mago the level 8 Skeleton Archer by Stapo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp8 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 15)
Dexterity63 (base 32)
Constitution20 (base 14)
Magic10 (base 10)
Willpower12 (base 10)
Cunning17 (base 12)

Resources

Life314/314
Stamina136/136
Healing Factor1.1870588855781
Regeneration2.6708824925508

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage70
Accuracy46
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+23%
Fire+6%
Acid+15%

Defense: Base

Armour (hardiness)8 (57.155997060385%)
Defense46
Ranged Defense46
Fatigue0
Physical Save26
Spell Save7
Mental Save19

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 30%( 70%)
Blight+ 11%( 70%)
Nature+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance40%
Poison Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.19
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
5/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Mago picks up (j.): agate.
You pickup 0.65 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.50 gold pieces.

Mago picks up (q.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


You gain 2.90 gold from the transmogrification of
Stormlash (17-19 power, 7 apr).
You gain 1.00 gold from the transmogrification of
mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 2.49 gold from the transmogrification of
flaming iron mace of phasing (14-19 power, 9 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.