Prog the level 9 Cornac Arcane Blade by notchaotic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp9 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 19)
Dexterity12 (base 10)
Constitution12 (base 10)
Magic30 (base 25)
Willpower15 (base 15)
Cunning20 (base 17)

Resources

Life301/304
Mana133/133
Stamina130/130
Healing Factor1.0191526171258
Regeneration2.5988391736707

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage32
Accuracy32
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower25
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+2%
Lightning+11%

Defense: Base

Armour (hardiness)9 (30%)
Defense5
Ranged Defense5
Fatigue14
Physical Save14
Spell Save15
Mental Save12

Defense: Resistances

Acid+ 3%( 70%)
Lightning+ 22%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance21%

Inscriptions (4/4)

Runes
Infusions
Runes
Infusions

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Prog casts Lightning.
Prog hits Brown mold for 124 lightning damage.
Prog killed Brown mold!

Resting starts...

Talent Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Ran for 2 turns (stop reason: dialog is displayed).


Prog wears:
titan's copper ring of arcana (+0.10/turn).

You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.73 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 3.06 gold from the transmogrification of
bladed rough leather cap of trickery (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.21 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 2.17 gold from the transmogrification of
iron longsword of vileness (10-14 power, 2 apr).
You gain 1.29 gold from the transmogrification of
regeneration infusion of the titan (heal 140; 13 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Prog deactivates
Fiery Hands.
Prog activates
Fiery Hands.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.