Regis the level 8 Halfling Skirmisher by carrollgt91

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp8 / 79%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity26 (base 23)
Constitution11 (base 10)
Magic13 (base 10)
Willpower21 (base 11)
Cunning26 (base 23)

Resources

Life207/207
Stamina134/134
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite3
Infravision5
See Stealth28.034954192742
See Invisible31.034954192742

Offense: Mainhand

Damage34
Accuracy30
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)14 (59.007671158813%)
Defense35
Ranged Defense35
Fatigue0
Physical Save14
Spell Save18
Mental Save17

Defense: Resistances

Darkness+ 31%( 70%)
Light+ 11%( 70%)
Temporal+ 15%( 70%)
Fire+ 37%( 70%)
Physical+ 1%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
2/5
0/5
0/5
Cunning / Called Shots1.30
2/5
1/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.42
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 32 turns (stop reason: dialog is displayed).


You gain 7.07 gold from the transmogrification of
Lisalrawe the Arcflash (12-16 power, 2 apr).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, lightning element).
You gain 0.95 gold from the transmogrification of
acidic iron longsword of massacre (16-23 power, 2 apr).
You gain 1.24 gold from the transmogrification of
iron greatsword of erosion (16-25 power, 1 apr).
You gain 2.93 gold from the transmogrification of
balanced iron greatsword (14-22 power, 1 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 42; cd 12).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.