kremówczak the level 5 Cornac Archer by MarcinBorzewa

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp5 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity24 (base 24)
Constitution12 (base 12)
Magic10 (base 10)
Willpower15 (base 10)
Cunning12 (base 12)

Resources

Life166/166
Stamina124/124
Healing Factor1.1291526171258
Regeneration0.28228815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth22.703251193202
See Invisible21.703251193202

Offense: Mainhand

Damage29
Accuracy28
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (49.007671158813%)
Defense31
Ranged Defense31
Fatigue0
Physical Save20
Spell Save8
Mental Save19

Defense: Resistances

Lightning+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Tool
On fingers
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Kremówczak picks up (b.):
blink rune (range 3; phase 11; cd 12).

Kremówczak picks up (b.):
regeneration infusion of the titan (heal 144; 13 cd).

Kremówczak picks up (h.):
linen wizard hat (1 def, 0 armour).

Kremówczak picks up (i.):
iron mail armour (2 def, 4 armour).

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 12 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.21 gold from the transmogrification of
iron longsword of erosion (10-14 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-26 power, 1 apr).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 12).
You gain 1.30 gold from the transmogrification of
regeneration infusion of the titan (heal 144; 13 cd).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the sneak (heal 101; 15 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.