




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Runic Golem |
| Class | Golem |
| Level / Exp | 19 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 19 (base 14) |
| Dexterity | 19 (base 16) |
| Constitution | 17 (base 12) |
| Magic | 15 (base 12) |
| Willpower | 13 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 439/439 |
| Mana | 187/187 |
| Stamina | 162/162 |
| Healing Factor | 1.562941519274 |
| Regeneration | 6.2517660770961 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 34 |
| Crit Chance | 6% |
| APR | 14 |
| Speed | 0.80 |
Offense: Offhand
| Damage | 14 |
| Accuracy | 37 |
| Crit Chance | 6% |
| APR | 14 |
| Speed | 0.80 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 10.497011280365 (66.403125182002%) |
| Defense | 8 |
| Ranged Defense | 8 |
| Fatigue | 12 |
| Physical Save | 16 |
| Spell Save | 12 |
| Mental Save | 11 |
Defense: Resistances
| Acid | + 14%(100%) |
| Nature | + 14%(100%) |
| Darkness | + 14%(100%) |
| Blight | + 14%(100%) |
| Cold | + 13%(100%) |
| Fire | + 14%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 119 damage for 3 turns. |
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 0 up to 3 times. Its effects scale with your Magic stat. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| beneficial effect | The target is surrounded by a magical shield, absorbing 77/119 damage before it crumbles. Damage Shield |
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
Quests
Equipment
| In off hand | Stormlash (115% power, 7 apr)Requires: - Dexterity 15 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 1 Power: 115% Range: 1.1x Uses stat: 100% Dex Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Focus the lightning forces on an enemy Damage conversion: 50% dazing lightning When wielded/worn: Accuracy: +7 (+2 eff.) Changes damage: +10% lightning It can be used to strike an enemy within range 3 (for 100% weapon damage as lightning) and release a radius 1 burst of electricity dealing 12.41 to 37.22 lightning damage (based on Magic and Dexterity) Activation costs 10 power out of 2/10. This steel plated whip arcs with intense electricity. The force feels uncontrollable, explosive, powerful. |
| Main armor | This item will automatically be transmogrified when you leave the level.Iron Mail of Bloodletting (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
| In main hand | Poltergeist's Focus Whip (118% power, 7 apr)Requires: - Dexterity 15 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 3 Power: 119% Range: 1.1x Uses stats: 20% Wil, 10% Cun, 70% Dex Damage type: Mind Mastery: Exotic Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Accuracy is based on willpower for this weapon. Armour Penetration: +7 Crit. chance: +5.0% Attack speed: 125% On weapon crit: * Try to fry your enemies brain (25% chance to brainlock) When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Mindpower: +10 (+5 eff.) Mental crit. chance: +3% It can be used to strike all targets in a line (for 100%% weapon damage as mind) out to range 4 Activation costs 10 power out of 10/10. A small mindstar rests at top of this handle. As you touch it, a translucent cord appears, flicking with your will. |
Inventory
Magmasmash (139% power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Power: 139% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (radius 1) on hit: +20 fire When wielded/worn: Damage when hit (Melee): 6 mind Changes stats: +9 Mag / +4 Wil Reduces incoming crit damage: 15.00% Spellpower: +12 (+8 eff.) See invisible: +9 Massive two-handed battleaxes. |
Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
Achievements
Log
Golem (servant of 10) hits Dozing Vorubressra for 4 lightning, 1 lightning, 1 lightning, 6 lightning (11 total damage).
Melee retaliation hits Golem (servant of 10) for (12 stormshielded), 0 lightning, (12 stormshielded), 0 lightning (0 total damage).
Dozing Ematira uses Pin Down.
Ran for 2 turns (stop reason: taken damage).
10 casts a protective shield just in time!
Your premonition allows you to raise a shield just in time!
Sleeping Voreta's Beyond the Flesh hits 10 for 88 physical, 8 darkness, 20 physical (115 total damage).
Melee retaliation hits Sleeping Voreta for (1 to psi shield), 1 physical, 2 light, 2 darkness, 13 fire, 13 cold (32 total damage).
Sleeping Voreta uses Quick as Thought.
Sleeping Voreta speeds up.
Dozing Vorubressra uses Lightning Speed.
Dozing Vorubressra turns into pure lightning!
10 is pinned to the ground.
Sleeping Voreta uses Greater Weapon Focus.
10's spell attains critical power!
10's spell attains critical power!
Dozing Ematira's Pin Down hits 10 for 146 physical damage.
Sleeping Voreta uses Twist the Knife.
Sleeping Voreta performs a melee critical strike against 10!
Character control switched to golem (servant of 10).
Sleeping Voreta hits 10 for 163 physical, 21 physical (184 total damage).
Melee retaliation hits Sleeping Voreta for (1 to psi shield), 1 physical, 1 light, 2 darkness, 11 fire, 11 cold (27 total damage).
Sleeping Voreta killed 10!
golem (servant of 10)'s stormshield is out of charges and dissipates!.
Golem (servant of 10)'s storm dissipates.
Golem (servant of 10) resists the vile poison!
Dozing Vorubressra is back to normal.
Dozing Vorubressra hits golem (servant of 10) for (79 stormshielded), 0 physical, (42 absorbed), 0 physical (0 total damage).
10's Body of Fire hits Sleeping Voreta for 42 fire damage.













