Gruul the level 2 Skeleton Sun Paladin by excalibur101

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp2 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-28/126
Positive0/23
Stamina94/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy10
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower19
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)16.24 (63%)
Defense0
Ranged Defense4
Fatigue18
Physical Save21.183302839538
Spell Save18.166605679076
Mental Save7

Defense: Resistances

Lightning+ 15%( 70%)
Acid+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
3/5
0/5
0/5
0/5
Celestial / Sun1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Talent Healing Light is ready to use.
Talent Shield Pummel is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gruul picks up (o.):
zircon.
Gruul picks up (b.):
balanced iron dagger (5-6.5 power, 5 apr).
Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the north (armoured skeleton warrior)).

Gruul uses supercharged iron torque of mindblast [power 87] (9 cooldown)!

Gruul hits armoured skeleton warrior for 54 mind damage.
Armoured skeleton warrior uses Block.


Gruul uses Shield Pummel.

A burst of chilling water launches from Armoured skeleton warrior's shield to Gruul!

Armoured skeleton warrior shrugs off the effect 'Stunned'!
Gruul hits armoured skeleton warrior for 0 physical, 0 physical damage (total 0.00).
Armoured skeleton warrior hits Gruul for 30 cold damage.
Armoured skeleton warrior uses Shield Pummel.

Saving done.

Saving done.

Saving game...