








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Dwarf |
Class | Alchemist |
Level / Exp | 23 / 52% |
Size | medium |
Lifes / Deaths | Killed by Elytha the dremling at level 6 on the 20th Voratun 122nd year of Ascendancy at 19:43 / 73Killed by Elytha the dremling at level 6 on the 20th Voratun 122nd year of Ascendancy at 22:01 Killed by slimy crawler at level 6 on the 21st Voratun 122nd year of Ascendancy at 03:21 Killed by slimy crawler at level 6 on the 21st Voratun 122nd year of Ascendancy at 05:58 Killed by slimy crawler at level 6 on the 21st Voratun 122nd year of Ascendancy at 07:21 Killed by slimy crawler at level 6 on the 21st Voratun 122nd year of Ascendancy at 09:52 Killed by golem (servant of Kogin) at level 8 on the 17th Profit 122nd year of Ascendancy at 05:30 Killed by golem (servant of Kogin) at level 11 on the 18th Profit 122nd year of Ascendancy at 16:15 Killed by golem (servant of Kogin) at level 13 on the 41st Profit 122nd year of Ascendancy at 18:47 Killed by Porasebeth the green worm mass at level 14 on the 42nd Profit 122nd year of Ascendancy at 21:58 Killed by The Possessed at level 14 on the 43rd Profit 122nd year of Ascendancy at 22:19 Killed by Iveserin the sandworm at level 14 on the 5th Wealth 122nd year of Ascendancy at 23:56 Killed by Iveserin the sandworm at level 14 on the 6th Wealth 122nd year of Ascendancy at 00:06 Killed by golem (servant of Kogin) at level 14 on the 6th Wealth 122nd year of Ascendancy at 06:04 Killed by corrupted blue ooze at level 14 on the 6th Wealth 122nd year of Ascendancy at 06:39 Killed by corrupted blue ooze at level 14 on the 6th Wealth 122nd year of Ascendancy at 07:47 Killed by corrupted blue ooze at level 14 on the 6th Wealth 122nd year of Ascendancy at 09:58 Killed by golem (servant of Kogin) at level 15 on the 6th Wealth 122nd year of Ascendancy at 19:57 Killed by Betudann the gelatinous cube at level 16 on the 7th Wealth 122nd year of Ascendancy at 19:11 Killed by Glelaith the cave bear at level 16 on the 14th Wealth 122nd year of Ascendancy at 01:10 Killed by Sawtree at level 16 on the 14th Wealth 122nd year of Ascendancy at 08:26 Killed by shadow at level 16 on the 14th Wealth 122nd year of Ascendancy at 08:40 Killed by Sawtree at level 16 on the 14th Wealth 122nd year of Ascendancy at 08:53 Killed by Sawtree at level 16 on the 14th Wealth 122nd year of Ascendancy at 09:11 Killed by Aerelle the large brown snake at level 16 on the 14th Wealth 122nd year of Ascendancy at 09:28 Killed by war hound at level 17 on the 15th Wealth 122nd year of Ascendancy at 02:10 Killed by ritch flamespitter at level 17 on the 15th Wealth 122nd year of Ascendancy at 02:19 Killed by treant at level 17 on the 15th Wealth 122nd year of Ascendancy at 02:39 Killed by golem (servant of Kogin) at level 18 on the 16th Wealth 122nd year of Ascendancy at 07:52 Killed by Emeluravena the giant eel at level 18 on the 16th Wealth 122nd year of Ascendancy at 09:02 Killed by naga myrmidon at level 18 on the 16th Wealth 122nd year of Ascendancy at 13:11 Killed by naga myrmidon at level 18 on the 16th Wealth 122nd year of Ascendancy at 15:24 Killed by naga myrmidon at level 18 on the 16th Wealth 122nd year of Ascendancy at 16:11 Killed by naga myrmidon at level 18 on the 16th Wealth 122nd year of Ascendancy at 16:55 Killed by entrenched horror at level 18 on the 16th Wealth 122nd year of Ascendancy at 17:41 Killed by ravenous horror at level 18 on the 16th Wealth 122nd year of Ascendancy at 18:32 Killed by electric eel at level 18 on the 17th Wealth 122nd year of Ascendancy at 12:23 Killed by naga tide huntress at level 18 on the 17th Wealth 122nd year of Ascendancy at 14:17 Killed by naga myrmidon at level 18 on the 17th Wealth 122nd year of Ascendancy at 15:15 Killed by naga myrmidon at level 18 on the 17th Wealth 122nd year of Ascendancy at 21:19 Killed by naga myrmidon at level 18 on the 18th Wealth 122nd year of Ascendancy at 00:01 Killed by naga myrmidon at level 18 on the 18th Wealth 122nd year of Ascendancy at 00:32 Killed by naga myrmidon at level 18 on the 18th Wealth 122nd year of Ascendancy at 00:56 Killed by naga myrmidon at level 19 on the 18th Wealth 122nd year of Ascendancy at 02:04 Killed by naga myrmidon at level 19 on the 18th Wealth 122nd year of Ascendancy at 02:27 Killed by naga myrmidon at level 19 on the 18th Wealth 122nd year of Ascendancy at 02:38 Killed by abyssal horror at level 19 on the 18th Wealth 122nd year of Ascendancy at 19:04 Killed by boiling horror at level 19 on the 18th Wealth 122nd year of Ascendancy at 19:29 Killed by abyssal horror at level 19 on the 18th Wealth 122nd year of Ascendancy at 19:48 Killed by boiling horror at level 19 on the 19th Wealth 122nd year of Ascendancy at 10:19 Killed by golem (servant of Kogin) at level 19 on the 29th Dearth 122nd year of Ascendancy at 16:25 Killed by rogue at level 20 on the 30th Dearth 122nd year of Ascendancy at 16:22 Killed by thief at level 20 on the 30th Dearth 122nd year of Ascendancy at 16:56 Killed by Aeroyathra the red jelly at level 20 on the 30th Dearth 122nd year of Ascendancy at 18:54 Killed by rogue at level 20 on the 32nd Dearth 122nd year of Ascendancy at 02:01 Killed by Gunsnake at level 20 on the 32nd Dearth 122nd year of Ascendancy at 03:39 Killed by orc necromancer at level 20 on the 32nd Dearth 122nd year of Ascendancy at 17:04 Killed by orc necromancer at level 20 on the 32nd Dearth 122nd year of Ascendancy at 17:15 Killed by Xysewyn the white jelly at level 20 on the 32nd Dearth 122nd year of Ascendancy at 21:15 Killed by golem (servant of Kogin) at level 20 on the 33rd Dearth 122nd year of Ascendancy at 12:46 Killed by fire drake hatchling at level 20 on the 33rd Dearth 122nd year of Ascendancy at 16:19 Killed by fire drake hatchling at level 20 on the 33rd Dearth 122nd year of Ascendancy at 16:39 Killed by devourer at level 21 on the 40th Dearth 122nd year of Ascendancy at 00:02 Killed by golem (servant of Kogin) at level 21 on the 40th Dearth 122nd year of Ascendancy at 00:41 Killed by elven guard at level 21 on the 18th Loss 122nd year of Ascendancy at 22:39 Killed by cold drake hatchling at level 21 on the 27th Shortage 122nd year of Ascendancy at 11:44 Killed by devourer at level 21 on the 27th Shortage 122nd year of Ascendancy at 21:26 Killed by Porevea the greater telugoroth at level 22 on the 1st Iron 123rd year of Ascendancy at 00:24 Killed by Chronolith Twin at level 23 on the 2nd Iron 123rd year of Ascendancy at 20:25 Killed by Chronolith Clone at level 23 on the 2nd Iron 123rd year of Ascendancy at 21:46 Killed by golem (servant of Kogin) at level 23 on the 3rd Iron 123rd year of Ascendancy at 09:23 Killed by Rantha the Worm at level 23 on the 3rd Iron 123rd year of Ascendancy at 14:36 Killed by Kogin at level 23 on the 3rd Iron 123rd year of Ascendancy at 14:41 |
Primary Stats
Strength | 18 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 49 (base 41) |
Magic | 50 (base 47) |
Willpower | 37 (base 23) |
Cunning | 27 (base 10) |
Resources
Life | 670/670 |
Mana | 389/389 |
Healing Factor | 1.3732873839944 |
Regeneration | 0.3433218459986 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +110.31638663509% |
Vision
Sight | 10 |
Lite | 5 |
Offense: Mainhand
Damage | 70 |
Accuracy | 4 |
Crit Chance | 11% |
APR | 23 |
Speed | 1.00 |
Offense: Spell
Spellpower | 48 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 35 |
Crit Chance | 10% |
Speed | 1 |
Offense: Damage Bonus
Nature | +5% |
Light | +10% |
Temporal | +10% |
Blight | +5% |
Physical | +30% |
Mind | +5% |
All | 0% |
Offense: Damage Penetration
Mind | +10% |
Physical | +10% |
Defense: Base
Armour (hardiness) | 20 (30%) |
Defense | 22 |
Ranged Defense | 22 |
Fatigue | 0 |
Physical Save | 40 |
Spell Save | 32 |
Mental Save | 20 |
Defense: Resistances
Acid | + 55%( 70%) |
Blight | + 23%( 70%) |
Physical | + 40%( 70%) |
Cold | + 42%( 70%) |
All | + 9%( 70%) |
Darkness | + 23%( 70%) |
Light | + 36%( 70%) |
Lightning | + 27%( 70%) |
Fire | + 27%( 70%) |
Nature | + 18%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Poison Resistance | 20% |
Knockback Resistance | 100% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Golemancy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 4/5 |
| 4/5 |
| 2/5 |
Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Wild-gift / Harmony | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Race / Parasite | 1.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by Kogin. Escort: injured seer (level 2 of Daikara) | failed |
You successfully escorted the lost defiler to the recall portal on level 3 of Norgos Lair. Escort: lost defiler (level 3 of Norgos Lair)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Constitution by +5. | done |
You failed to protect the worried loremaster from death by Kogin. Escort: worried loremaster (level 1 of Daikara) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded the transmogrification chest to automatically transmute metallic items into gems before transmogrifying them. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 53. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed electric eel tail. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed bear paw. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed hummerhorn wing. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Equipment
Quiver | ![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Light source | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(93 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Fanged Collar Fanged Collar0.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It's a head... but is it yours? This object's appearance was changed to Invisible. |
Tool | ![]() Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +6 (+2 eff.) Mindpower: +5 (+3 eff.) Rings make your fingers look great! |
On fingers | ![]() Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
Around waist | ![]() Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Stealth bonus: +5 Mental save: +5 (+2 eff.) Spellpower: +4 (+1 eff.) A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Gravity pin Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +15% physical Changes damage: +20% physical / +10% temporal Talent masteries: +0.10 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 (+8 eff.) Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.3 Power cost: 14 out of 14/14. Range: 6 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 115.79 physical (gravity) damage. Each target moved beyond the first increases the damage by 14.47 (up to a maximum of 57.90 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
On hands | ![]() Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves are coated with a thick, green liquid. This object's appearance was changed to Invisible. |
Main armor | ![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 2 When wielded/worn: Armour: +8 Defense: +12 (+6 eff.) Changes stats: +3 Cun / +4 Wil Changes resistances: +15% acid / +12% physical / +9% all Changes resistances penetration: +10% mind / +10% physical Changes damage: +5% mind / +5% physical Physical save: +10 (+3 eff.) Mindpower: +8 (+4 eff.) Mental crit. chance: +4% It can be used to send out a range 5 beam of kinetic energy, dealing 37.79 to 47.23 physical damage (based on Willpower and Cunning) with knockback Activation costs 10 power out of 10/10. This thin cloth robe is surrounded by a pulsating shroud of telekinetic force. This object's appearance was changed to Vestments of the Conclave. |
Cloak | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Physical crit. chance: +5.0% Physical power: +15 (+5 eff.) Armour: +7 Defense: +2 (+1 eff.) Changes stats: +2 Dex Changes resistances: +2% physical / +16% cold Critical mult.: +10.00% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to kruk cloak. |
Around neck | ![]() Powered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+5 eff.) Spell save: +15 (+8 eff.) Mental save: -7 (-7 eff.) Maximum life: +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 327.80 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 12 light Damage (Ranged): 12 light Changes stats: +1 Mag Changes damage: +11% light Physical save: +8 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +8 (+4 eff.) Rings make your fingers look great! |
![]() Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness / +15% physical / +15% light / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+4 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
![]() Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+4 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) Silence immunity: +20% Confusion immunity: +20% Pinning immunity: +20% Stun/Freeze immunity: +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used as an alchemist bomb: Bomb damage +5% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / blue ; tier 3 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used as an alchemist bomb: Mana regain 30 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used as an alchemist bomb: Bomb thrown range +3 Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.00 Encumbrance. Type: alchemist-gem / green ; tier 1 When used as an alchemist bomb: Mana regain 10 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used as an alchemist bomb: Mana regain 10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 104.32 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 104.32 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / white ; tier 3 When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Lights terrain (power 10) Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used as an alchemist bomb: Lights terrain (power 10) Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Kogin the Dwarf Alchemist level 19
19th Wealth 122nd year of Ascendancy at 21:13 see stats
By Kogin the Dwarf Alchemist level 21
23rd Shortage 122nd year of Ascendancy at 07:38 see stats
By Kogin the Dwarf Alchemist level 11
18th Profit 122nd year of Ascendancy at 13:42 see stats
By Kogin the Dwarf Alchemist level 19
29th Dearth 122nd year of Ascendancy at 21:12 see stats
By Kogin the Dwarf Alchemist level 19
19th Wealth 122nd year of Ascendancy at 23:00 see stats
By Kogin the Dwarf Alchemist level 10
18th Profit 122nd year of Ascendancy at 04:42 see stats
By Kogin the Dwarf Alchemist level 20
30th Dearth 122nd year of Ascendancy at 16:14 see stats
By Kogin the Dwarf Alchemist level 5
18th Voratun 122nd year of Ascendancy at 14:32 see stats
By Kogin the Dwarf Alchemist level 11
18th Profit 122nd year of Ascendancy at 13:42 see stats
By Kogin the Dwarf Alchemist level 13
39th Profit 122nd year of Ascendancy at 22:41 see stats
By Kogin the Dwarf Alchemist level 14
2nd Wealth 122nd year of Ascendancy at 00:59 see stats
By Kogin the Dwarf Alchemist level 19
30th Dearth 122nd year of Ascendancy at 06:25 see stats
By Kogin the Dwarf Alchemist level 23
3rd Iron 123rd year of Ascendancy at 14:41 see stats
Log
Kogin casts Channel Staff.
Kogin's Channel Staff hits Rantha the Worm for 48 physical damage.
Kogin casts Channel Staff.
Kogin's Channel Staff hits Rantha the Worm for 41 physical damage.
Rantha the Worm uses Ice Claw.
Rantha the Worm misses Kogin.
Kogin casts Channel Staff.
Kogin's Channel Staff hits Rantha the Worm for 45 physical damage.
Rantha the Worm uses Stunning Blow.
Rantha the Worm performs a melee critical strike against Kogin!
Raze hits Kogin for 6 darkness, 6 darkness, 6 darkness, 6 darkness, 6 darkness, 6 darkness (38 total damage).
Rantha the Worm hits Kogin for 34 physical, 11 nature, 8 darkness, 3 healing, 36 physical, 11 nature, 8 darkness (108 total damage) [3 healing].
Melee retaliation hits Rantha the Worm for 5 blight, 4 blight (9 total damage).
Kogin the level 23 dwarf alchemist was darkened to death by Rantha the Worm and fed to the hatchlings on level 4 of Daikara.
Kogin casts Channel Staff.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Rantha the Worm killed Kogin!
Saving game...
Talent Take a Bite is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Life Tap is ready to use.
Talent Channel Staff is ready to use.
Talent Throw Bomb is ready to use.
Talent Create Alchemist Gems is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!