Diana the level 1 Cornac Sun Paladin by TranceTrance

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-17/110
Positive20/50
Stamina74/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy18
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense2
Ranged Defense2
Fatigue20
Physical Save9
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Today is the 2nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
Ran for 2 turns (stop reason: hostile spotted to the south (Orcs patrol)).


Today is the 3rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.


Diana casts
Sun Ray.
Diana hits Orc archer for 41 light damage.
Orc archer uses
Infusion: Regeneration.
Orc archer starts regenerating health quickly.

Orc warrior uses
Infusion: Healing.

Orc warrior receives
88 healing from Infusion: Healing.

Diana uses
Infusion: Wild.
Diana lessens the pain.

Diana rushes out!
Diana misses Something.
Something performs a melee critical strike against Diana!
Something hits
Diana for 29 physical, 29 physical (58 total damage).
Orc summoner uses
Infusion: Wild.
Orc summoner lessens the pain.

Orc archer shoots!
Orc summoner uses
Infusion: Wild.
Orc summoner lessens the pain.


Diana activates
Weapon of Light.
Diana is poisoned!

Orc master assassin hits Diana for 30 physical, 13 physical (44 total damage).
Orc archer's Shoot hits
Diana for 25 physical damage.
Diana the level 1 cornac sun paladin was mutilated to death by an orc archer on level 1 of Ambush!.