Nirnll the level 8 Cornac Archer by Rivril

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp8 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity25 (base 23)
Constitution22 (base 20)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life-33/295
Stamina45/121
Healing Factor1.2024166372473
Regeneration1.5030207965591

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth20.155423598945
See Invisible20.155423598945

Offense: Mainhand

Damage30
Accuracy41
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Cold+12%

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense37
Ranged Defense37
Fatigue0
Physical Save11
Spell Save7
Mental Save9

Defense: Resistances

Cold+ 5%( 70%)
Light+ 30%( 70%)
Fire+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Stun Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
3/5
0/5
0/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
3/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Nirnll is no longer evading attacks.


Nirnll is encased in ice!

Something hits
Nirnll for 73 cold damage.

Talent Infusion: Healing is ready to use.
Something hits
Nirnll for (21 to ice), 32 arcane (32 total damage).

Nirnll uses
Infusion: Healing.

Nirnll feels pain again.

Nirnll stops regenerating health quickly.


Talent Pin Down is ready to use.
Talent Disengage is ready to use.
The Shade activates his
dark staff!
The Shade hits Nirnll for (28 to ice), 43 physical (43 total damage).

Nirnll is free from the ice.


Talent Infusion: Regeneration is ready to use.
The Shade casts
Manathrust.
The Shade hits Nirnll for 62 arcane damage.

Nirnll uses
Infusion: Regeneration.
Nirnll starts regenerating health quickly.

The Shade casts
Freeze.
The Shade hits Nirnll for 85 cold damage.
Nirnll the level 8 cornac archer was frozen and shattered into a million little shards to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.