Estthi the level 6 Shalore Summoner by narmora

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSummoner
Level / Exp6 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity15 (base 11)
Constitution15 (base 15)
Magic14 (base 10)
Willpower27 (base 21)
Cunning19 (base 18)

Resources

Life182/182
Equilibrium0
Healing Factor1.3428158265038
Regeneration0.33570395662595

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage7
Accuracy26
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy26
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+6%
Cold+3%

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense7
Fatigue3
Physical Save14
Spell Save20
Mental Save33

Defense: Resistances

Cold+ 33%( 70%)
Lightning+ 5%( 70%)
Nature+ 23%( 70%)
Temporal+ 24%( 70%)
Blight+ 19%( 70%)
Acid+ 3%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
3/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Estthi casts
Rune: Shielding.
A shield forms around Estthi.

Your summoned war hound disappears.

Estthi summons a 3-headed hydra!
Giant blue ant hits Estthi for (21 absorbed), 0 cold (0 total damage).

3-headed hydra breathes lightning!
3-headed hydra hits Giant blue ant for 34 lightning damage.

3-headed hydra breathes poison!
Giant blue ant is poisoned!

3-headed hydra hits Giant blue ant for 11 nature damage.
Giant blue ant hits Estthi for (20 absorbed), 0 cold (0 total damage).
Poison from 3-headed hydra hits Giant blue ant for
11 nature damage.
The shield around Estthi crumbles.


3-headed hydra breathes acid!
3-headed hydra hits Giant blue ant for 64 acid damage.
3-headed hydra killed Giant blue ant!

Resting starts...

Talent War Hound is ready to use.
Your summoned 3-headed hydra disappears.
Talent Rune: Shielding is ready to use.
Talent Hydra is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, offers a deep dive into the less savory (and more tentacly) parts of Eyal's lore to play in, along with two new classes, two new races, many new zones, horrors, artifacts and so on!