John Skirmish the level 19 Halfling Skirmisher by jbert

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp19 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 17)
Dexterity55 (base 46)
Constitution23 (base 16)
Magic10 (base 10)
Willpower24 (base 11)
Cunning63 (base 29)

Resources

Life-67/446
Stamina171/202
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth64.186714437974
See Invisible64.186714437974

Offense: Mainhand

Damage76
Accuracy50
Crit Chance22%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance18%
Speed1

Offense: Mind

Mindpower39
Crit Chance18%
Speed1

Offense: Damage Bonus

Blight+6%
Cold+3%
Fire+29%
Mind+18%

Defense: Base

Armour (hardiness)29 (88.914983985962%)
Defense67
Ranged Defense67
Fatigue0
Physical Save26
Spell Save18
Mental Save28

Defense: Resistances

Nature+ 16%( 70%)
Darkness+ 10%( 70%)
Light+ 10%( 70%)
Cold+ 30%( 70%)
Blight+ 18%( 70%)
Mind+ 7%( 70%)
Fire+ 39%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Trapping1.00
0/5
0/5
0/5
0/5
Cunning / Called Shots1.30
2/5
2/5
2/5
1/5
Technique / Skirmisher - Slings1.30
5/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
5/5
2/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
5/5
1/5
Technique / Combat training1.30
1/5
0/5
4/5
2/5
0/5
0/5

Effects

Quests

active
done
done
done
failed
done
done
done
done
done
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By John Skirmish the Halfling Skirmisher level 15
38th Dusk 122nd year of Ascendancy at 12:36
see stats
Earth Master Killed Harkor'Zun.
By John Skirmish the Halfling Skirmisher level 15
78th Dusk 122nd year of Ascendancy at 04:29
see stats
Exterminator Killed 1000 creatures.
By John Skirmish the Halfling Skirmisher level 17
66th Haze 122nd year of Ascendancy at 04:13
see stats
Level 10 Got a character to level 10.
By John Skirmish the Halfling Skirmisher level 10
9th Mirth 122nd year of Ascendancy at 07:52
see stats
Poisonous Sided with the assassin lord.
By John Skirmish the Halfling Skirmisher level 18
26th Regrowth 123rd year of Ascendancy at 12:45
see stats
That was close Killed your target while having only 1 life left.
By John Skirmish the Halfling Skirmisher level 19
30th Pyre 123rd year of Ascendancy at 22:23
see stats
The Arena Unlocked Arena mode.
By John Skirmish the Halfling Skirmisher level 11
3rd Summertide 122nd year of Ascendancy at 15:38
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By John Skirmish the Halfling Skirmisher level 14
23rd Dusk 122nd year of Ascendancy at 16:36
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By John Skirmish the Halfling Skirmisher level 15
77th Dusk 122nd year of Ascendancy at 00:56
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By John Skirmish the Halfling Skirmisher level 14
23rd Dusk 122nd year of Ascendancy at 01:28
see stats
Treasure Hunter Amassed 1000 gold pieces.
By John Skirmish the Halfling Skirmisher level 17
1st Time of Equilibrium 122nd year of Ascendancy at 06:04
see stats
Unstoppable Returned from the dead.
By John Skirmish the Halfling Skirmisher level 19
30th Pyre 123rd year of Ascendancy at 22:25
see stats

Log

Talent Infusion: Regeneration is ready to use.

The shield around Betuma the Guardian crumbles.

Talent Infusion: Healing is ready to use.

Talent Disengage is ready to use.
Talent Counter Shot is ready to use.
Talent Noggin Knocker is ready to use.

John Skirmish activates
Counter Shot.

John Skirmish uses
Kill Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (7).
Betuma the Guardian HEALS from fire damage!
John Skirmish snipes Betuma the Guardian (+192% weapon bonus for range)!
John Skirmish's Kill Shot hits Betuma the Guardian for
146 physical, 2 mind, 10 fire, 19 healing, 3 nature, 4 physical (166 total damage) [19 healing].
Betuma the Guardian casts
Searing Light.
Betuma the Guardian's spell attains critical power!
John Skirmish tries to evade attacks.

Betuma the Guardian hits John Skirmish for 243 light damage.
Betuma the Guardian's light area effect hits
John Skirmish for 127 light damage.

John Skirmish uses
Infusion: Healing.
John Skirmish receives 55 healing from Infusion: Healing.
John Skirmish uses
Infusion: Regeneration.
John Skirmish starts regenerating health quickly.

Betuma the Guardian casts
Moonlight Ray.
Betuma the Guardian's spell attains critical power!
Betuma the Guardian hits John Skirmish for 199 darkness damage.
John Skirmish the level 19 halfling skirmisher was darkened to death by Betuma the Guardian on level 1 of Ruined Dungeon.