Sef the level 1 Thalore Archer by HousecoatHero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp1 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity19 (base 16)
Constitution12 (base 11)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life118/118
Stamina102/102
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy25
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save9
Spell Save6
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
Saving done.

Ran for 11 turns (stop reason: didn't move).


There is nothing to pick up here.

Looking around... (direction keys to select interesting things, shift+direction keys to move freely)


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Giant rabbit uses
Evasion.
Giant rabbit tries to evade attacks.

Ran for 2 turns (stop reason: hostile spotted to the west (giant rabbit)).


Sef uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Sef shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Sef uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Sef uses
Steady Shot.
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).

Sef uses
Steady Shot.
Sef's Steady Shot hits Giant rabbit for
49 physical damage.
Sef's Steady Shot killed Giant rabbit!

Saving game...

Saving done.