits Radiant horror for 0 fire, 53 healing (0 total damage) [53 healing].
Radiant horror casts Barrier.
A shield forms around radiant horror.
Marina Archmage casts Chain Lightning.
Marina Archmage's spell attains critical power!
Marina Archmage hits Radiant horror for (167 absorbed), 0 lightning (0 total damage).
Talent Lightning is ready to use.
Thunderstorm hits Radiant horror for (7 absorbed), 0 lightning (0 total damage).
Radiant horror HEALS from fire damage!
Radiant horror's light area effect hits Marina Archmage for 37 light damage.
Radiant horror's blazing light area effect hits Marina Archmage for 9 fire, 5 light (14 total damage).
Burning from Marina Archmage hits Radiant horror for 0 fire, 53 healing (0 total damage) [53 healing].
Radiant horror misses Marina Archmage.
The furious lightning storm around Marina Archmage calms down and disappears.






























































































































