Jim Darkmagic the level 16 Yeek Archmage by evouga

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.47
AddonsStone Wardens DLC Class 0.9.47
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp16 / 64%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity12 (base 10)
Constitution23 (base 23)
Magic41 (base 37)
Willpower33 (base 25)
Cunning20 (base 11)

Resources

Life202/202
Mana320/320
Healing Factor1
Regeneration1.45

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage23
Accuracy8
Crit Chance8%
APR3
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower27.05
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+15%
Darkness+4%

Defense: Base

Armour (hardiness)6 (30%)
Defense18.7
Ranged Defense18.7
Fatigue5
Physical Save14.525
Spell Save26.3875
Mental Save32.7125

Defense: Resistances

Darkness+ 5%( 70%)
Temporal+ 6%( 70%)
Lightning+ 7%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Silence Resistance60%
Confusion Resistance100%
Stun Resistance26%
Pinning Resistance24%
Poison Resistance30%
Knockback Resistance23%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
2/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done
done
done
done
done
active
done
active
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Jim Darkmagic the Yeek Archmage level 10
3rd Mirth 122nd year of Ascendancy at 07:32
see stats
The Arena Unlocked Arena mode.
By Jim Darkmagic the Yeek Archmage level 12
50th Dusk 122nd year of Ascendancy at 06:06
see stats
The secret city Discovered the truth about mages.
By Jim Darkmagic the Yeek Archmage level 11
41st Dusk 122nd year of Ascendancy at 06:38
see stats

Log

Oozing horror is invigorated by the attack!

Oozing horror hits Jim Darkmagic for 53 nature damage.
Jim Darkmagic hits oozing horror for 8 fire damage.
Jim Darkmagic casts Phase Door.

Selects a target to teleport...

Selects a teleport location...

Talent Manathrust is ready to use.

Resting starts...

Talent Lightning is ready to use.
Rested for 2 turns (stop reason: taken damage).

Oozing horror hits Jim Darkmagic for 131 arcane damage.
Oozing horror killed Jim Darkmagic!
Jim Darkmagic the level 16 yeek archmage was imploded to death by an oozing horror on level 3 of Lake of Nur.
You have 1 life(s) left.
Jim Darkmagic is no longer surging arcane power.

Jim Darkmagic speeds up.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Freeze is ready to use.

Talent Phase Door is ready to use.

Saving done.

Saving done.

Saving game...