Archa the level 3 Cornac Archer by Kontospatos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArcher
Level / Exp3 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity18 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life133/133
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage24
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save7
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.50
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Archa switches her weapons to:
rough leather sling
pouch of iron shots.

Archa switches her weapons to:
elm longbow
quiver of elm arrows.

You gain 1.46 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 12 armour).
You gain 1.36 gold from the transmogrification of
cleansing rough leather armour of lightning resistance (3 def, 2 armour).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of cold resistance (2 def, 9 armour).
You gain 1.54 gold from the transmogrification of
stabilizing linen wizard hat of fire (+16%) (1 def, 0 armour).
You gain 0.98 gold from the transmogrification of
insulating iron helm of strength (+2) (0 def, 3 armour).
You gain 4.55 gold from the transmogrification of
restful rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 3.24 gold from the transmogrification of
surging elm vilestaff of illumination (10-12 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.02 gold from the transmogrification of
horrifying mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 1.36 gold from the transmogrification of
gifted mossy mindstar of resolve (2-2 power, 12 apr, nature damage).
You gain 2.00 gold from the transmogrification of
Eye of Winter (8-9 power, 18 apr, cold damage).
You gain 3.26 gold from the transmogrification of
slime-covered steel greatmaul of persecution (25-38 power, 2 apr).
You gain 1.60 gold from the transmogrification of
mule's copper ring of light (+20%).
You gain 2.02 gold from the transmogrification of
marksman's copper ring of sensing.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.75 gold from the transmogrification of
starlit copper amulet of magic (+2).
You gain 2.64 gold from the transmogrification of
stabilizing steel amulet of cunning (+2).
You gain 1.03 gold from the transmogrification of
teleportation rune of the titan (range 30; cd 11).
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 12; cd 19).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 109; 15 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the warrior (heal 65; cd 10).
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