Dangle the level 5 Ogre Necromancer by Dangleface

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassNecromancer
Level / Exp5 / 72%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity9 (base 10)
Constitution21 (base 18)
Magic26 (base 22)
Willpower13 (base 13)
Cunning15 (base 11)

Resources

Life96/96
Mana125/143
Soul12/12
Healing Factor1.094804467222
Regeneration0.27370111680551

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth28.097534654637
See Invisible18.097534654637

Offense: Mainhand

Damage13
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+21%
All0%

Defense: Base

Armour (hardiness)1 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save12
Spell Save17
Mental Save15

Defense: Resistances

Cold+ 13%( 70%)
Acid+ 22%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance43%
Pinning Resistance42%
Instadeath Resistance100%
Knockback Resistance43%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done
active

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Dangle the Ogre Necromancer level 1
74th Pyre 122nd year of Ascendancy at 14:20
see stats

Log

Ghoul misses Something.
Something misses Ghoul.

Dread casts
Empathic Hex.
Something hits Ghoul for
14 physical damage.
Dread casts
Pacification Hex.

Your summoned ghoul disappears.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Your summoned ghoulking disappears.
Your summoned ghoul disappears.
You pickup 0.90 gold pieces.

You pickup 0.70 gold pieces.

Your summoned ghoul disappears.
Dangle picks up (d.):
linen wizard hat of frost (+16%) (1 def, 0 armour).
Ran for 4 turns (stop reason: hostile spotted to the east (elven guard)).


Dangle casts
Invoke Darkness.
Dangle hits Elven guard for 48 darkness damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (elven guard)).


Talent Invoke Darkness is ready to use.

Dangle casts
Invoke Darkness.
Dangle hits Elven guard for 48 darkness damage.