risk the level 7 Cornac Alchemist by risk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic26 (base 26)
Willpower17 (base 14)
Cunning12 (base 10)

Resources

Life168/191
Mana120/147
Healing Factor1.0791723257555
Regeneration0.26979308143887

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth25.703251193202
See Invisible17.703251193202

Offense: Mainhand

Damage29
Accuracy4
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Blight+10%
Darkness+10%
Fire+22%
Acid+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save15
Mental Save10

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 12%( 70%)
Lightning+ 30%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
2/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
4/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
Main armor
In main hand
Light source

Inventory

Achievements

Log

Risk's Channel Staff hits Degenerated skeleton archer for 45 darkness damage.
Risk's Channel Staff killed Degenerated skeleton archer!
Degenerated skeleton archer's Shoot hits
risk for 21 physical damage.

Ran for 2 turns (stop reason: hostile spotted to the northwest (shining mold)).


You pickup 0.60 gold pieces.

Shining mold uses
Slime Roots.

Risk casts
Channel Staff.
Golem (servant of risk) casts
Rune: Shielding.
A shield forms around golem (servant of risk).

Risk's Channel Staff hits Shining mold for
44 darkness damage.

Risk uses
Infusion: Wild.
Risk lessens the pain.

Risk uses
Infusion: Healing.
risk receives 69 healing from Infusion: Healing.
Risk casts
Channel Staff.
Risk's Channel Staff hits Shining mold for
42 darkness damage.
Risk's Channel Staff killed Shining mold!

The shield around golem (servant of risk) crumbles.

Risk feels pain again.


Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.


Saving game...

Saving done.