Ceritti the level 10 Cornac Reaver by Kerfy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassReaver
Level / Exp10 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 23)
Dexterity23 (base 16)
Constitution18 (base 14)
Magic30 (base 24)
Willpower12 (base 11)
Cunning20 (base 11)

Resources

Life268/268
Vim132/132
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4

Offense: Mainhand

Damage41
Accuracy41
Crit Chance10%
APR8
Speed1.00

Offense: Offhand

Damage29
Accuracy41
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+11%

Offense: Damage Penetration

Acid+20%

Defense: Base

Armour (hardiness)18.317011280365 (72.903125182002%)
Defense15
Ranged Defense15
Fatigue7
Physical Save18
Spell Save20
Mental Save24

Defense: Resistances

Acid+ 6%( 70%)
Nature+ 16%( 70%)
Temporal+ 6%( 70%)
Lightning+ 7%( 70%)
Arcane+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (4/4)

Runes
Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
2/5
2/5
1/5
0/5
Corruption / Reaving combat1.30
2/5
3/5
1/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
1/5
0/5
Corruption / Plague1.30
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Torment1.30
2/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Ceritti the Cornac Reaver level 10
6th Mirth 122nd year of Ascendancy at 07:04
see stats

Log

Talent Acid Strike is ready to use.

Ceritti deactivates
Overkill.
Ceritti activates
Overkill.
Ceritti deactivates
Ruin.
Ceritti activates
Ruin.

The unstable sand tunnel collapses!


There is a ladder to the next level here (press '' or right click to use).

You gain 10.25 gold from the transmogrification of
innervating ash wand of shielding [power 176] (20 cooldown).
You gain 10.25 gold from the transmogrification of
focusing ash wand of conjuration [power 170] (15 cooldown).
You gain 15.25 gold from the transmogrification of
cleansing dwarven-steel torque of gale force [power 240] (15 cooldown).
You gain 17.13 gold from the transmogrification of
Hanokalthothel the steel torque of clear mind [power 2] (25 cooldown).
You gain 1.20 gold from the transmogrification of
impenetrable steel plate armour (0 def, 14 armour).
You gain 4.18 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, cold element).
You gain 1.00 gold from the transmogrification of
arcing steel mace (12-18 power, 3 apr).
You gain 1.25 gold from the transmogrification of
steel longsword of amnesia (15-21 power, 3 apr).
You gain 4.47 gold from the transmogrification of
balanced steel longsword of persecution (13-18 power, 3 apr).
You gain 2.10 gold from the transmogrification of
steel greatsword of daylight (22-34 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22-34 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (24-38 power, 2 apr).
You gain 3.03 gold from the transmogrification of
acidic steel greatmaul of paradox (26-39 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.70 gold from the transmogrification of
shielding rune of the titan (absorb 122; dur 4; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 4; cd 12).
There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.