Shal the level 1 Shalore Summoner by maxnrm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassSummoner
Level / Exp1 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic12 (base 10)
Willpower18 (base 15)
Cunning14 (base 13)

Resources

Life63/90
Equilibrium3
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage5
Accuracy12
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy12
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save7
Spell Save10
Mental Save11

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Talent War Hound is ready to use.
Your summoned ritch flamespitter disappears.
Rested for 6 turns (stop reason: all resources and life at maximum).


Talent Ritch Flamespitter is ready to use.
Shal picks up (e.):
bright brass lantern.
Ran for 4 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
White crystal casts
Ice Bolt.
Ran for 3 turns (stop reason: hostile spotted to the northeast (white crystal)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (white crystal)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (white crystal)).

There is a ladder to the next level here (press '' or right click to use).

White crystal's Ice Bolt hits
Shal for 29 cold damage.

Shal summons a War Hound!
White crystal casts
Ice Bolt.
War hound hits White crystal for 25 physical damage.

War hound killed White crystal!
White crystal's Ice Bolt hits War hound for
29 cold damage.