Corn Arch the level 24 Cornac Archer by adamn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp24 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 24)
Dexterity65 (base 47)
Constitution32 (base 12)
Magic21 (base 18)
Willpower28 (base 10)
Cunning59 (base 33)

Resources

Life544/544
Mana328/328
Stamina244/244
Psi118/118
Healing Factor1.2724420161894
Regeneration4.1354365526156

Speed

Mental0%
Attack0%
Movement-55%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision9
See Stealth66.896980038412
See Invisible66.896980038412

Offense: Mainhand

Damage61
Accuracy66
Crit Chance19%
APR14
Speed1.00

Offense: Spell

Spellpower20
Crit Chance16%
Speed1

Offense: Mind

Mindpower33
Crit Chance19%
Speed1

Offense: Damage Bonus

Darkness+6%
Lightning+38%
Light+13%
All0%

Defense: Base

Armour (hardiness)9 (30%)
Defense36
Ranged Defense36
Fatigue0
Physical Save33
Spell Save17
Mental Save32

Defense: Resistances

Lightning+ 70%( 70%)
Light+ 44%( 70%)
Darkness+ 21%( 70%)
Cold+ 20%( 70%)
Mind+ 21%( 70%)
Fire+ 21%( 70%)
All+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
1/5
2/5
1/5
Technique / Archery training1.30
1/5
1/5
1/5
2/5
Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Cunning / Poisons1.00
5/5
3/5
2/5
1/5
Technique / Reflexes1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
1/5
2/5

Generic Talents

Technique / Combat training1.30
2/5
3/5
0/5
5/5
0/5
0/5
Spell / Stone alchemy1.00
3/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
5/5
1/5
1/5

Effects

Quests

done
done
active
done
done
done
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A View From The Gallery Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Corn Arch the Cornac Archer level 19
79th Dusk 122nd year of Ascendancy at 20:03
see stats
Exterminator Killed 1000 creatures.
By Corn Arch the Cornac Archer level 18
53rd Dusk 122nd year of Ascendancy at 09:25
see stats
Level 10 Got a character to level 10.
By Corn Arch the Cornac Archer level 10
4th Flare 122nd year of Ascendancy at 02:38
see stats
Level 20 Got a character to level 20.
By Corn Arch the Cornac Archer level 20
16th Haze 122nd year of Ascendancy at 14:20
see stats
May the 4th be with you! .
By Corn Arch the Cornac Archer level 19
5th Haze 122nd year of Ascendancy at 08:07
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Corn Arch the Cornac Archer level 19
58th Dusk 122nd year of Ascendancy at 22:06
see stats
The Arena Unlocked Arena mode.
By Corn Arch the Cornac Archer level 6
78th Pyre 122nd year of Ascendancy at 06:43
see stats
The secret city Discovered the truth about mages.
By Corn Arch the Cornac Archer level 10
7th Flare 122nd year of Ascendancy at 14:13
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Corn Arch the Cornac Archer level 19
5th Haze 122nd year of Ascendancy at 11:21
see stats
Utterly Destroyed Died on the Eidolon Plane.
By Corn Arch the Cornac Archer level 24
50th Haze 122nd year of Ascendancy at 13:30
see stats

Log

Deadly Poison from Corn Arch hits Urkis, the High Tempest for 65 nature damage.
Urkis, the High Tempest hits Corn Arch for 148 lightning damage.
Corn Arch the level 24 cornac archer was zapped to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Urkis, the High Tempest killed Corn Arch!
Saving game...

Talent Infusion: Regeneration is ready to use.
Talent Pin Down is ready to use.

Saving done.

Resting starts...

Talent Volley is ready to use.
Talent Infusion: Primal is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Infusion: Wild is ready to use.
Talent Called Shots is ready to use.
Talent Disengage is ready to use.
Talent Insidious Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Perfect Strike is ready to use.
Talent Numbing Poison is ready to use.
Talent Trueshot is ready to use.
Talent Blinding Speed is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Personal New Achievement: Utterly Destroyed!