saver the level 9 Yeek Summoner by wasddasw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassSummoner
Level / Exp9 / 76%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity13 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower36 (base 27)
Cunning38 (base 25)

Resources

Life151/151
Equilibrium3
Healing Factor1.0657126824916
Regeneration0.79928451186867

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth57.218185365627
See Invisible57.218185365627

Offense: Mainhand

Damage10
Accuracy25
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy25
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower33
Crit Chance11%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save5
Spell Save16
Mental Save22

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 15%( 70%)
Fire+ 10%( 70%)
Temporal+ 10%( 70%)

Defense: Immunities

Pinning Resistance73%
Confusion Resistance35%
Instadeath Resistance100%
Poison Resistance50%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
4/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 16 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (ghast)).

Saver summons a War Hound!
Saver's mind surges with critical power!
War hound receives
11 healing from saver.
saver receives 11 healing.
Ghast hits War hound for 15 physical damage.
War hound hits Ghast for 59 physical damage.

War hound hits Ghast for 55 physical damage.
Ghast hits War hound for 15 physical damage.

War hound hits Ghast for 58 physical damage.
Ghast misses War hound.

War hound hits Ghast for 56 physical damage.

War hound hits Ghast for 60 physical damage.

You collect a new ingredient:
chunk of ghoul flesh (1).
War hound hits Ghast for 56 physical damage.
War hound killed Ghast!