bowman the level 6 Cornac Archer by themadman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp6 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity23 (base 23)
Constitution10 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning23 (base 19)

Resources

Life170/170
Stamina115/115
Healing Factor1.1
Regeneration2.585

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth33.074207531484
See Invisible23.074207531484

Offense: Mainhand

Damage27
Accuracy35
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save7
Spell Save8
Mental Save12

Defense: Resistances

Light+ 30%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Poisons1.00
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

Tool
Quiver
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Bowman picks up (d.): agate.
Bowman picks up (i.):
ametrine.
Bowman picks up (i.):
ametrine.
Bowman picks up (i.):
ametrine.
Bowman picks up (j.):
citrine.
You pickup 0.60 gold pieces.

You pickup 0.80 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.45 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.75 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.36 gold from the transmogrification of
gifted mossy mindstar of resolve (2-3 power, 12 apr, mind damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.