Jarthur the level 6 Higher Archmage by Skyrrel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity17 (base 11)
Constitution15 (base 15)
Magic28 (base 27)
Willpower17 (base 13)
Cunning16 (base 11)

Resources

Life152/152
Mana170/170
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance14%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+16%
Cold+6%
Arcane+6%
Mind+11%
Fire+9%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save10
Spell Save15
Mental Save11

Defense: Resistances

Mind+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
done
active
done

Equipment

Tool
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Jarthur the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:53
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 36 turns).
You gain 5.37 gold from the transmogrification of
Lighthue (18-24 power, 2 apr).
You gain 1.11 gold from the transmogrification of
rough leather sling of acid.
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (16-22 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 39; cd 12).
You gain 0.58 gold from the transmogrification of
shatter afflictions rune (absorb 28; cd 19).
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 26; cd 16).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 19).
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 13; cd 16).
You gain 2.10 gold from the transmogrification of
blink rune of the warrior (range 3; phase 14; cd 11).
You gain 2.00 gold from the transmogrification of
blink rune of the sneak (range 3; phase 12; cd 11).
You gain 2.11 gold from the transmogrification of
blink rune of the psychic (range 4; phase 14; cd 12).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 11).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Wolf misses Jarthur.
Ran for 2 turns (stop reason: hostile spotted to the northeast (wolf)).