Elaari the level 7 Halfling Adventurer by frogmyte

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassAdventurer
Level / Exp7 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower25 (base 22)
Cunning20 (base 17)

Resources

Life323/323
Hate43/100
Healing Factor1.1583363011315
Regeneration3.8036312702989

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage7
Accuracy20
Crit Chance8%
APR18
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+12%
Nature+14%

Defense: Base

Armour (hardiness)6 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save11
Spell Save19
Mental Save18

Defense: Resistances

Nature+ 33%( 70%)
Blight+ 18%( 70%)
Fire+ 24%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.00
1/5
1/5
0/5
0/5
Cursed / Fears1.00
1/5
1/5
0/5
0/5
Cursed / Punishments1.00
1/5
1/5
0/5
0/5
Cursed / Shadows1.00
1/5
1/5
0/5
0/5
Cursed / Force of will1.00
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active

Equipment

On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Shadow casts Phase Door.
Shadow casts
Phase Door.
Rested for 38 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Elaari wears (replacing
linen robe (0 def, 0 armour)): linen robe of fire (+7%) (0 def, 0 armour).

Elaari wears (replacing
mossy mindstar (2-2 power, 12 apr, mind damage)): nature's mossy mindstar of resolve (2-3 power, 12 apr, mind damage).
Shadow casts
Phase Door.

Elaari wears (replacing
mossy mindstar (3-3 power, 12 apr, nature damage)): blooming vined mindstar of balance (4-4 power, 18 apr, mind damage).

You gain 1.27 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 2.95 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 4.33 gold from the transmogrification of
balanced iron waraxe of vileness (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 2.45 gold from the transmogrification of
flaming iron longsword of phasing (10-15 power, 8 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-16 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatsword (14-23 power, 1 apr).
You gain 5.00 gold from the transmogrification of
Rune of Reflection (--).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.