Christopher the level 18 Thalore Cursed by CyberSol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassCursed
Level / Exp18 / 86%
Sizegargantuan
Lifes / Deaths

Primary Stats

Strength67 (base 41)
Dexterity21 (base 10)
Constitution19 (base 11)
Magic8 (base 10)
Willpower69 (base 44)
Cunning10 (base 10)

Resources

Life554/554
Hate28/100
Healing Factor0.71879529037332
Regeneration1.61728940334

Speed

Mental-1.1102230246252E-14%
Attack-1.1102230246252E-14%
Movement-8.8817841970013E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth16
See Invisible19.340449927278

Offense: Mainhand

Damage118
Accuracy38
Crit Chance6%
APR9
Speed1.00

Offense: Offhand

Damage26
Accuracy55
Crit Chance2%
APR21
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower49
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Physical+7%
Acid+8%
Arcane+15%
Mind+6%
All0%

Offense: Damage Penetration

Physical+5%
Acid+7%

Defense: Base

Armour (hardiness)53.08934837382 (81.151787968034%)
Defense13
Ranged Defense13
Fatigue7
Physical Save37
Spell Save27
Mental Save37

Defense: Resistances

Acid+ 9%( 70%)
Blight+ 23%( 70%)
Physical+ 12%( 70%)
Cold+ 20%( 70%)
All+ 2%( 70%)
Darkness+ 12%( 74%)
Lightning+ 21%( 70%)
Mind -1%( 70%)
Fire+ 15%( 70%)
Nature+ 8%( 70%)

Defense: Immunities

Stun Resistance28%
Instadeath Resistance100%
Confusion Resistance24%
Fear Resistance28%
Knockback Resistance100%
Poison Resistance10%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
2/5
1/5
1/5
Cursed / Predator1.30
0/5
0/5
0/5
0/5
Cursed / Rampage1.30
4/5
1/5
1/5
1/5
Cursed / Strife1.30
1/5
2/5
1/5
1/5
Cursed / Slaughter1.30
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
3/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
1/5
1/5
3/5
Cursed / Cursed form1.00
1/5
2/5
1/5
1/5
Race / Thalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
5/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
failed
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Christopher the Thalore Cursed level 14
36th Dusk 122nd year of Ascendancy at 00:01
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Christopher the Thalore Cursed level 10
8th Mirth 122nd year of Ascendancy at 13:37
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Christopher the Thalore Cursed level 8
4th Mirth 122nd year of Ascendancy at 14:12
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Christopher the Thalore Cursed level 11
1st Flare 122nd year of Ascendancy at 04:07
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Christopher the Thalore Cursed level 16
3rd Decay 122nd year of Ascendancy at 18:59
see stats

Log


Resting starts...

Christopher is not stunned anymore.

Christopher feels pain again.

Talent Harass Prey is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dominate is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Talent Rampage is ready to use.
Talent Ruined Earth is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Christopher wears (replacing
bladed dwarven-steel helm of the depths (0 def, 4 armour)): Silolaith (0 def, 5 armour).

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).