Zeerzsar the level 8 Yeek Marauder by JSelene108

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexFemale
RaceYeek
ClassMarauder
Level / Exp8 / 28%
Sizesmall
Lifes / Deaths

Primary Stats

Strength23 (base 24)
Dexterity28 (base 28)
Constitution5 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning18 (base 11)

Resources

Life140/140
Stamina116/116
Healing Factor1.1657126824916
Regeneration0.99085578011783

Speed

Mental-10%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.286325232638
See Invisible23.286325232638

Offense: Mainhand

Damage28
Accuracy45
Crit Chance12%
APR2
Speed1.11

Offense: Offhand

Damage22
Accuracy45
Crit Chance12%
APR5
Speed1.11

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Light+4%

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense39
Ranged Defense39
Fatigue0
Physical Save14
Spell Save9
Mental Save11

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 5%( 70%)
Temporal+ 6%( 70%)
Cold+ 6%( 70%)
Physical+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance35%
Instadeath Resistance100%
Stun Resistance0%
Poison Resistance50%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.40
2/5
1/5
0/5
0/5
Technique / Throwing knives1.00
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
2/5
1/5
2/5

Effects

talent
beneficial effect

Quests

done
done

Equipment

On feet
On hands
On head
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Log

Talent Heartseeker is ready to use.
The air bubbles are depleted!
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 17 turns (stop reason: dialog is displayed).


You gain 0.77 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (0 def, 4 armour, 42.5 block).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.23 gold from the transmogrification of
elm magestaff of warding (10-12 power, 2 apr, cold element).
You gain 2.86 gold from the transmogrification of
earthen elm starstaff of warding (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron longsword (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (18-28 power, 1 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.

There is a Tunnel to Maj'Eyal here (press '' or right click to use).
Ran for 10 turns (stop reason: interesting terrain).


Quest 'Light at the end of the tunnel' is done! (Press 'j' to see the quest log)
There is a Long tunnel to the island of Rel here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.