Sondri the level 7 Halfling Skirmisher by sunburn187

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp7 / 17%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 13)
Dexterity30 (base 27)
Constitution14 (base 13)
Magic10 (base 10)
Willpower12 (base 12)
Cunning18 (base 15)

Resources

Life203/203
Stamina135/135
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage38
Accuracy31
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Fire+8%

Defense: Base

Armour (hardiness)15.719009130622 (56.026343845506%)
Defense32
Ranged Defense32
Fatigue1.9238052216851
Physical Save6
Spell Save-3
Mental Save0

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 11%( 70%)
Blight+ 5%( 70%)
Darkness+ 11%( 70%)
Cold+ 16%( 70%)
Acid+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
2/5
0/5
0/5
Cunning / Called Shots1.30
3/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Sondri wears (replacing
Sludgegrip (0 def, 0 armour)): rough leather gloves of strength (+3) (0 def, 1 armour).

Sondri wears (replacing
iron shield (0 def, 2 armour, 9-11 power, 25 block)): reinforced iron shield of lightning resistance (+16%) (0 def, 3 armour, 10-12 power, 42.5 block).

You gain 2.15 gold from the transmogrification of
naturalist's iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 3.19 gold from the transmogrification of
potent elm magestaff of illumination (13-16 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 4.12 gold from the transmogrification of
Flashworth (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 4.09 gold from the transmogrification of
balanced iron greatmaul of erosion (21-32 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


Talent Block is ready to use.

You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).