zeke1 the level 11 Dwarf Berserker by zekehaus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassBerserker
Level / Exp11 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 28)
Dexterity9 (base 11)
Constitution30 (base 27)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life-8/415
Stamina50/150
Healing Factor1.2092147729953
Regeneration9.0223103418221

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth16
See Invisible16

Offense: Mainhand

Damage53
Accuracy28
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Nature+12%
Mind+3%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense14
Ranged Defense14
Fatigue10
Physical Save21
Spell Save21
Mental Save17

Defense: Resistances

Acid+ 10%( 70%)
Nature+ 27%( 70%)
Cold+ 9%( 70%)
Fire+ 10%( 70%)
Mind+ 12%( 70%)
All+ 4%( 70%)

Defense: Immunities

Confusion Resistance10%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
2/5
2/5
1/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
2/5
1/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

active
active
active
active
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By zeke1 the Dwarf Berserker level 10
35th Profit 122nd year of Ascendancy at 13:17
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By zeke1 the Dwarf Berserker level 5
18th Voratun 122nd year of Ascendancy at 21:50
see stats

Log

Velama the brittle clear ooze hits zeke1 for 48 physical, 4 nature, 5 darkness, 31 physical, 4 nature (91 total damage).
Zeke1 is not stunned anymore.

Zeke1 has recovered!

Bleeding from Velama the brittle clear ooze hits
zeke1 for 8 physical damage.
Deadly Poison from Velama the brittle clear ooze hits
zeke1 for 41 nature damage.
You cannot go into the wilds with the following effects: Deadly Poison, Scoundrel's Strategies, Bleeding

zeke1 misses Velama the brittle clear ooze.
Zeke1 stops regenerating health quickly.


Bleeding from Velama the brittle clear ooze hits
zeke1 for 8 physical damage.
Deadly Poison from Velama the brittle clear ooze hits
zeke1 for 41 nature damage.
zeke1 misses Velama the brittle clear ooze.
Velama the brittle clear ooze hits zeke1 for 52 physical, 4 nature, 5 darkness, 30 physical, 4 nature (95 total damage).
Talent Infusion: Wild is ready to use.
Talent Fearless Cleave is ready to use.
Talent Warshout is ready to use.

Bleeding from Velama the brittle clear ooze hits
zeke1 for 23 physical damage.
Deadly Poison from Velama the brittle clear ooze hits
zeke1 for 41 nature damage.
Zeke1 uses
Infusion: Wild.
Zeke1 stops bleeding.

Zeke1 is cured!

Zeke1 lessens the pain.

You cannot go into the wilds with the following effects: Deadly Poison, Scoundrel's Strategies

Zeke1 uses Warshout.
Velama the brittle clear ooze wanders around!

Velama the brittle clear ooze performs a melee critical strike against zeke1!
Velama the brittle clear ooze hits zeke1 for 39 physical, 3 nature, 4 darkness, 57 physical (103 total damage).
zeke1 the level 11 dwarf berserker was minced to death by Velama the brittle clear ooze on level 1 of Sandworm lair.