10 the level 11 Cornac Alchemist by 101110011001

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassAlchemist
Level / Exp11 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution18 (base 13)
Magic36 (base 36)
Willpower28 (base 23)
Cunning15 (base 10)

Resources

Life-26/306
Mana139/260
Healing Factor1.0711363549267
Regeneration2.4100567985851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage35
Accuracy4
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+3%
Fire+35%
Mind+3%

Offense: Damage Penetration

Fire+10%
Darkness+5%

Defense: Base

Armour (hardiness)14 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save25
Spell Save21
Mental Save22

Defense: Resistances

Acid+ 27%( 70%)
Cold+ 27%( 70%)
All+ 9%( 70%)
Darkness+ 20%( 70%)
Light+ 19%( 70%)
Temporal+ 14%( 70%)
Lightning+ 33%( 70%)
Fire+ 51%( 70%)
Nature+ 12%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
4/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
0/5

Generic Talents

Spell / Staff combat1.30
4/5
5/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By 10 the Cornac Alchemist level 10
10th Mirth 122nd year of Ascendancy at 01:12
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By 10 the Cornac Alchemist level 9
4th Mirth 122nd year of Ascendancy at 20:05
see stats

Log

Belemima the rogue attunes to the wild.
Belemima the rogue stops burning.

Talent Throw Bomb is ready to use.

10 casts
Throw Bomb.
Belemima the rogue is on fire!

Belemima the rogue HEALS from fire damage!
10 hits Belemima the rogue for 91 fire, 11 healing (91 total damage) [11 healing].
Belemima the rogue performs a melee critical strike against 10!
Belemima the rogue performs a melee critical strike against 10!
10 has temporarily forgotten Command Staff for 2 turns!
10 starts to bleed.

Belemima the rogue HEALS from cold damage!
Belemima the rogue hits 10 for 35 physical, 7 acid, 38 physical (81 total damage).
Melee retaliation hits Belemima the rogue for
2 cold, 2 cold (4 total damage).
Belemima the rogue stops burning.

Belemima the rogue HEALS from fire damage!
Burning from 10 hits Belemima the rogue for
26 fire, 3 healing (26 total damage) [3 healing].
Talent Infusion: Movement is ready to use.
Bleeding from Belemima the rogue hits
10 for 10 physical damage.
Wrathroot casts
Freeze.
10 resists!

Wrathroot hits 10 for 95 cold damage.
Belemima the rogue performs a melee critical strike against 10!
Belemima the rogue's spell attains critical power!
10's Infusion: Movement is disrupted by her wounds!
Belemima the rogue HEALS from cold damage!
Belemima the rogue hits 10 for 36 physical damage.
Melee retaliation hits Belemima the rogue for
2 cold, 2 cold (3 total damage).
10 the level 11 cornac alchemist was mutilated to death by Belemima the rogue on level 4 of Old Forest.