











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Bulwark |
| Level / Exp | 19 / 20% |
| Size | medium |
| Lifes / Deaths | Killed by gloomy giant venus flytrap at level 6 on the 78th Pyre 122nd year of Ascendancy at 20:25 / 148Killed by shadow at level 6 on the 79th Pyre 122nd year of Ascendancy at 12:31 Killed by Z'quikzshl the skeletal mold at level 11 on the 2nd Summertide 122nd year of Ascendancy at 00:35 Killed by ancient elven mummy at level 13 on the 6th Flare 122nd year of Ascendancy at 00:27 Killed by vampire lord at level 13 on the 4th Dusk 122nd year of Ascendancy at 23:50 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 00:36 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 01:38 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 02:10 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 03:03 Killed by ghoulking at level 13 on the 5th Dusk 122nd year of Ascendancy at 05:20 Killed by skeleton magus at level 13 on the 5th Dusk 122nd year of Ascendancy at 07:56 Killed by skeleton magus at level 13 on the 5th Dusk 122nd year of Ascendancy at 08:10 Killed by lesser vampire at level 13 on the 5th Dusk 122nd year of Ascendancy at 09:02 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 09:17 Killed by vampire lord at level 13 on the 5th Dusk 122nd year of Ascendancy at 09:35 Killed by skeleton warrior at level 13 on the 5th Dusk 122nd year of Ascendancy at 10:01 Killed by skeleton warrior at level 13 on the 5th Dusk 122nd year of Ascendancy at 10:14 Killed by Velida the chitinous spider at level 14 on the 7th Dusk 122nd year of Ascendancy at 10:19 Killed by Velida the chitinous spider at level 14 on the 7th Dusk 122nd year of Ascendancy at 10:33 Killed by Velida the chitinous spider at level 14 on the 7th Dusk 122nd year of Ascendancy at 10:46 Killed by Iviyann the degenerated skeleton archer at level 14 on the 7th Dusk 122nd year of Ascendancy at 11:00 Killed by Velida the chitinous spider at level 14 on the 7th Dusk 122nd year of Ascendancy at 11:22 Killed by golem (servant of Iviyann the degenerated skeleton archer) at level 14 on the 7th Dusk 122nd year of Ascendancy at 11:42 Killed by skeleton mage at level 14 on the 8th Dusk 122nd year of Ascendancy at 00:00 Killed by Betiba the thief at level 14 on the 8th Dusk 122nd year of Ascendancy at 05:09 Killed by Betiba the thief at level 14 on the 8th Dusk 122nd year of Ascendancy at 05:21 Killed by Betiba the thief at level 14 on the 8th Dusk 122nd year of Ascendancy at 05:49 Killed by degenerated skeleton warrior at level 14 on the 8th Dusk 122nd year of Ascendancy at 09:25 Killed by armoured skeleton warrior at level 14 on the 8th Dusk 122nd year of Ascendancy at 10:49 Killed by skeleton master archer at level 14 on the 9th Dusk 122nd year of Ascendancy at 06:59 Killed by skeleton magus at level 15 on the 10th Dusk 122nd year of Ascendancy at 08:57 Killed by vampire at level 15 on the 10th Dusk 122nd year of Ascendancy at 09:15 Killed by Glorileldalle the slimy ooze at level 15 on the 10th Dusk 122nd year of Ascendancy at 09:27 Killed by skeleton magus at level 15 on the 10th Dusk 122nd year of Ascendancy at 09:40 Killed by skeleton assassin at level 15 on the 10th Dusk 122nd year of Ascendancy at 22:53 Killed by armoured skeleton warrior at level 15 on the 11st Dusk 122nd year of Ascendancy at 01:55 Killed by Glovena the skeleton warrior at level 15 on the 11st Dusk 122nd year of Ascendancy at 15:41 Killed by Glovena the skeleton warrior at level 15 on the 11st Dusk 122nd year of Ascendancy at 15:55 Killed by Emarin the ghoul at level 15 on the 11st Dusk 122nd year of Ascendancy at 20:51 Killed by Layabeth the degenerated skeleton archer at level 15 on the 11st Dusk 122nd year of Ascendancy at 21:10 Killed by Emarin the ghoul at level 15 on the 11st Dusk 122nd year of Ascendancy at 21:30 Killed by skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 04:54 Killed by Adathra the skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 10:12 Killed by Adathra the skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 10:36 Killed by Adathra the skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 10:49 Killed by Adathra the skeleton master archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 11:01 Killed by Bethyvena the degenerated skeleton archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 12:54 Killed by Bethyvena the degenerated skeleton archer at level 15 on the 12nd Dusk 122nd year of Ascendancy at 13:13 Killed by blade horror at level 15 on the 12nd Dusk 122nd year of Ascendancy at 14:58 Killed by master vampire at level 15 on the 13rd Dusk 122nd year of Ascendancy at 05:56 Killed by Elewen the skeleton magus at level 15 on the 13rd Dusk 122nd year of Ascendancy at 06:12 Killed by skeleton assassin at level 16 on the 13rd Dusk 122nd year of Ascendancy at 16:52 Killed by skeleton archer at level 16 on the 13rd Dusk 122nd year of Ascendancy at 17:02 Killed by skeleton assassin at level 16 on the 13rd Dusk 122nd year of Ascendancy at 17:23 Killed by skeleton magus at level 16 on the 13rd Dusk 122nd year of Ascendancy at 17:45 Killed by skeleton mage at level 16 on the 13rd Dusk 122nd year of Ascendancy at 18:20 Killed by ghoul at level 16 on the 13rd Dusk 122nd year of Ascendancy at 21:15 Killed by skeleton master archer at level 16 on the 13rd Dusk 122nd year of Ascendancy at 21:31 Killed by skeleton assassin at level 16 on the 14th Dusk 122nd year of Ascendancy at 09:16 Killed by skeleton magus at level 16 on the 14th Dusk 122nd year of Ascendancy at 13:06 Killed by armoured skeleton warrior at level 16 on the 14th Dusk 122nd year of Ascendancy at 17:37 Killed by Salissra the giant spider at level 16 on the 14th Dusk 122nd year of Ascendancy at 18:25 Killed by fire drake hatchling at level 16 on the 15th Dusk 122nd year of Ascendancy at 00:52 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 01:11 Killed by armoured skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 01:23 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 01:42 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 06:00 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 06:17 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 06:40 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 06:49 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 07:00 Killed by skeleton warrior at level 16 on the 15th Dusk 122nd year of Ascendancy at 07:23 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 07:32 Killed by Risen Ghoul at level 16 on the 15th Dusk 122nd year of Ascendancy at 07:43 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 07:55 Killed by Risen Ghoul at level 16 on the 15th Dusk 122nd year of Ascendancy at 08:09 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 08:42 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 08:55 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 09:10 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 09:25 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 09:46 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 10:05 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 10:31 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 10:46 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 11:20 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 11:45 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 12:15 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 12:42 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 13:04 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 14:02 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 14:14 Killed by Risen Ghoul at level 16 on the 15th Dusk 122nd year of Ascendancy at 14:30 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 15:06 Killed by Borfast the Broken at level 16 on the 15th Dusk 122nd year of Ascendancy at 15:25 Killed by Filio Flightfond at level 16 on the 15th Dusk 122nd year of Ascendancy at 22:15 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 07:29 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 07:46 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 07:53 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:00 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:09 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:16 Killed by Lord of Skulls (warrior) at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:24 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:34 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:44 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 08:59 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:06 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:13 Killed by armoured skeleton warrior at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:20 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:32 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:42 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 09:58 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 10:10 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 10:25 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 10:41 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 10:52 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 11:05 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 11:20 Killed by eternal bone giant at level 17 on the 16th Dusk 122nd year of Ascendancy at 11:34 Killed by eternal bone giant at level 17 on the 16th Dusk 122nd year of Ascendancy at 11:49 Killed by eternal bone giant at level 17 on the 16th Dusk 122nd year of Ascendancy at 11:59 Killed by The Master at level 17 on the 16th Dusk 122nd year of Ascendancy at 12:13 Killed by ghoul at level 18 on the 16th Dusk 122nd year of Ascendancy at 12:28 Killed by skeleton archer at level 18 on the 16th Dusk 122nd year of Ascendancy at 12:44 Killed by eternal bone giant at level 18 on the 16th Dusk 122nd year of Ascendancy at 13:07 Killed by Lord of Skulls (warrior) at level 18 on the 16th Dusk 122nd year of Ascendancy at 14:24 Killed by skeleton archer at level 18 on the 16th Dusk 122nd year of Ascendancy at 17:49 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 05:11 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 05:26 Killed by fire drake hatchling at level 18 on the 17th Dusk 122nd year of Ascendancy at 05:40 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 05:58 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 09:48 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 10:00 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 10:20 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 10:39 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 14:04 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 14:28 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 15:16 Killed by fire wyrm at level 18 on the 17th Dusk 122nd year of Ascendancy at 15:38 Killed by fire drake at level 18 on the 17th Dusk 122nd year of Ascendancy at 15:50 Killed by fire wyrm at level 19 on the 17th Dusk 122nd year of Ascendancy at 20:00 Killed by fire wyrm at level 19 on the 17th Dusk 122nd year of Ascendancy at 20:18 Killed by fire wyrm at level 19 on the 17th Dusk 122nd year of Ascendancy at 21:48 Killed by fire wyrm at level 19 on the 17th Dusk 122nd year of Ascendancy at 22:08 Killed by Borfast the Broken at level 19 on the 17th Dusk 122nd year of Ascendancy at 23:25 Killed by Borfast the Broken at level 19 on the 17th Dusk 122nd year of Ascendancy at 23:51 Killed by Borfast the Broken at level 19 on the 18th Dusk 122nd year of Ascendancy at 01:30 Killed by skeleton warrior at level 19 on the 18th Dusk 122nd year of Ascendancy at 02:26 Killed by Betudakira the elven tempest at level 19 on the 18th Dusk 122nd year of Ascendancy at 21:08 |
Primary Stats
| Strength | 52 (base 44) |
| Dexterity | 20 (base 12) |
| Constitution | 43 (base 40) |
| Magic | 10 (base 10) |
| Willpower | 15 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 644/692 |
| Mana | 233/233 |
| Stamina | 166/166 |
| Healing Factor | 1.2397742564934 |
| Regeneration | 43.552238147482 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| See Invisible | 22 |
Offense: Mainhand
| Damage | 84 |
| Accuracy | 50 |
| Crit Chance | 5% |
| APR | 9 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +12% |
| Blight | +10% |
| Nature | +3% |
| Mind | +8% |
| All | 0% |
Offense: Damage Penetration
| Mind | +15% |
Defense: Base
| Armour (hardiness) | 24 (30%) |
| Defense | 34 |
| Ranged Defense | 34 |
| Fatigue | 28 |
| Physical Save | 44 |
| Spell Save | 26 |
| Mental Save | 19 |
Defense: Resistances
| Blight | + 16%( 70%) |
| Arcane | + 13%( 70%) |
| Mind | + 13%( 70%) |
| All | + 7%( 70%) |
| Darkness | + 17%( 70%) |
| Light | + 29%( 70%) |
| Cold | + 21%( 70%) |
| Fire | + 16%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Disarm Resistance | 20% |
| Pinning Resistance | 21% |
| Blind Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 23% |
Inscriptions (3/4)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Shield defense | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 5/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
| beneficial effect | The target has 35 increased life regeneration. Recovery |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You failed to protect the lost defiler from death by grave wight. Escort: lost defiler (level 6 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by Mirror Image (Adathra the skeleton master archer). Escort: lost sun paladin (level 7 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Norgos Lair. Escort: repented thief (level 2 of Norgos Lair)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You failed to protect the temporal explorer from death by sick fox. Escort: temporal explorer (level 2 of Heart of the Gloom) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | pair of dwarven-steel boots of evasion (4 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Defense: +4 (+2 eff.) Fatigue: +3% Activating this item is instant. It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 18% chance to evade melee and ranged attacks and 8 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Emyriamina the DazzlewitherInfused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +1 Dex / +4 Wil Changes resistances penetration: +15% mind Changes damage: +8% mind Critical mult.: +10.00% Reduces incoming crit damage: 15.00% Mental save: +9 (+5 eff.) Light radius: +5 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | dwarven-steel helm 'Lustreveil' (10 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Accuracy: +15 (+5 eff.) Armour: +4 Defense: +10 (+5 eff.) Fatigue: +4% Damage when hit (Melee): 2 physical Changes stats: +2 Dex Changes resistances: +12% light Critical mult.: +15.00% Physical save: +16 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | naturalist's iron gauntlets of strength (+3) (0 def, 1 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+2 eff.) Armour: +1 Fatigue: +1% Damage (Melee): 6 nature Changes stats: +3 Str Changes resistances: +6% nature Changes damage: +3% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | supercharged iron torque of mindblast [power 130] (18 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to blast the opponent's mind dealing 140 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 18 turns. Torques are made by powerful psionics to store psionic powers. |
| On fingers | wizard's copper ring of blight (+10%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Mag Changes resistances: +10% blight Changes damage: +10% blight Spell save: +4 (+2 eff.) Rings make your fingers look great! |
| On fingers | rogue's copper ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Changes stats: +3 Cun Disarm immunity: +20% Pinning immunity: +21% Knockback immunity: +23% Maximum life: +23.00 Rings make your fingers look great! |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+2 eff.) Blindness immunity: +100% Spellpower: +5 (+5 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
| In main hand | dwarven-steel longsword of massacre (28-40 power, 4 apr)Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 28.5 - 39.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Sharp, long, and deadly. |
| Around waist | Islumille the EclipseviceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Str / +2 Con Changes resistances: +6% mind Changes damage: +12% darkness Physical save: +8 (+3 eff.) Mindpower: +4 (+2 eff.) See invisible: +12 A belt that goes around your waist. |
| In off hand | Coral Spray (8 def, 8 armour, 18-25 power, 48 block)Requires: - Shield usage training - Strength 16 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 18.0 - 25.2 Uses stat: 140% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.0% Block value: +48 Damage (Melee): +10 cold When wielded/worn: Armour: +8 Defense: +8 (+4 eff.) Fatigue: +12% On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. Changes resistances: +15% cold / +10% fire Talent granted: +1 Block Maximum air capacity: +20.00 Special effect on block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
| Cloak | murderer's cashmere cloak (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +5 Defense: +2 (+1 eff.) Changes stats: +1 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | prismatic reinforced leather armour of spell shielding (12 def, 7 armour)Requires: - Strength 18 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +12 (+6 eff.) Fatigue: +8% Changes resistances: +12% light / +11% darkness / +6% arcane Spell save: +12 (+6 eff.) A suit of armour made of leather. |
Inventory
steel amulet of the eclipsePowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Damage (Melee): 7 light / 7 darkness Effects when hit in melee: * 5% chance to reduce damage dealt by 12% * 5% chance to blind Changes damage: +6% light / +6% darkness Amulets make your neck look great! |
iron longsword (13-18 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 13.0 - 18.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
iron waraxe 'Shocktaint' (16-22 power, 2 apr)Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 16.0 - 22.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +2 Defense: +5 (+3 eff.) Changes damage: +12% lightning Maximum stamina: +20.00 One-handed war axes. |
grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +5% temporal A belt that goes around your waist. |
rough leather belt of transcendenceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +6 (+2 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
resilient linen cloak of Iron Throne (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +1 Con Maximum life: +30.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
pair of iron boots 'Chargrind' (0 def, 4 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +4 Fatigue: +2% Changes stats: +2 Dex / +2 Wil / +1 Con Changes resistances: +6% light Changes damage: +6% fire Infravision radius: +3 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
scholar's pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Stamina each turn: +0.30 Maximum stamina: +10.00 Spellpower: +3 (+3 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
iron gauntlets of magic (+2) (0 def, 1 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Mag Changes damage: +4% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
stabilizing iron helm of strength (+3) (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Str Physical save: +10 (+3 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
impenetrable iron mail armour of cold resistance (2 def, 9 armour)Requires: - Heavy armour training - Strength 14 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +9 Defense: +2 (+1 eff.) Fatigue: +12% Changes resistances: +15% cold A suit of armour made of mail. |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail. |
iron shield (0 def, 2 armour, 9-11 power, 20.5 block)Requires: - Shield usage training - Strength 11 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.0 - 10.8 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
64 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Freezelore the iron pickaxe (dig speed 38 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +6% cold / +11% nature / +3% mind Changes damage: +6% nature / +12% mind When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
bright brass lanternCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +5% fire Mental save: +5 (+3 eff.) Light radius: +3 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
steel torque of mindblast [power 165] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to blast the opponent's mind dealing 178 mind damage and silencing them for 4 turns Activation puts all charms on cooldown for 15 turns. Torques are made by powerful psionics to store psionic powers. |
2 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
piercing ash wand of shielding [power 176] (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to create a shield absorbing up to 176 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Increase all damage penetration by 10% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
11 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Tenebris the Thalore Bulwark level 10
8th Mirth 122nd year of Ascendancy at 01:27 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Tenebris the Thalore Bulwark level 13
3rd Summertide 122nd year of Ascendancy at 07:58 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Tenebris the Thalore Bulwark level 19
17th Dusk 122nd year of Ascendancy at 23:15 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Tenebris the Thalore Bulwark level 17
16th Dusk 122nd year of Ascendancy at 12:22 see stats










































































