










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.7.6Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Infinite |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ghoul |
| Class | Berserker |
| Level / Exp | 29 / 89% |
| Size | big |
| Lifes / Deaths | Killed by squid at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:02 / 157Killed by large brown snake at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:25 Killed by war bear at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:51 Killed by broken golem at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:06 Killed by broken golem at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:08 Killed by rattlesnake at level 3 on the 75th Pyre 122nd year of Ascendancy at 02:04 Killed by bee swarm at level 4 on the 75th Pyre 122nd year of Ascendancy at 02:42 Killed by spitting spider at level 4 on the 75th Pyre 122nd year of Ascendancy at 03:03 Killed by ghoulish rat at level 4 on the 75th Pyre 122nd year of Ascendancy at 03:33 Killed by ghoulish rat at level 4 on the 75th Pyre 122nd year of Ascendancy at 03:59 Killed by greater gwelgoroth at level 5 on the 75th Pyre 122nd year of Ascendancy at 06:44 Killed by venom drake hatchling at level 5 on the 75th Pyre 122nd year of Ascendancy at 07:11 Killed by snow giant at level 5 on the 75th Pyre 122nd year of Ascendancy at 07:45 Killed by greater gwelgoroth at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:06 Killed by snow giant at level 5 on the 75th Pyre 122nd year of Ascendancy at 08:34 Killed by snow giant at level 5 on the 75th Pyre 122nd year of Ascendancy at 09:30 Killed by Ben Cruthdar, the Cursed at level 6 on the 75th Pyre 122nd year of Ascendancy at 13:52 Killed by Ben Cruthdar, the Cursed at level 6 on the 75th Pyre 122nd year of Ascendancy at 15:01 Killed by Ben Cruthdar, the Cursed at level 6 on the 75th Pyre 122nd year of Ascendancy at 15:16 Killed by Ben Cruthdar, the Cursed at level 6 on the 75th Pyre 122nd year of Ascendancy at 15:42 Killed by Ben Cruthdar, the Cursed at level 6 on the 75th Pyre 122nd year of Ascendancy at 16:21 Killed by greater shivgoroth at level 7 on the 75th Pyre 122nd year of Ascendancy at 19:16 Killed by greater shivgoroth at level 7 on the 75th Pyre 122nd year of Ascendancy at 19:31 Killed by netherworm mass at level 7 on the 75th Pyre 122nd year of Ascendancy at 19:50 Killed by netherworm mass at level 7 on the 75th Pyre 122nd year of Ascendancy at 22:15 Killed by netherworm mass at level 7 on the 75th Pyre 122nd year of Ascendancy at 23:22 Killed by netherworm mass at level 7 on the 75th Pyre 122nd year of Ascendancy at 23:58 Killed by elven blood mage at level 7 on the 76th Pyre 122nd year of Ascendancy at 01:27 Killed by elven blood mage at level 7 on the 76th Pyre 122nd year of Ascendancy at 01:59 Killed by thief at level 7 on the 76th Pyre 122nd year of Ascendancy at 05:24 Killed by shivgoroth at level 7 on the 76th Pyre 122nd year of Ascendancy at 05:51 Killed by Animated infernal elm vilestaff of greater warding at level 8 on the 78th Pyre 122nd year of Ascendancy at 21:23 Killed by netherworm mass at level 8 on the 78th Pyre 122nd year of Ascendancy at 21:39 Killed by Animated infernal elm vilestaff of greater warding at level 8 on the 78th Pyre 122nd year of Ascendancy at 22:11 Killed by giant eel at level 9 on the 79th Pyre 122nd year of Ascendancy at 12:28 Killed by wretchling at level 11 on the 2nd Mirth 122nd year of Ascendancy at 02:06 Killed by naga myrmidon at level 12 on the 2nd Mirth 122nd year of Ascendancy at 06:51 Killed by naga myrmidon at level 12 on the 2nd Mirth 122nd year of Ascendancy at 07:49 Killed by elven cultist at level 12 on the 2nd Mirth 122nd year of Ascendancy at 10:19 Killed by acid blast trap at level 12 on the 2nd Mirth 122nd year of Ascendancy at 11:01 Killed by greater mummy at level 12 on the 2nd Mirth 122nd year of Ascendancy at 12:00 Killed by greater mummy at level 12 on the 2nd Mirth 122nd year of Ascendancy at 13:03 Killed by elven cultist at level 12 on the 2nd Mirth 122nd year of Ascendancy at 14:22 Killed by elven corruptor at level 12 on the 2nd Mirth 122nd year of Ascendancy at 15:45 Killed by elven corruptor at level 12 on the 2nd Mirth 122nd year of Ascendancy at 16:12 Killed by elven corruptor at level 12 on the 2nd Mirth 122nd year of Ascendancy at 17:13 Killed by Yvovena the minotaur at level 12 on the 2nd Mirth 122nd year of Ascendancy at 22:53 Killed by Yvovena the minotaur at level 12 on the 2nd Mirth 122nd year of Ascendancy at 23:05 Killed by minotaur at level 12 on the 2nd Mirth 122nd year of Ascendancy at 23:17 Killed by minotaur at level 12 on the 2nd Mirth 122nd year of Ascendancy at 23:41 Killed by whitehoof hailstorm at level 12 on the 3rd Mirth 122nd year of Ascendancy at 01:02 Killed by minotaur mindscrew at level 12 on the 3rd Mirth 122nd year of Ascendancy at 01:33 Killed by alchemist golem at level 12 on the 3rd Mirth 122nd year of Ascendancy at 04:47 Killed by golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 05:35 Killed by golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 06:09 Killed by broken golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 09:16 Killed by minotaur mindscrew at level 13 on the 3rd Mirth 122nd year of Ascendancy at 09:38 Killed by minotaur at level 13 on the 3rd Mirth 122nd year of Ascendancy at 09:53 Killed by Gulle the whitehoof maulotaur at level 13 on the 3rd Mirth 122nd year of Ascendancy at 14:37 Killed by alchemist golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 14:49 Killed by Gulle the whitehoof maulotaur at level 13 on the 3rd Mirth 122nd year of Ascendancy at 15:05 Killed by alchemist golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 15:25 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 17:29 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 17:41 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 17:54 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 18:08 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 18:41 Killed by Vorebrevena the golem at level 13 on the 3rd Mirth 122nd year of Ascendancy at 18:51 Killed by Glorurin the whitehoof invoker at level 13 on the 3rd Mirth 122nd year of Ascendancy at 20:23 Killed by minotaur at level 13 on the 3rd Mirth 122nd year of Ascendancy at 20:35 Killed by whitehoof ghoul at level 14 on the 4th Mirth 122nd year of Ascendancy at 06:11 Killed by golem at level 14 on the 4th Mirth 122nd year of Ascendancy at 15:38 Killed by whitehoof ghoul at level 14 on the 4th Mirth 122nd year of Ascendancy at 15:59 Killed by Polildath the broken golem at level 14 on the 4th Mirth 122nd year of Ascendancy at 16:45 Killed by Polildath the broken golem at level 14 on the 4th Mirth 122nd year of Ascendancy at 17:08 Killed by whitehoof maulotaur at level 14 on the 4th Mirth 122nd year of Ascendancy at 19:35 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 13:55 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 14:17 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 15:10 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 15:33 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 16:03 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 16:57 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 17:42 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 18:12 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 18:38 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 19:36 Killed by The Glass Golem at level 14 on the 5th Mirth 122nd year of Ascendancy at 23:37 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 01:17 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 02:07 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 03:13 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 04:24 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 04:55 Killed by The Glass Golem at level 14 on the 6th Mirth 122nd year of Ascendancy at 05:48 Killed by elven cultist at level 14 on the 6th Mirth 122nd year of Ascendancy at 07:38 Killed by armoured skeleton warrior at level 15 on the 10th Mirth 122nd year of Ascendancy at 14:23 Killed by orc corruptor at level 16 on the 1st Summertide 122nd year of Ascendancy at 16:33 Killed by orc corruptor at level 16 on the 1st Summertide 122nd year of Ascendancy at 17:16 Killed by elven corruptor at level 16 on the 1st Summertide 122nd year of Ascendancy at 21:35 Killed by rogue at level 17 on the 3rd Flare 122nd year of Ascendancy at 18:16 Killed by Sawtree at level 17 on the 3rd Flare 122nd year of Ascendancy at 18:31 Killed by Animated steel battleaxe of crippling at level 18 on the 5th Flare 122nd year of Ascendancy at 01:27 Killed by umbral horror at level 18 on the 5th Flare 122nd year of Ascendancy at 13:49 Killed by venom drake at level 19 on the 5th Flare 122nd year of Ascendancy at 17:07 Killed by ancient elven mummy at level 19 on the 9th Flare 122nd year of Ascendancy at 23:00 Killed by Ivara the skeleton magus at level 20 on the 4th Dusk 122nd year of Ascendancy at 03:06 Killed by Ivara the skeleton magus at level 20 on the 4th Dusk 122nd year of Ascendancy at 03:25 Killed by Ivara the skeleton magus at level 20 on the 4th Dusk 122nd year of Ascendancy at 03:57 Killed by Ivyvea the multi-hued drake hatchling at level 21 on the 5th Dusk 122nd year of Ascendancy at 16:55 Killed by multi-hued drake hatchling at level 21 on the 5th Dusk 122nd year of Ascendancy at 17:12 Killed by Ivyvea the multi-hued drake hatchling at level 21 on the 5th Dusk 122nd year of Ascendancy at 17:28 Killed by Gloruletira the giant ice ant at level 21 on the 6th Dusk 122nd year of Ascendancy at 16:44 Killed by Betamira the snow giant thunderer at level 21 on the 7th Dusk 122nd year of Ascendancy at 10:41 Killed by Glota the white ooze at level 22 on the 7th Dusk 122nd year of Ascendancy at 13:24 Killed by Jaedemur the Spawn of Urh'Rok at level 22 on the 7th Dusk 122nd year of Ascendancy at 16:35 Killed by netherworm mass at level 22 on the 7th Dusk 122nd year of Ascendancy at 17:02 Killed by worm that walks at level 22 on the 8th Dusk 122nd year of Ascendancy at 15:37 Killed by worm that walks at level 22 on the 8th Dusk 122nd year of Ascendancy at 16:02 Killed by Bethyrena the minotaur at level 22 on the 9th Dusk 122nd year of Ascendancy at 02:38 Killed by Bethyrena the minotaur at level 22 on the 9th Dusk 122nd year of Ascendancy at 03:31 Killed by daelach at level 22 on the 9th Dusk 122nd year of Ascendancy at 03:48 Killed by daelach at level 22 on the 9th Dusk 122nd year of Ascendancy at 04:00 Killed by dúathedlen at level 22 on the 9th Dusk 122nd year of Ascendancy at 04:27 Killed by Isogawen the storm drake hatchling at level 22 on the 9th Dusk 122nd year of Ascendancy at 12:47 Killed by Polydhelle the greater teluvorta at level 23 on the 12nd Dusk 122nd year of Ascendancy at 04:09 Killed by Polydhelle the greater teluvorta at level 23 on the 12nd Dusk 122nd year of Ascendancy at 05:00 Killed by Azazaue the Spawn of Urh'Rok at level 24 on the 13rd Dusk 122nd year of Ascendancy at 02:28 Killed by minotaur at level 24 on the 13rd Dusk 122nd year of Ascendancy at 10:13 Killed by Glylrath the storm drake hatchling at level 24 on the 13rd Dusk 122nd year of Ascendancy at 11:18 Killed by onilug at level 25 on the 14th Dusk 122nd year of Ascendancy at 08:36 Killed by onilug at level 25 on the 14th Dusk 122nd year of Ascendancy at 09:30 Killed by Mayorin the black mamba at level 25 on the 14th Dusk 122nd year of Ascendancy at 12:26 Killed by Mayorin the black mamba at level 25 on the 14th Dusk 122nd year of Ascendancy at 12:42 Killed by Dozing Aeralrana at level 26 on the 15th Dusk 122nd year of Ascendancy at 12:53 Killed by Dozing Glinor at level 26 on the 15th Dusk 122nd year of Ascendancy at 13:06 Killed by Dozing Aeralrana at level 26 on the 15th Dusk 122nd year of Ascendancy at 13:18 Killed by Sleeping Eilinyrann at level 26 on the 15th Dusk 122nd year of Ascendancy at 14:38 Killed by Sleeping Eilinyrann at level 26 on the 15th Dusk 122nd year of Ascendancy at 15:06 Killed by Sleeping Eilinyrann at level 26 on the 15th Dusk 122nd year of Ascendancy at 15:28 Killed by Sleeping Eilinyrann at level 26 on the 15th Dusk 122nd year of Ascendancy at 15:52 Killed by The Glass Golem at level 26 on the 16th Dusk 122nd year of Ascendancy at 01:39 Killed by The Glass Golem at level 26 on the 16th Dusk 122nd year of Ascendancy at 04:48 Killed by The Glass Golem at level 26 on the 16th Dusk 122nd year of Ascendancy at 06:25 Killed by The Glass Golem at level 26 on the 16th Dusk 122nd year of Ascendancy at 11:14 Killed by Adith the Tidebender at level 26 on the 18th Dusk 122nd year of Ascendancy at 10:37 Killed by Adith the Tidebender at level 26 on the 18th Dusk 122nd year of Ascendancy at 11:03 Killed by Adith the Tidebender at level 26 on the 18th Dusk 122nd year of Ascendancy at 11:36 Killed by Adith the Tidebender at level 26 on the 18th Dusk 122nd year of Ascendancy at 11:57 Killed by Adith the Tidebender at level 26 on the 18th Dusk 122nd year of Ascendancy at 12:16 Killed by Xanysetha the saw horror at level 27 on the 22nd Dusk 122nd year of Ascendancy at 11:00 Killed by Xanysetha the saw horror at level 27 on the 22nd Dusk 122nd year of Ascendancy at 11:15 Killed by Belymira the vampire at level 28 on the 24th Dusk 122nd year of Ascendancy at 11:25 Killed by Belymira the vampire at level 28 on the 24th Dusk 122nd year of Ascendancy at 11:42 Killed by Greater Mummy Lord at level 29 on the 26th Dusk 122nd year of Ascendancy at 22:48 Killed by Greater Mummy Lord at level 29 on the 26th Dusk 122nd year of Ascendancy at 23:27 Killed by Greater Mummy Lord at level 29 on the 27th Dusk 122nd year of Ascendancy at 00:35 Killed by ravaging entropic rip at level 29 on the 27th Dusk 122nd year of Ascendancy at 05:17 Killed by Yviyanne the ink squid at level 29 on the 29th Dusk 122nd year of Ascendancy at 03:06 |
Primary Stats
| Strength | 147 (base 60) |
| Dexterity | 27 (base 22) |
| Constitution | 83 (base 50) |
| Magic | 22 (base 10) |
| Willpower | 34 (base 10) |
| Cunning | 36 (base 10) |
Resources
| Life | 1103/1177 |
| Stamina | 267/267 |
| Healing Factor | 1.4335640288596 |
| Regeneration | 20.279415316264 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +80% |
Vision
| Sight | 10 |
| Lite | 18 |
| Infravision | 9 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 271 |
| Accuracy | 53 |
| Crit Chance | 36% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 23 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +6% |
| Arcane | +28% |
| Cold | +27% |
| All | 0% |
| Darkness | +25% |
| Light | +15% |
| Temporal | +6% |
| Fire | +15% |
| Physical | +10% |
Offense: Damage Penetration
| Darkness | +10% |
| Light | +10% |
| Nature | +25% |
| Arcane | +15% |
| Cold | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 59.084537089062 (100%) |
| Defense | 18 |
| Ranged Defense | 18 |
| Fatigue | 0 |
| Physical Save | 53 |
| Spell Save | 49 |
| Mental Save | 40 |
Defense: Resistances
| Acid | + 28%( 70%) |
| Blight | + 30%( 70%) |
| Arcane | + 40%( 70%) |
| Cold | + 69%( 70%) |
| All | + 17%( 70%) |
| Physical | + 13%( 70%) |
| Lightning | + 23%( 70%) |
| Light | + 50%( 70%) |
| Temporal | + 26%( 70%) |
| Mind | + 29%( 70%) |
| Darkness | + 51%( 70%) |
| Fire | + 38%( 70%) |
| Nature | + 25%( 70%) |
Defense: Immunities
| Stun Resistance | 72% |
| Confusion Resistance | 10% |
| Fear Resistance | 100% |
| Poison Resistance | 90% |
| Blind Resistance | 100% |
| Disarm Resistance | 23% |
| Bleed Resistance | 100% |
| Teleport Resistance | 20% |
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 4% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
| Technique / Berserker's strength | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Ghoul | 1.10 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Daunting Presence |
| detrimental effect | Zone-wide effect: +10% physical damage, -10% physical resistance, -10% mindpower, -20% knockback immunity. Uncontrolled anger |
Quests
Proceed directly to the next Infinite Dungeon level in less than 104 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 11): Rush Hour (104)Turns left: 36 You completed the challenge and received: +1 Generic Point | done |
Proceed to the next Infinite Dungeon level with -7 sight range. Infinite Dungeon Challenge (Level 13): Near SightedYou completed the challenge and received: +1 Generic Point | done |
Proceed directly to the next Infinite Dungeon level in less than 239 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 18): Rush Hour (239)Turns left: 119 You completed the challenge and received: +1 Generic Point | done |
Kill 4 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 19): Headhunter0 / 4 demon spawn killed. | failed |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 21): Exterminator | active |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 22): Pacifist | failed |
Kill 3 spawns of Urh'Rok on the level before killing any elite creatures. Infinite Dungeon Challenge (Level 24): Headhunter1 / 3 demon spawn killed. | failed |
Proceed directly to the next Infinite Dungeon level in less than 137 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 25): Rush Hour (137)Turns left: 78 You completed the challenge and received: +1 Category Point | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 27): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 28): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 31): Exterminator | active |
Proceed directly to the next Infinite Dungeon level in less than 350 turns (an exit is revealed on your map). Infinite Dungeon Challenge (Level 33): Rush Hour (350)Turns left: -1 | failed |
Leave the level (to the next level) without killing a single creature. You will get two rewards. Infinite Dungeon Challenge (Level 34): PacifistYou completed the challenge and received: +3 Stat Points and +3 Stat Points | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 5): Exterminator | active |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 7): ExterminatorYou completed the challenge and received: Random Artifact: Hanykor (15-22 power, 1 apr) | done |
Exterminate every foe on the level. Infinite Dungeon Challenge (Level 8): Exterminator | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
| On feet | Dayscar the pair of iron boots (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Changes resistances: +3% acid / +6% blight Maximum encumbrance: +23 Physical save: +5 (+2 eff.) Confusion immunity: +10% Teleport immunity: +20% Only die when reaching: -60.00 life Light radius: +2 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Quiver | Emelalrakira the Airdredge (17/17, 16-19 power, 1 apr)Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 15.5 - 18.6 Uses stats: 70% Dex, 50% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 17 Damage (Ranged): +4 lightning / +6 nature / +20 mind Damage (radius 1) on hit: +4 lightning Shots are used with slings to pummel your foes to death. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+4 eff.) Mindpower: +10 (+5 eff.) Light radius: +10 Absorbs all darkness (power 88, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 232.50 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Helm of Knowledge (0 def, 12 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +12 Fatigue: +8% Changes stats: +10 Cun / +10 Wil Changes resistances: +15% light / +15% mind / +10% arcane Life regen: +2.00 It can be used without being worn. It can be used to sense the presence of unique objects Activation costs 20 power out of 20/20. A large crown, part metallic part glass that radiates with psionic powers. |
| Tool | dwarven-steel pickaxe 'Alefast' (dig speed 16 turns)Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +8 (+3 eff.) Armour penetration: +8 Effects on melee hit: * 20 arcane resource burn Changes stats: +4 Cun / +5 Str Changes resistances: +6% cold Reduces incoming crit damage: 10.00% Infravision radius: +7 When carried: Talent granted: +1 Dig Activating this item is instant. It can be used to activate talent Perfect Strike, placing all other charms into a 26 cooldown : Effective talent level: 5.2 Power cost: 26 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +103 accuracy and allowing you to attack creatures you cannot see without penalty for the next 6 turns. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 15.72 cold and 13.62 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | Flashbone the gold ringPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 14 Damage when hit (Melee): 10 light Changes resistances: +13% arcane / +18% light Changes resistances penetration: +25% nature / +10% light Changes damage: +13% arcane / +6% blight Rings make your fingers look great! |
| Around waist | hardened leather belt 'Rimekiller'Powered by arcane forces Infused by nature Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Str / +4 Dex / +7 Mag / +7 Wil / +4 Cun Changes resistances: +5% arcane / +6% cold Changes resistances penetration: +15% arcane Changes damage: +15% arcane Physical save: +15 (+5 eff.) Spell save: +13 (+5 eff.) Mental save: +22 (+8 eff.) Mana each turn: +0.30 Maximum life: +69.00 Maximum mana: +35.00 A belt that goes around your waist. |
| In main hand | Latafayn (68-109 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
| On hands | voratun gauntlets 'Lelandur' (5 def, 3 armour)Requires: - Heavy armour training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. [Random Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Defense: +5 (+3 eff.) Fatigue: +5% Damage (Melee): 11 temporal Damage (Ranged): 10 temporal Changes stats: +4 Cun / +3 Mag Changes resistances: +3% fire / +11% temporal / +8% darkness / +7% light Changes damage: +6% temporal Mental save: +6 (+2 eff.) Blindness immunity: +20% Poison immunity: +10% Pinning immunity: +20% Life regen: +3.00 Stamina each turn: +0.50 Maximum stamina: +23.00 Infravision radius: +2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 49.02 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | Frosttrial the dwarven-steel plate armour (0 def, 16 armour)Requires: - Massive armour training - Strength 35 Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +16 Fatigue: +22% Changes stats: +1 Con / +3 Wil Changes resistances: +10% acid / +6% physical / +13% darkness / +10% blight / +8% cold / +7% lightning / +7% fire Changes resistances penetration: +10% cold Changes damage: +12% cold Talent cooldown: Rush (-5 turns) Reduces incoming crit damage: 10.00% Disarm immunity: +23% Stun/Freeze immunity: +22% Knockback immunity: +24% Light radius: +2 A suit of armour made of metal plates. |
| Cloak | Delyfang the cashmere cloak (2 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Armour: +5 Defense: +2 (+2 eff.) Changes stats: +2 Str / +2 Mag / +2 Wil / +3 Cun / +4 Con Changes resistances: +18% cold Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 (+1 eff.) Blindness immunity: +100% Spellpower: +5 (+3 eff.) See invisible: +10 It can be used to summon an elder vampire with Taunt to your side for 15 turns Activation costs 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
Inventory
warrior's steel amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Str Changes resistances: +5% physical Stamina each turn: +0.30 Amulets make your neck look great! |
marksman's copper ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +6 (+2 eff.) Changes stats: +3 Dex Blindness immunity: +20% Infravision radius: +3 See stealth: +5 See invisible: +7 Rings make your fingers look great! |
psionicist's gold ring of sensingPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Wil Mental save: +6 (+2 eff.) Blindness immunity: +20% Infravision radius: +3 See stealth: +5 See invisible: +5 Rings make your fingers look great! |
Spellcrusher (32-48 power, 4 apr)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 50% chance to shatter magical shields Damage (Melee): +20 nature When wielded/worn: Changes stats: +6 Con Changes damage: +25% nature Spell save: +15 (+5 eff.) This large steel greatmaul has thick vines wrapped around the handle. |
slime-covered steel greatmaul of massacre (36-54 power, 2 apr)Requires: - Strength 16 Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 2 It must be held with both hands. Base power: 36.0 - 54.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.0% Attack speed: 100% On weapon hit: * 9% chance to slow global speed by 48% Massive two-handed mauls. |
Blastenvy the stralite greatsword (60-96 power, 3 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 60.0 - 96.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +12 lightning / +13 cold / +20 blight When wielded/worn: Physical power: +10 (+2 eff.) Changes resistances: +15% lightning Massive two-handed swords. |
acidic steel greatsword of daylight (26-41 power, 2 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 25.5 - 40.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Splash the target with acid dealing 60 damage over 5 turns and reducing armor and accuracy by 8 Damage (Melee): +10 light Damage against: +7% Undead Massive two-handed swords. |
iron greatsword (14-22 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 13.5 - 21.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
rough leather belt 'Taintsin'Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Damage when hit (Melee): 2 cold Changes resistances penetration: +15% nature Maximum encumbrance: +20 A belt that goes around your waist. |
regal linen cloak of Eldoral (1 def, 0 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Dex / +2 Wil / +1 Cun Mental save: +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
pair of rough leather boots of tirelessness (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Stamina each turn: +0.40 Maximum stamina: +12.00 A pair of boots made of leather. |
traveler's pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -2% Maximum encumbrance: +20 Physical save: +6 (+2 eff.) Stamina each turn: +0.40 Maximum stamina: +11.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
iron gauntlets 'Zanigund' (0 def, 1 armour)Requires: - Heavy armour training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 (+2 eff.) Armour: +1 Fatigue: +1% Physical save: +5 (+2 eff.) Mental save: +5 (+2 eff.) Disarm immunity: +40% Only die when reaching: -20.00 life Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Balulathabar the hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Physical power: +3 (+0 eff.) Armour: +3 Fatigue: +3% Damage when hit (Melee): 4 temporal Changes stats: +3 Str / +5 Dex / +3 Con Changes resistances: +7% fire / +6% cold Changes resistances penetration: +5% temporal Changes damage: +9% temporal A cap made of leather. |
Tempestpower (0 def, 7 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +6 Armour: +7 Fatigue: +4% Changes stats: +3 Dex / +3 Cun / +6 Con Changes resistances: +3% lightning / +5% arcane Changes resistances penetration: +20% arcane / +15% lightning Infravision radius: +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
iron helm of dexterity (+3) (0 def, 3 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +3 Dex A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
linen wizard hat (1 def, 0 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A pointy cloth hat, very wizardly... |
spellwoven linen wizard hat of darkness (+15%) (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +15% darkness Changes damage: +10% darkness Mana each turn: +0.12 Spellpower: +2 (+1 eff.) Spell crit. chance: +2% A pointy cloth hat, very wizardly... |
impenetrable steel mail armour of cold resistance (2 def, 11 armour)Requires: - Heavy armour training - Strength 20 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +11 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +16% cold A suit of armour made of mail. |
iron mail armour (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 (+7 eff.) Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skins of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
steel plate armour 'Eruthad' (10 def, 9 armour)Requires: - Massive armour training - Strength 28 Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +10 (+6 eff.) Fatigue: +22% Changes resistances: +6% lightning / +18% cold / +3% light / +3% acid Pinning immunity: +20% Maximum life: +100.00 A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+7 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
13 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
148 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
3 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+4 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+5 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+3 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+4 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +5% fire Mental save: +5 (+2 eff.) Light radius: +3 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+4 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
8 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
4 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Exterminator (Exploration mode)
Killed 1000 creatures.By Buk the Ghoul Berserker level 21
5th Dusk 122nd year of Ascendancy at 09:21 see stats
Infinite x10 (Exploration mode)
Got to level 10 of the infinite dungeon.By Buk the Ghoul Berserker level 19
9th Flare 122nd year of Ascendancy at 07:16 see stats
Infinite x20 (Exploration mode)
Got to level 20 of the infinite dungeon.By Buk the Ghoul Berserker level 22
8th Dusk 122nd year of Ascendancy at 16:35 see stats
Infinite x30 (Exploration mode)
Got to level 30 of the infinite dungeon.By Buk the Ghoul Berserker level 28
23rd Dusk 122nd year of Ascendancy at 06:11 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Buk the Ghoul Berserker level 26
18th Dusk 122nd year of Ascendancy at 12:28 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Buk the Ghoul Berserker level 10
79th Pyre 122nd year of Ascendancy at 13:23 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Buk the Ghoul Berserker level 20
10th Flare 122nd year of Ascendancy at 07:19 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Buk the Ghoul Berserker level 22
7th Dusk 122nd year of Ascendancy at 18:32 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Buk the Ghoul Berserker level 12
3rd Mirth 122nd year of Ascendancy at 01:26 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Buk the Ghoul Berserker level 26
15th Dusk 122nd year of Ascendancy at 16:48 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Buk the Ghoul Berserker level 19
5th Flare 122nd year of Ascendancy at 16:10 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Buk the Ghoul Berserker level 12
2nd Mirth 122nd year of Ascendancy at 22:39 see stats
Log
Burning from Buk hits Getta the crimson ooze for 65 fire damage.
Burning from Buk killed Getta the crimson ooze!
Buk picks up (T.): amethyst.
Buk picks up (d.): flaming dwarven-steel battleaxe of enduring (33-50 power, 2 apr).
Buk picks up (f.): thought-forged stralite dagger of erosion (26-34 power, 9 apr).
Buk picks up (l.): balanced stralite longsword of massacre (45-63 power, 5 apr).
Buk picks up (z.): rejuvenating rough leather armour of clarity (3 def, 2 armour).
Buk picks up (f.): balanced dwarven-steel dagger of rage (18-23 power, 7 apr).
Buk picks up (p.): fleetfooted pair of dwarven-steel boots of rushing (4 def, 4 armour).
Buk picks up (y.): enlightening stralite mail armour of natural resilience (4 def, 8 armour).
Buk picks up (T.): nightwalker's alchemist's lamp of the zealot.
Buk picks up (F.): swashbuckler's voratun shield of shrapnel (0 def, 10 armour, 188.5 block).
Buk picks up (n.): Furnacepower (35-49 power, 5 apr).
There is a ladder to the next level here (press '' or right click to use).
You may not change level so soon after a kill (2 game turns left to wait)!
You gain 8.61 gold from the transmogrification of nightwalker's alchemist's lamp of the zealot.
You gain 8.60 gold from the transmogrification of swashbuckler's voratun shield of shrapnel (0 def, 10 armour, 188.5 block).
You gain 6.17 gold from the transmogrification of rejuvenating rough leather armour of clarity (3 def, 2 armour).
You gain 5.99 gold from the transmogrification of enlightening stralite mail armour of natural resilience (4 def, 8 armour).
You gain 6.10 gold from the transmogrification of fleetfooted pair of dwarven-steel boots of rushing (4 def, 4 armour).
You gain 16.37 gold from the transmogrification of Furnacepower (35-49 power, 5 apr).
You gain 4.70 gold from the transmogrification of balanced stralite longsword of massacre (45-63 power, 5 apr).
You gain 4.09 gold from the transmogrification of thought-forged stralite dagger of erosion (26-34 power, 9 apr).
You gain 6.54 gold from the transmogrification of balanced dwarven-steel dagger of rage (18-23 power, 7 apr).
You gain 23.71 gold from the transmogrification of Betariarin the Tundraswift (31-40 power, 14 apr).
You gain 7.57 gold from the transmogrification of flaming dwarven-steel battleaxe of enduring (33-50 power, 2 apr).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.







































































































