Nordun the level 11 Cornac Berserker by mmagian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp11 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 27)
Dexterity16 (base 12)
Constitution38 (base 33)
Magic10 (base 10)
Willpower25 (base 10)
Cunning13 (base 10)

Resources

Life436/436
Stamina177/177
Healing Factor1.2102122670883
Regeneration12.278998173241

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage56
Accuracy29
Crit Chance11%
APR4
Speed1.00

Offense: Spell

Spellpower8.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower27
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+6%
Physical+10%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)17 (30%)
Defense17
Ranged Defense17
Fatigue5
Physical Save38
Spell Save39
Mental Save33

Defense: Resistances

Nature+ 9%( 70%)
Fire+ 3%( 70%)
Blight+ 10%( 70%)
Arcane+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Confusion Resistance21%
Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/5)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
5/5
5/5
2/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
5/5
2/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
done
done
failed
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Nordun the Cornac Berserker level 10
8th Mirth 122nd year of Ascendancy at 10:36
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


You gain 2.67 gold from the transmogrification of
brass lantern of focus.
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of clarity (3 def, 2 armour).
You gain 5.65 gold from the transmogrification of
rejuvenating cured leather armour (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.83 gold from the transmogrification of
potent ash vilestaff (18-21 power, 3 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 1.92 gold from the transmogrification of
ash starstaff of might (15-18 power, 3 apr, darkness element).
You gain 0.70 gold from the transmogrification of
steel mace of massacre (17-24 power, 3 apr).
You gain 1.54 gold from the transmogrification of
steady elm longbow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (15-22 power, 1 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Ran for 2 turns (stop reason: interesting character).


Saving done.


Accepted quest 'An apprentice task'! (Press 'j' to see the quest log)