Liandra the level 9 Thalore Archer by Svinoshpatel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp9 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity40 (base 32)
Constitution18 (base 17)
Magic10 (base 10)
Willpower14 (base 10)
Cunning14 (base 12)

Resources

Life236/250
Stamina149/149
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.342941493866
See Invisible24.342941493866

Offense: Mainhand

Damage42
Accuracy48
Crit Chance8%
APR5
Speed0.95

Offense: Spell

Spellpower5.3333333333333
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+10%
Physical+5%

Offense: Damage Penetration

Nature+15%

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense40
Ranged Defense40
Fatigue0
Physical Save17
Spell Save13
Mental Save20

Defense: Resistances

Blight+ 21%( 70%)
Nature+ 20%( 70%)
Light+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance26%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
3/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
failed
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Log


There is a stairs back to Trollmire here (press '' or right click to use).

You gain 13.95 gold from the transmogrification of
ash wand of conjuration 'Blastparry' [power 220] (17 cooldown).
You gain 10.25 gold from the transmogrification of
quick ash totem of stinging [power 158] (12 cooldown).
You gain 17.16 gold from the transmogrification of
ash totem of stinging 'Velariakira' [power 182] (15 cooldown).
You gain 10.25 gold from the transmogrification of
overpowered steel torque of mindblast [power 245] (20 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 15-18 power, 1 apr).
You gain 1.51 gold from the transmogrification of
prismatic steel plate armour of acid resistance (0 def, 9 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.68 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 2.28 gold from the transmogrification of
fungal cured leather sling of fire.
You gain 2.05 gold from the transmogrification of
nature's mossy mindstar of resolve (2-2 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25 power, 2 apr).
You gain 2.76 gold from the transmogrification of
acidic steel longsword of paradox (13-18 power, 3 apr).
You gain 3.57 gold from the transmogrification of
wizard's steel ring of tenacity.
You gain 2.58 gold from the transmogrification of
marksman's steel ring of sensing.
You gain 2.53 gold from the transmogrification of
stabilizing steel amulet of dexterity (+2).
You gain 2.25 gold from the transmogrification of
restful copper amulet of cunning (+2).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 38; cd 16).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 18%; physical; dur 4; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; magical; dur 2; cd 13).
You gain 1.20 gold from the transmogrification of
regeneration infusion of the warrior (heal 114; 12 cd).
There is a collapsed tower here (press '' or right click to use).
Saving game...


Saving done.


You notice a trap (sliding rock)!