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| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Orcs |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Kruk Yeti |
| Class | Archmage |
| Level / Exp | 47 / 61% |
| Size | medium |
| Lifes / Deaths | Killed by yeti at level 4 on the 22nd Retaking 124th year of Ascendancy at 11:35 / 99Killed by steam giant gunslinger at level 7 on the 26th Retaking 124th year of Ascendancy at 03:56 Killed by steam giant gunslinger at level 8 on the 26th Retaking 124th year of Ascendancy at 09:56 Killed by High Guard Talosis at level 8 on the 27th Retaking 124th year of Ascendancy at 02:31 Killed by steam giant gunslinger at level 10 on the 27th Retaking 124th year of Ascendancy at 09:11 Killed by sun-mage at level 11 on the 38th Retaking 124th year of Ascendancy at 14:05 Killed by sun-mage at level 11 on the 38th Retaking 124th year of Ascendancy at 14:28 Killed by sun-mage recruit at level 12 on the 40th Retaking 124th year of Ascendancy at 14:13 Killed by Rora the human at level 13 on the 15th Revenge 124th year of Ascendancy at 04:28 Killed by Rora the human at level 13 on the 15th Revenge 124th year of Ascendancy at 04:51 Killed by Flynno the human at level 13 on the 23rd Revenge 124th year of Ascendancy at 11:20 Killed by Rathaol at level 13 on the 42nd Revenge 124th year of Ascendancy at 12:51 Killed by Captured Yeti Behemoth at level 15 on the 51st Revenge 124th year of Ascendancy at 17:13 Killed by Captured Yeti Behemoth at level 15 on the 51st Revenge 124th year of Ascendancy at 18:32 Killed by Captured Yeti Behemoth at level 15 on the 51st Revenge 124th year of Ascendancy at 19:13 Killed by Rathaol at level 15 on the 51st Revenge 124th year of Ascendancy at 19:43 Killed by Captured Yeti Behemoth at level 15 on the 51st Revenge 124th year of Ascendancy at 20:29 Killed by Captured Yeti Behemoth at level 15 on the 51st Revenge 124th year of Ascendancy at 21:16 Killed by Rathaol at level 16 on the 52nd Revenge 124th year of Ascendancy at 07:26 Killed by Mindwall at level 19 on the 19th Pain 124th year of Ascendancy at 07:14 Killed by Mindcontrol Pillar at level 22 on the 19th Pain 124th year of Ascendancy at 19:22 Killed by orc pyromancer (subdued) at level 23 on the 20th Pain 124th year of Ascendancy at 08:36 Killed by orc high pyromancer (subdued) at level 23 on the 20th Pain 124th year of Ascendancy at 10:01 Killed by orc high pyromancer (subdued) at level 23 on the 20th Pain 124th year of Ascendancy at 20:30 Killed by Mindcontrol Pillar at level 23 on the 20th Pain 124th year of Ascendancy at 21:36 Killed by orc corruptor (subdued) at level 23 on the 21st Pain 124th year of Ascendancy at 08:23 Killed by Rathaol at level 25 on the 32nd Pain 124th year of Ascendancy at 22:56 Killed by bloated horror at level 25 on the 33rd Pain 124th year of Ascendancy at 00:23 Killed by fire wyrm at level 27 on the 38th Pain 124th year of Ascendancy at 11:41 Killed by umbral horror at level 28 on the 38th Pain 124th year of Ascendancy at 17:37 Killed by fire wyrm at level 28 on the 39th Pain 124th year of Ascendancy at 11:08 Killed by fire wyrm at level 28 on the 39th Pain 124th year of Ascendancy at 11:53 Killed by netherworm mass at level 28 on the 41st Pain 124th year of Ascendancy at 01:50 Killed by saw horror at level 28 on the 41st Pain 124th year of Ascendancy at 04:28 Killed by Kavari the shalore at level 29 on the 12nd Loss 124th year of Ascendancy at 14:07 Killed by Imdi the shalore at level 29 on the 12nd Loss 124th year of Ascendancy at 15:08 Killed by Cyari the shalore at level 30 on the 13rd Loss 124th year of Ascendancy at 07:20 Killed by Amahas the shalore at level 30 on the 13rd Loss 124th year of Ascendancy at 08:20 Killed by Amahas the shalore at level 30 on the 13rd Loss 124th year of Ascendancy at 09:20 Killed by Cyasa the shalore at level 30 on the 13rd Loss 124th year of Ascendancy at 10:20 Killed by shadow at level 30 on the 24th Loss 124th year of Ascendancy at 14:14 Killed by Emukira the larvae bloated ritch mother at level 30 on the 25th Loss 124th year of Ascendancy at 14:19 Killed by Voregama the larvae bloated ritch mother at level 31 on the 25th Loss 124th year of Ascendancy at 19:43 Killed by Veluna the ritch larva at level 31 on the 26th Loss 124th year of Ascendancy at 03:42 Killed by Xamiri the shalore at level 32 on the 28th Loss 124th year of Ascendancy at 02:41 Killed by Edzimdihen the shalore at level 32 on the 28th Loss 124th year of Ascendancy at 03:14 Killed by High Sun Paladin Aeryn at level 32 on the 32nd Loss 124th year of Ascendancy at 22:16 Killed by High Sun Paladin Aeryn at level 32 on the 32nd Loss 124th year of Ascendancy at 23:10 Killed by elven astromancer at level 32 on the 33rd Loss 124th year of Ascendancy at 11:25 Killed by elven astromancer at level 32 on the 33rd Loss 124th year of Ascendancy at 12:26 Killed by Voryta the sunwall archer at level 32 on the 33rd Loss 124th year of Ascendancy at 18:19 Killed by Emuda the halfling pyremaster at level 32 on the 35th Loss 124th year of Ascendancy at 05:29 Killed by Emuda the halfling pyremaster at level 32 on the 35th Loss 124th year of Ascendancy at 05:40 Killed by Rathaol at level 33 on the 36th Loss 124th year of Ascendancy at 18:38 Killed by Emelaith the sun paladin at level 34 on the 38th Loss 124th year of Ascendancy at 04:51 Killed by Rathaol at level 35 on the 40th Loss 124th year of Ascendancy at 16:08 Killed by High Sun Paladin Aeryn at level 35 on the 40th Loss 124th year of Ascendancy at 17:09 Killed by High Sun Paladin Aeryn at level 35 on the 40th Loss 124th year of Ascendancy at 18:10 Killed by High Sun Paladin Aeryn at level 35 on the 40th Loss 124th year of Ascendancy at 19:21 Killed by Rathaol at level 35 on the 40th Loss 124th year of Ascendancy at 20:20 Killed by High Sun Paladin Aeryn at level 35 on the 40th Loss 124th year of Ascendancy at 21:17 Killed by blade horror at level 37 on the 43rd Loss 124th year of Ascendancy at 15:38 Killed by retaliator of Atmos at level 39 on the 9th Destruction 124th year of Ascendancy at 07:25 Killed by Automated Defense System at level 40 on the 13rd Destruction 124th year of Ascendancy at 01:45 Killed by Automated Defense System at level 41 on the 16th Destruction 124th year of Ascendancy at 07:41 Killed by luminous horror at level 42 on the 18th Destruction 124th year of Ascendancy at 20:10 Killed by bloated horror at level 42 on the 18th Destruction 124th year of Ascendancy at 21:23 Killed by Glonne the netherworm mass at level 42 on the 18th Destruction 124th year of Ascendancy at 23:46 Killed by luminous horror at level 42 on the 19th Destruction 124th year of Ascendancy at 13:23 Killed by Adirin the temporal stalker at level 42 on the 19th Destruction 124th year of Ascendancy at 14:10 Killed by Rathaol at level 42 on the 19th Destruction 124th year of Ascendancy at 14:51 Killed by Adirin the temporal stalker at level 42 on the 19th Destruction 124th year of Ascendancy at 15:51 Killed by 3-headed hydra at level 42 on the 19th Destruction 124th year of Ascendancy at 17:15 Killed by Silirin the umbral horror at level 42 on the 19th Destruction 124th year of Ascendancy at 18:23 Killed by Silirin the umbral horror at level 42 on the 19th Destruction 124th year of Ascendancy at 19:28 Killed by shadow at level 42 on the 19th Destruction 124th year of Ascendancy at 20:22 Killed by Aerolle the blade horror at level 42 on the 19th Destruction 124th year of Ascendancy at 21:58 Killed by poison spore at level 43 on the 20th Destruction 124th year of Ascendancy at 08:45 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 17:33 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 18:53 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 19:05 Killed by Xerareta the devourer at level 43 on the 20th Destruction 124th year of Ascendancy at 20:00 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 21:28 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 21:46 Killed by The One That Writes at level 43 on the 20th Destruction 124th year of Ascendancy at 22:39 Killed by Rathaol's temporal clone at level 43 on the 20th Destruction 124th year of Ascendancy at 23:55 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 01:11 Killed by worm that walks at level 43 on the 21st Destruction 124th year of Ascendancy at 02:12 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 03:39 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 03:51 Killed by worm that walks at level 43 on the 21st Destruction 124th year of Ascendancy at 04:17 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 06:43 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 07:47 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 08:50 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 09:58 Killed by The One That Writes at level 43 on the 21st Destruction 124th year of Ascendancy at 10:43 Killed by greater multi-hued wyrm at level 45 on the 25th Destruction 124th year of Ascendancy at 10:32 Killed by corrupted mastocytic feeder at level 46 on the 28th Destruction 124th year of Ascendancy at 02:08 Killed by Xobeth the Blightborn at level 46 on the 28th Destruction 124th year of Ascendancy at 03:48 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 7 (base 10) |
| Constitution | 50 (base 40) |
| Magic | 80 (base 60) |
| Willpower | 70 (base 60) |
| Cunning | 56 (base 42) |
Resources
| Life | 959/959 |
| Mana | 273/422 |
| Healing Factor | 1.2786847857242 |
| Regeneration | 0.31967119643106 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +15% |
| Spell | 0% |
| Global | +131.64197660262% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 6 |
| See Stealth | 5 |
| See Invisible | 11 |
Offense: Mainhand
| Damage | 72 |
| Accuracy | 18 |
| Crit Chance | 22% |
| APR | 11 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 39% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +25% |
| Physical | +16% |
| Fire | +18% |
| Arcane | +24% |
| Cold | +62% |
| All | 0% |
Offense: Damage Penetration
| Blight | +15% |
| Cold | +64% |
Defense: Base
| Armour (hardiness) | 21.83040531758 (30%) |
| Defense | 42 |
| Ranged Defense | 42 |
| Fatigue | 6 |
| Physical Save | 31 |
| Spell Save | 45 |
| Mental Save | 31 |
Defense: Resistances
| Darkness | + 32%( 70%) |
| Physical | + 30%( 70%) |
| Nature | + 16%( 70%) |
| Fire | + 26%( 70%) |
| Arcane | + 18%( 70%) |
| Cold | + 70%( 70%) |
| All | + 7%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 2.5 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Ice | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Arcane | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Water | 1.80 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Race / Yeti | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Aegis | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Staff combat | 1.00 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Phantasmal Shield |
| talent | Essence of Speed |
| talent | Defensive Posture |
| talent | Probability Travel |
| talent | Uttercold |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the ErĂșan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed. | done |
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes. | done |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. * You have helped the strange psionic machines and got rewards out of them. You still feel like somehow you did wrong... | done |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | done |
A group of trolls from the Kar'HaĂŻb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
| On feet | Cinderfeet (3 def, 5 armour)Requires: - Dexterity 10 Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour: +5 Defense: +3 (+1 eff.) Fatigue: +6% Changes stats: +4 Cun / +4 Mag Changes resistances: +20% cold Changes damage: +18% fire Light radius: +2 Each step you take leaves a burning trail behind you lasting 5 turns that deals 77 fire damage (based on Spellpower) to foes who enter it. A cautionary tale tells of the ancient warlock by the name of Caim, who fancied himself daily walks through Goedalath, both to test himself and the harsh demonic wastes. He was careful to never bring anything back with him, lest it provide a beacon for the demons to find him. Unfortunately, over time, his sandals drenched in the soot and ashes of the fearscape and the fire followed his footsteps outside, drawing in the conclusion of his grim fate. |
| Light source | survivor's alchemist's lamp of clarityInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Light radius: +4 See stealth: +5 See invisible: +11 Healing mod.: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Malslek the Accursed's Hat (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Defense: +2 (+1 eff.) Damage (Melee): 30 % chance of gloom effects Changes resistances: +20% fire Changes damage: +10% darkness / +10% physical Talent mastery: +0.20 Cursed / Punishments Mental save: -10 (-5 eff.) Hate when firing a critical mind attack: +2.00 Hate per kill: +2.00 Maximum hate: +20.00 Spellpower: +10 (+2 eff.) Mindpower: +15 (+5 eff.) Mental crit. chance: +10% Healing mod.: -10% Talent on hit(spell): Agony (10% chance level 2). Talent on hit(mindpower): Hateful Whisper (10% chance level 2). This black hat once belonged to a powerful mage named Malslek, in the Age of Dusk, who was known to deal with beings from other planes. In particular, he dealt with many powerful demons, until one of them, tired of his affairs, betrayed him and stole his power. In his rage, Malslek set fire to his own tower in an attempt to kill the demon. This charred hat is all that remained in the ruins. |
| Tool | Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+2 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+6 eff.) Mindpower: +3 (+1 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 4.5 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 90 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
| On fingers | pixie's steel ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +10 (+5 eff.) Armour penetration: +7 Defense: +8 (+3 eff.) Changes stats: +3 Cun / +2 Mag Spellpower: +5 (+1 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 3.5 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 159% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 27.59 cold and 19.74 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around waist | Jaw of RogrothPowered by arcane forces 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 3 When wielded/worn: Vim per kill: +4.00 Maximum souls: +3.00 Spellpower: +5 (+1 eff.) Spell crit. chance: +5% It can be used to deal darkness damage equal to your 350%% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium) Activation costs 24 power out of 24/24. Rogroth's mouth happened to be about the same size as your waist. Interesting. |
| In main hand | Cyrikira (20-24 power, 4 apr, cold element)Requires: - Magic 24 Powered by arcane forces Infused by nature Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +7 (+4 eff.) Physical crit. chance: +5.0% Physical power: +7 (+3 eff.) Defense: +10 (+4 eff.) Changes resistances penetration: +15% blight Changes damage: +6% arcane / +20% cold Talent granted: +1 Command Staff Maximum vim: +20.00 Spellpower: +31 (+8 eff.) Spell crit. chance: +13% Light radius: +2 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 3.2 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 8 that illuminates the area and deals 152.87 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. This object's appearance was changed to Tirakai's Maul. |
| On hands | rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Mag Changes damage: +3% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+4 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+1 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide. |
| Cloak | Ethereal Embrace (10 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+4 eff.) Changes stats: +8 Mag Changes resistances: +12% arcane / +12% darkness Changes damage: +15% arcane / +15% darkness Talent masteries: +0.10 Spell / Aether +0.20 Spell / Arcane +0.20 Spell / Nightfall Spellpower on spell critical (stacks up to 3 times): +5 Spell crit. chance: +6% Damage Shield Duration: +1 Damage Shield Power: +15% Damage shields have +1 duration and +15% power It can be used to activate talent Aether Breach (costing 28 power out of 28/28) : Effective talent level: 4.9 Power cost: 28 out of 28/28. Range: 7 Travel Speed: instantaneous Is: a spell and usable during Aether Avatar Description: Rupture reality to temporarily open a passage to the aether, triggering 4 random arcane explosions in the target area. Each explosion does 190.13 arcane damage in radius 2, and will each trigger at one turn intervals. Subsequent casts will stack but the explosions will still only occur once per turn and will be centered at the last area targeted. The damage will increase with your Spellpower. This cloak waves and bends with shimmering light, reflecting the depths of space and the heart of the Aether. |
| Around neck | The Black CorePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +15% darkness Talent mastery: +0.20 Corruption / Black-magic Blindness immunity: +100% Only die when reaching: -100.00 life Spellpower: +5 (+1 eff.) Infravision radius: +6 Shadow Power: +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Inventory
medical injector implant (efficiency 80% / cooldown 72%)Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 80% efficiency and cooldown mod of 72%. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
schematic: Corrosive ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Crystal PlatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Flare ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Focus LensRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Frost SalveRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Fungal WebRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Hands of CreationRequires: - Talent Create Tinker 0.10 Encumbrance. [Unique] Type: scroll / schematic ; tier 5 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Moss TreadRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Rocket BootsRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Rogue's GalleryRequires: - Talent Create Tinker 0.10 Encumbrance. [Unique] Type: scroll / schematic ; tier 5 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ProjectorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Shocking EdgeRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
2 schematic: Toxic Cannister LauncherRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
Ring of Lost LovePowered by arcane forces Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: -10 Lck / +6 Wil Changes resistances: +25% mind You feel something is very wrong with this ring. It can be used to summon Crimson Paladin John Activation costs 80 power out of 100/100. This crimson ring has a palpable bittersweet feel to it. Inside it is engraved the phrase "To Aeryn, my love, my life. Yours forever. John" |
Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
Mirrorazor (35-52 power, 23 apr)Requires: - Strength 24 - Talent Steam Pool Powered by arcane forces Powered by steamtech 3.00 Encumbrance. [Unique] Type: weapon / steamsaw ; tier 4 Base power: 35.0 - 52.5 Uses stat: 100% Str Damage type: Physical bleed Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +23 Crit. chance: +5.0% Attack speed: 100% Block value: +60 When this weapon hits: Turn Back the Clock (8% chance level 2). Damage conversion: 50% temporal Attacks use: 1.0 Steam When wielded/worn: Armour: +5 Defense: +20 (+7 eff.) Fatigue: +8% Changes resistances: +15% temporal Talent granted: +2 Block Activating this item is instant. It can be used to 5 turns after use, mirror yourself across the map (centered around the location you were standing when activated). Activation costs 30 power out of 30/30. The experiment of a mad chronomancer, this strange device is a portal into a backwards universe! That is, everything there spins the opposite direction. I guess it probably grinds things pretty well. |
Stralite Sand Shredder (0 def, 1 armour)Powered by steamtech 1.00 Encumbrance. [Plot Item] Type: armor / hands ; tier 4 When wielded/worn: Armour: +1 Talent granted: +1 Sand Shredder Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
Cap of the Undisturbed Mind (-10 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Plot Item] Type: armor / head ; tier 3 When wielded/worn: Physical power: -10 (-5 eff.) Defense: -10 (-3 eff.) Changes stats: +4 Wil Changes resistances: +10% cold / +10% darkness / +10% arcane Confusion immunity: +100% Spellpower: -10 (-3 eff.) Mindpower: -10 (-3 eff.) Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
29 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
43 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
17 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+3 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
20 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
strange black disk (1)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (2)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
strange black disk (3)0.00 Encumbrance. [Unique] Type: lore / disk A strange black disk found in the G.E.M. You have no idea how to use it. |
Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
31 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
20 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
15 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+4 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+4 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
22 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A View From The Gallery (Exploration mode)
Briefly lived as a lowly halfling during the time of the Sher'tuls.By Rathaol the Kruk Yeti Archmage level 13
45th Retaking 124th year of Ascendancy at 15:29 see stats
Across the Narrow Sea (Exploration mode)
Destroyed the Sunwall Outpost to secure a way to the mainland.By Rathaol the Kruk Yeti Archmage level 12
40th Retaking 124th year of Ascendancy at 11:44 see stats
Bookception! (Exploration mode)
Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".By Rathaol the Kruk Yeti Archmage level 44
21st Destruction 124th year of Ascendancy at 13:41 see stats
Do not go gentle into that good night (Exploration mode)
Trapped John.By Rathaol the Kruk Yeti Archmage level 47
36th Destruction 124th year of Ascendancy at 02:00 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Rathaol the Kruk Yeti Archmage level 29
49th Pain 124th year of Ascendancy at 17:32 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Rathaol the Kruk Yeti Archmage level 10
27th Retaking 124th year of Ascendancy at 02:55 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Rathaol the Kruk Yeti Archmage level 20
19th Pain 124th year of Ascendancy at 10:09 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Rathaol the Kruk Yeti Archmage level 30
12nd Loss 124th year of Ascendancy at 16:06 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Rathaol the Kruk Yeti Archmage level 40
12nd Destruction 124th year of Ascendancy at 00:45 see stats
Reclaiming Garkul's Heritage (Exploration mode)
Freed the remnants of the Prides from the Internment Camp.By Rathaol the Kruk Yeti Archmage level 24
22nd Pain 124th year of Ascendancy at 00:20 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Rathaol the Kruk Yeti Archmage level 25
33rd Pain 124th year of Ascendancy at 13:42 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Rathaol the Kruk Yeti Archmage level 29
12nd Loss 124th year of Ascendancy at 15:07 see stats
The High Lady's Destiny (Finale) (Exploration mode)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.By Rathaol the Kruk Yeti Archmage level 35
40th Loss 124th year of Ascendancy at 22:21 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Rathaol the Kruk Yeti Archmage level 13
42nd Revenge 124th year of Ascendancy at 14:30 see stats
You were not supposed to see that! (Exploration mode)
Read a Forbidden Tome.By Rathaol the Kruk Yeti Archmage level 42
18th Destruction 124th year of Ascendancy at 19:55 see stats
Log
You collect a new ingredient: lump of stralite (1).
You gain 4.15 gold from the melting of flaming stralite mace of corruption (34-47 power, 5 apr).
You collect a new ingredient: lump of stralite (1).
You gain 5.54 gold from the melting of thought-forged stralite longsword of torment (35-49 power, 5 apr).
You collect a new ingredient: lump of stralite (1).
You gain 11.29 gold from the melting of balanced stralite greatsword of enduring (48-77 power, 3 apr).
You collect a new ingredient: lump of stralite (1).
You gain 3.75 gold from the melting of acidic stralite greatsword of corruption (47-75 power, 3 apr).
You collect a new ingredient: stack of herbs (burdock) (5).
You gain 6.19 gold from the melting of heroism infusion (die at -419; dur 8; cd 31).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Talent Frozen Ground is ready to use.
Rathaol is no longer transformed.
Talent Tidal Wave is ready to use.
Rathaol is no longer surging arcane power.
Saving done.
Today is the 37th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:18.
Talent Shivgoroth Form is ready to use.
Talent Shatter is ready to use.
Today is the 38th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:28.
Today is the 39th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:50.
Saving game...
Saving done.










































































































