horsesaw the level 50 Whitehoof Sawbutcher by squallfw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassSawbutcher
Level / Exp50 / 1322%
Sizebig
Lifes / Deaths

Primary Stats

Strength170 (base 60)
Dexterity59 (base 29)
Constitution79 (base 60)
Magic19 (base 10)
Willpower21 (base 10)
Cunning73 (base 60)

Resources

Life1826/1826
Steam115/115
Healing Factor1.6572262669845
Regeneration27.505771933901

Speed

Mental0%
Attack0%
Movement+537.25866786704%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision5
See Stealth10
See Invisible11
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage236
Accuracy42
Crit Chance33%
APR27
Speed1.00

Offense: Spell

Spellpower41
Crit Chance23%
Speed1

Offense: Mind

Mindpower47
Crit Chance17%
Speed1

Offense: Damage Bonus

Lightning+42%
Light+62%
Physical+33%
Arcane+33%
Fire+37%
All+27%

Offense: Damage Penetration

Blight+25%
All0%

Defense: Base

Armour (hardiness)108.08934837382 (100%)
Defense55
Ranged Defense55
Fatigue0
Physical Save71
Spell Save12
Mental Save42

Defense: Resistances

Cold+ 40%( 70%)
Lightning+ 70%( 70%)
Darkness+ 43%( 70%)
Temporal+ 40%( 70%)
Blight+ 47%( 70%)
Acid+ 43%( 70%)
Mind+ 70%( 70%)
All+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Implants
Implants
Implants
Runes

Class Talents

Steamtech / Automated butchery1.30
5/5
1/5
2/5
1/5
Steamtech / Battlefield management1.30
5/5
5/5
5/5
5/5
Steamtech / Battle machinery1.30
1/5
1/5
3/5
0/5
Steamtech / Sawmaiming1.30
5/5
2/5
5/5
5/5
Steamtech / Butchery1.30
5/5
5/5
5/5
1/5

Generic Talents

Steamtech / Physics1.20
5/5
5/5
5/5
0/5
Race / Whitehooves1.00
3/5
3/5
1/5
0/5
Steamtech / Chemistry1.20
5/5
4/5
2/5
3/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Technique / Combat training1.30
5/5
3/5
1/5
1/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
active
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By horsesaw the Whitehoof Sawbutcher level 4
11st Retaking 124th year of Ascendancy at 05:57
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By horsesaw the Whitehoof Sawbutcher level 13
21st Retaking 124th year of Ascendancy at 01:39
see stats
Exterminator Killed 1000 creatures.
By horsesaw the Whitehoof Sawbutcher level 27
46th Revenge 124th year of Ascendancy at 13:28
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By horsesaw the Whitehoof Sawbutcher level 16
43rd Retaking 124th year of Ascendancy at 04:59
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By horsesaw the Whitehoof Sawbutcher level 50
5th Destruction 124th year of Ascendancy at 03:24
see stats
Level 10 Got a character to level 10.
By horsesaw the Whitehoof Sawbutcher level 10
17th Retaking 124th year of Ascendancy at 03:17
see stats
Level 20 Got a character to level 20.
By horsesaw the Whitehoof Sawbutcher level 20
52nd Retaking 124th year of Ascendancy at 03:08
see stats
Level 30 Got a character to level 30.
By horsesaw the Whitehoof Sawbutcher level 30
9th Pain 124th year of Ascendancy at 12:50
see stats
Level 40 Got a character to level 40.
By horsesaw the Whitehoof Sawbutcher level 40
24th Dearth 124th year of Ascendancy at 19:59
see stats
Level 50 Got a character to level 50.
By horsesaw the Whitehoof Sawbutcher level 50
50th Loss 124th year of Ascendancy at 21:56
see stats
No Steam, No Palace. No Palace, No Palace! Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
By horsesaw the Whitehoof Sawbutcher level 50
51st Loss 124th year of Ascendancy at 09:08
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By horsesaw the Whitehoof Sawbutcher level 50
51st Loss 124th year of Ascendancy at 09:08
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By horsesaw the Whitehoof Sawbutcher level 38
9th Dearth 124th year of Ascendancy at 15:34
see stats
Size is everything Did over 1500 damage in one attack.
By horsesaw the Whitehoof Sawbutcher level 50
2nd Destruction 124th year of Ascendancy at 04:17
see stats
Size matters Did over 600 damage in one attack.
By horsesaw the Whitehoof Sawbutcher level 29
8th Pain 124th year of Ascendancy at 13:21
see stats
That was close Killed your target while having only 1 life left.
By horsesaw the Whitehoof Sawbutcher level 35
23rd Pain 124th year of Ascendancy at 20:24
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By horsesaw the Whitehoof Sawbutcher level 50
4th Destruction 124th year of Ascendancy at 09:36
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By horsesaw the Whitehoof Sawbutcher level 43
24th Loss 124th year of Ascendancy at 19:29
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By horsesaw the Whitehoof Sawbutcher level 44
24th Loss 124th year of Ascendancy at 23:08
see stats
Treasure Hunter Amassed 1000 gold pieces.
By horsesaw the Whitehoof Sawbutcher level 29
51st Revenge 124th year of Ascendancy at 02:45
see stats

Log

Lava floor hits Amakthel's Eye for 1 fire damage.
Lava floor hits Amakthel's Mouth for
2 fire damage.

Lava floor hits Amakthel's Hand for
3 fire damage.
Lava floor hits Amakthel's Eye for
2 fire damage.
Lava floor hits Amakthel's Mouth for
4 fire damage.
Lava floor hits Amakthel's Hand for
4 fire damage.
Lava floor hits Amakthel's Eye for
2 fire damage.

Lava floor hits Amakthel's Hand for
4 fire damage.
Lava floor hits Amakthel's Eye for
2 fire damage.

You don't see how to get there...

Ran for 3 turns (stop reason: interesting terrain).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: saving).

There is a Entrance to the Palace of Fumes here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


New Achievement: Imp'ing Away!

Today is the 5th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 08:58.