frigimus the level 5 Cornac Archmage by max0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArchmage
Level / Exp5 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic30 (base 27)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life-3/118
Mana148/158
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+10%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save21
Mental Save9

Defense: Resistances

Darkness+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By frigimus the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 10:07
see stats

Log

Ran for 9 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (skeleton mage)).

Frigimus casts
Flame.
Skeleton mage is on fire!

frigimus hits Skeleton mage for 75 fire damage.

Burning from Frigimus hits Skeleton mage for
25 fire damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (skeleton mage)).

frigimus hits Skeleton mage for 10 physical damage.

Skeleton mage hits frigimus for 25 physical damage.
Burning from Frigimus hits Skeleton mage for
25 fire damage.
frigimus hits Skeleton mage for 12 physical damage.
Skeleton mage casts
Flame.
Talent Flame is ready to use.

Burning from Frigimus hits Skeleton mage for
25 fire damage.
frigimus misses Skeleton mage.
Frigimus is on fire!

Skeleton mage's Flame hits
frigimus for 52 fire damage.
Skeleton mage stops burning.

Burning from Skeleton mage hits
frigimus for 17 fire damage.
Skeleton mage hits frigimus for 28 physical damage.
frigimus the level 5 cornac archmage was scorched to death by a skeleton mage on level 1 of Trollmire.