Sidious the level 4 Thalore Oozemancer by binmaze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassOozemancer
Level / Exp4 / 8%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 11)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower27 (base 26)
Cunning14 (base 14)

Resources

Life122/122
Equilibrium10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.25
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense5.05
Ranged Defense7.05
Fatigue0
Physical Save13.4
Spell Save12.25
Mental Save14.35

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
On fingers
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 5 turns (stop reason: store entrance spotted).


Lore found:
Great Caller
You can read all your collected lore in the game menu, by pressing Escape.


Ran for 7 turns (stop reason: terrain ahead blocks).


Ran for 4 turns (stop reason: store entrance spotted).


Ran for 4 turns (stop reason: terrain ahead blocks).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 3 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: terrain change on right side).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 2 turns (stop reason: store entrance spotted).


Ran for 4 turns (stop reason: terrain change on right side).