Duke Juke'em the level 13 Cornac Archer by MrHobbes343

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp13 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 32)
Dexterity45 (base 34)
Constitution12 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning15 (base 12)

Resources

Life-53/312
Stamina114/144
Healing Factor1.1291526171258
Regeneration2.5405933885331

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage58
Accuracy54
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%
Lightning+12%

Offense: Damage Penetration

Lightning+5%
Cold+5%
Physical+15%

Defense: Base

Armour (hardiness)38.08934837382 (81.151787968034%)
Defense25
Ranged Defense25
Fatigue15
Physical Save20
Spell Save8
Mental Save9

Defense: Resistances

Lightning+ 12%( 70%)
Cold+ 13%( 70%)
Blight+ 6%( 70%)
Acid+ 19%( 70%)
Fire+ 16%( 70%)
All+ 3%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
1/5
1/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
4/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Duke Juke'em the Cornac Archer level 10
1st Flare 122nd year of Ascendancy at 19:28
see stats

Log


Duke Juke'em activates
Intuitive Shots.
Duke Juke'em shoots!
Ce'Nimina the anaconda uses
Shield Pummel.
Duke Juke'em is stunned!

Melee retaliation hits Ce'Nimina the anaconda for
2 cold, 2 cold (4 total damage).
Ce'Nimina the anaconda hits Duke Juke'em for 8 physical, 13 cold, 12 physical, 13 cold (47 total damage).
Duke Juke'em's Shoot hits Ce'Nimina the anaconda for
21 physical, 4 lightning (25 total damage).
Ce'Nimina the anaconda stops bleeding.


You are being observed too closely to enter Concealment!

Duke Juke'em shoots!
Duke Juke'em repels an attack from Ce'Nimina the anaconda.
Talent Scatter Shot is ready to use.
Talent Flare is ready to use.
Talent Disengage is ready to use.
Talent Fragmentation Shot is ready to use.
Duke Juke'em's Intuitive Shots hits Ce'Nimina the anaconda for
8 physical, 4 lightning (12 total damage).
Duke Juke'em's Shoot hits Ce'Nimina the anaconda for
17 physical, 4 lightning (21 total damage).

Duke Juke'em shoots!
Melee retaliation hits Ce'Nimina the anaconda for
1 cold damage.
Ce'Nimina the anaconda hits Duke Juke'em for 35 physical damage.
Ce'Nimina the anaconda resists the knockback!

Duke Juke'em's Shoot hits Ce'Nimina the anaconda for
26 physical, 5 lightning, 48 physical (78 total damage).

Duke Juke'em shoots!
Ce'Nimina the anaconda uses
Shattering Shout.
Ce'Nimina the anaconda hits Duke Juke'em for 147 physical damage.
Duke Juke'em the level 13 cornac archer was bled to death by Ce'Nimina the anaconda on level 1 of The Maze.