Stabz the level 7 Higher Rogue by Hewnos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassRogue
Level / Exp7 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 11)
Dexterity25 (base 24)
Constitution12 (base 10)
Magic11 (base 10)
Willpower11 (base 10)
Cunning25 (base 25)

Resources

Life188/188
Stamina134/134
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth32.507429148833
See Invisible32.507429148833

Offense: Mainhand

Damage8
Accuracy28
Crit Chance16%
APR3
Speed1.00

Offense: Offhand

Damage15
Accuracy28
Crit Chance17%
APR6
Speed1.00

Offense: Spell

Spellpower11
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)8 (30%)
Defense14
Ranged Defense14
Fatigue6
Physical Save8
Spell Save13
Mental Save21

Defense: Resistances

Acid+ 9%( 70%)
Cold+ 20%( 70%)
Lightning+ 10%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
3/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
4/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
1/5

Effects

beneficial effect

Quests

failed
done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 2.70 gold from the transmogrification of
high-capacity quiver of elm arrows of wind (60/60, 15-21 power, 5 apr).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (21/21, 24-34 power, 5 apr).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 2.16 gold from the transmogrification of
arcing iron mace of daylight (13-18 power, 2 apr).
You gain 2.10 gold from the transmogrification of
iron dagger of vileness (11-14 power, 5 apr).
You gain 4.47 gold from the transmogrification of
balanced iron battleaxe of phasing (16-23 power, 10 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 86; dur 3; cd 15).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.


Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.

Ran for 7 turns (stop reason: didn't move).