10 the level 23 Yeek Alchemist by 101110011001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassAlchemist
Level / Exp23 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution46 (base 43)
Magic53 (base 51)
Willpower20 (base 11)
Cunning17 (base 10)

Resources

Life463/463
Mana208/208
Healing Factor1.2567804250993
Regeneration2.8277559564734

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+104%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage56
Accuracy11
Crit Chance15%
APR3
Speed1.00

Offense: Spell

Spellpower53
Crit Chance14%
Speed1

Offense: Mind

Mindpower28
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+12%
Cold+46%
All0%

Offense: Damage Penetration

Fire+20%
Cold+20%
Blight+15%
Arcane+25%
Mind+5%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save27
Spell Save35
Mental Save27

Defense: Resistances

Lightning+ 23%( 70%)
Acid+ 29%( 70%)
Nature+ 10%( 70%)
Darkness+ 24%( 70%)
Cold+ 53%( 70%)
Physical+ 8%( 70%)
Fire+ 32%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance25%
Confusion Resistance85%
Silence Resistance50%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Advanced-golemancy1.30
1/5
3/5
1/5
1/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
0/5
Spell / Explosive admixtures1.30
3/5
2/5
5/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5
Race / Yeek1.00
1/5
4/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By 10 the Yeek Alchemist level 20
31st Dusk 122nd year of Ascendancy at 01:00
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By 10 the Yeek Alchemist level 10
4th Mirth 122nd year of Ascendancy at 03:37
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By 10 the Yeek Alchemist level 20
29th Dusk 122nd year of Ascendancy at 06:56
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By 10 the Yeek Alchemist level 21
41st Dusk 122nd year of Ascendancy at 11:01
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By 10 the Yeek Alchemist level 23
55th Dusk 122nd year of Ascendancy at 15:52
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By 10 the Yeek Alchemist level 17
12nd Dusk 122nd year of Ascendancy at 04:16
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By 10 the Yeek Alchemist level 21
48th Dusk 122nd year of Ascendancy at 12:29
see stats

Log

Resting starts...
Golem (servant of 10) uses
Taunt.
Golem (servant of 10) provokes Something to attack it.
Rested for 1 turns (stop reason: taken damage).

Poloremina the multi-hued drake hatchling's darkness area effect hits
10 for 14 darkness damage.
Poloremina the multi-hued drake hatchling's darkness area effect hits Golem (servant of 10) for
19 darkness damage.
Something hits
10 for 38 darkness damage.
Something hits Golem (servant of 10) for
56 darkness damage.
Poloremina the multi-hued drake hatchling's spell attains critical power!
Talent Create Alchemist Gems is ready to use.
Talent Rune: Blink is ready to use.
Talent Channel Staff is ready to use.
Hymn of Shadows hits
10 for 19 darkness damage.
Hymn of Shadows hits Golem (servant of 10) for
28 darkness damage.

There is a way to the next level here (press '' or right click to use).
Saving game...

Resting starts...

Golem (servant of 10) casts
Rune: Shielding.
A shield forms around golem (servant of 10).

10 is not stunned anymore.

The protective shield of 10 disappears.

The shield around golem (servant of 10) crumbles.

Golem (servant of 10) casts
Rune: Shielding.
A shield forms around golem (servant of 10).

The shield around golem (servant of 10) crumbles.

Rested for 17 turns (stop reason: all resources and life at maximum).


Saving done.

There is a way to the previous level here (press '' or right click to use).