golem (servant of Jay) the level 24 Runic Golem golem by jlee8908

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaign---
Mode--- ---
SexMale
RaceRunic Golem
ClassGolem
Level / Exp24 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 32)
Dexterity17 (base 12)
Constitution15 (base 12)
Magic53 (base 40)
Willpower13 (base 10)
Cunning16 (base 10)

Resources

Life385/565
Mana177/177
Stamina176/176
Healing Factor1.5460311219418
Regeneration1.5460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage79
Accuracy48
Crit Chance20%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

All+6%

Offense: Damage Penetration

Physical+15%

Defense: Base

Armour (hardiness)32.54934837382 (100%)
Defense11
Ranged Defense11
Fatigue22
Physical Save21
Spell Save25
Mental Save23

Defense: Resistances

Acid+ 30%(100%)
Lightning+ 33%(100%)
Mind+ 20%(100%)
All+ 15%(100%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Stoning Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (1/3)

Runes

Class Talents

Golem / Fighting1.30
1/5
0/5
0/5
0/5
Golem / Arcane1.30
5/5
1/5
1/5
1/5

Generic Talents

Effects

talent

Quests

Equipment

Socketed Gems
Socketed Gems
In main hand
Main armor

Inventory

Achievements

Log

Bloated horror hits golem (servant of Jay) for 119 mind damage.
golem (servant of Jay) killed Bloated horror!

Golem (servant of Jay) picks up (b.):
onyx.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is an item here:
rune
Ran for 8 turns (stop reason: object seen).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is an item here:
dwarven-steel plate armour
Ran for 5 turns (stop reason: object seen).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (bloated horror)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated horror)).


Bloated horror casts
Rune: Shielding.
A shield forms around bloated horror.


Bloated horror casts
Phase Door.