Orevil the level 20 Cornac Archmage by Manvill

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp20 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution16 (base 10)
Magic62 (base 48)
Willpower54 (base 43)
Cunning12 (base 11)

Resources

Life-13/271
Mana392/521
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage24
Accuracy6
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower48
Crit Chance5%
Speed1

Offense: Mind

Mindpower35
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+30%
Light+21%
Cold+25%
Arcane+3%
Fire+10%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save14
Spell Save30
Mental Save32

Defense: Resistances

Nature+ 22%( 70%)
Acid+ 18%( 70%)
Light+ 58%( 70%)
Temporal+ 12%( 70%)
Cold+ 45%( 70%)
Lightning+ 29%( 70%)
Fire+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.50
5/5
5/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Wildfire1.30
2/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
1/5
5/5

Generic Talents

Spell / Aegis1.30
5/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

Quests

done
done
done
done
done
done
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Orevil the Cornac Archmage level 12
2nd Flare 122nd year of Ascendancy at 01:02
see stats
Earth Master (Roguelike) Killed Harkor'Zun.
By Orevil the Cornac Archmage level 19
53rd Dusk 122nd year of Ascendancy at 21:21
see stats
Level 10 (Roguelike) Got a character to level 10.
By Orevil the Cornac Archmage level 10
5th Mirth 122nd year of Ascendancy at 21:31
see stats
Level 20 (Roguelike) Got a character to level 20.
By Orevil the Cornac Archmage level 20
54th Dusk 122nd year of Ascendancy at 23:32
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Orevil the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:20
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Orevil the Cornac Archmage level 12
10th Flare 122nd year of Ascendancy at 21:04
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Orevil the Cornac Archmage level 20
62nd Dusk 122nd year of Ascendancy at 05:01
see stats
Unstoppable (Roguelike) Returned from the dead.
By Orevil the Cornac Archmage level 12
2nd Dusk 122nd year of Ascendancy at 03:00
see stats

Log

Oozing horror's nature slow area effect hits Orevil for 22 nature damage.
Orevil speeds up.

The fabric of time around Orevil returns to normal.

Talent Vitality is ready to use.

Resting starts...

Talent Temporal Shield is ready to use.
Talent Illuminate is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Orevil picks up (a.):
blink rune of the warrior (range 5; phase 14; cd 18).
Urkis, the High Tempest casts
Shock.
Ran for 2 turns (stop reason: hostile spotted to the east (Urkis, the High Tempest)).


Urkis, the High Tempest casts
Ice Shards.

Ran for 2 turns (stop reason: hostile spotted to the east (Urkis, the High Tempest's Ice Shards)).


Orevil casts
Lightning.
Orevil's spell attains critical power!

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Orevil is recovering from the damage!

Something hits
Orevil for 241 lightning damage.
Phantasmal Shield hits
Orevil for 43 light damage.
Orevil the level 20 cornac archmage was electrocuted to death by Urkis, the High Tempest and used in mad electrical reanimation experiments on level 2 of Tempest Peak.
The furious lightning storm around Orevil calms down and disappears.